- for(i = 0; i < mapvote_suggestion_ptr; ++i)
- if(mapvote_suggestions[i] == m)
- return "This map was already suggested.";
- if(mapvote_suggestion_ptr >= MAPVOTE_COUNT)
- {
- i = floor(random() * mapvote_suggestion_ptr);
- }
- else
- {
- i = mapvote_suggestion_ptr;
- mapvote_suggestion_ptr += 1;
- }
- if(mapvote_suggestions[i] != "")
- strunzone(mapvote_suggestions[i]);
- mapvote_suggestions[i] = strzone(m);
- if(autocvar_sv_eventlog)
- GameLogEcho(strcat(":vote:suggested:", m, ":", ftos(self.playerid)));
- return strcat("Suggestion of ", m, " accepted.");
-}
-
-void MapVote_AddVotable(string nextMap, float isSuggestion)
-{
- float j, i, o;
- string pakfile, mapfile;
-
- if(nextMap == "")
- return;
- for(j = 0; j < mapvote_count; ++j)
- if(mapvote_maps[j] == nextMap)
- return;
- // suggestions might be no longer valid/allowed after gametype switch!
- if(isSuggestion)
- if(!MapInfo_CheckMap(nextMap))
- return;
- mapvote_maps[mapvote_count] = strzone(nextMap);
- mapvote_maps_suggested[mapvote_count] = isSuggestion;
-
- pakfile = string_null;
- for(i = 0; i < mapvote_screenshot_dirs_count; ++i)
- {
- mapfile = strcat(mapvote_screenshot_dirs[i], "/", mapvote_maps[i]);
- pakfile = whichpack(strcat(mapfile, ".tga"));
- if(pakfile == "")
- pakfile = whichpack(strcat(mapfile, ".jpg"));
- if(pakfile == "")
- pakfile = whichpack(strcat(mapfile, ".png"));
- if(pakfile != "")
- break;
- }
- if(i >= mapvote_screenshot_dirs_count)
- i = 0; // FIXME maybe network this error case, as that means there is no mapshot on the server?
- for(o = strstr(pakfile, "/", 0)+1; o > 0; o = strstr(pakfile, "/", 0)+1)
- pakfile = substring(pakfile, o, -1);
-
- mapvote_maps_screenshot_dir[mapvote_count] = i;
- mapvote_maps_pakfile[mapvote_count] = strzone(pakfile);
-
- mapvote_count += 1;
-}
-
-void MapVote_Spawn();
-void MapVote_Init()
-{
- float i;
- float nmax, smax;
-
- MapVote_ClearAllVotes();
-
- mapvote_count = 0;
- mapvote_detail = !autocvar_g_maplist_votable_nodetail;
- mapvote_abstain = autocvar_g_maplist_votable_abstain;
-
- if(mapvote_abstain)
- nmax = min(MAPVOTE_COUNT - 1, autocvar_g_maplist_votable);
- else
- nmax = min(MAPVOTE_COUNT, autocvar_g_maplist_votable);
- smax = min3(nmax, autocvar_g_maplist_votable_suggestions, mapvote_suggestion_ptr);
-
- // we need this for AddVotable, as that cycles through the screenshot dirs
- mapvote_screenshot_dirs_count = tokenize_console(autocvar_g_maplist_votable_screenshot_dir);
- if(mapvote_screenshot_dirs_count == 0)
- mapvote_screenshot_dirs_count = tokenize_console("maps levelshots");
- mapvote_screenshot_dirs_count = min(mapvote_screenshot_dirs_count, MAPVOTE_SCREENSHOT_DIRS_COUNT);
- for(i = 0; i < mapvote_screenshot_dirs_count; ++i)
- mapvote_screenshot_dirs[i] = strzone(argv(i));
-
- if(mapvote_suggestion_ptr)
- for(i = 0; i < 100 && mapvote_count < smax; ++i)
- MapVote_AddVotable(mapvote_suggestions[floor(random() * mapvote_suggestion_ptr)], TRUE);
-
- for(i = 0; i < 100 && mapvote_count < nmax; ++i)
- MapVote_AddVotable(GetNextMap(), FALSE);
-
- if(mapvote_count == 0)
- {
- bprint( "Maplist contains no single playable map! Resetting it to default map list.\n" );
- cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
- if(autocvar_g_maplist_shuffle)
- ShuffleMaplist();
- localcmd("\nmenu_cmd sync\n");
- for(i = 0; i < 100 && mapvote_count < nmax; ++i)
- MapVote_AddVotable(GetNextMap(), FALSE);
- }
-
- mapvote_count_real = mapvote_count;
- if(mapvote_abstain)
- MapVote_AddVotable("don't care", 0);
-
- //dprint("mapvote count is ", ftos(mapvote_count), "\n");
-
- mapvote_keeptwotime = time + autocvar_g_maplist_votable_keeptwotime;
- mapvote_timeout = time + autocvar_g_maplist_votable_timeout;
- if(mapvote_count_real < 3 || mapvote_keeptwotime <= time)
- mapvote_keeptwotime = 0;
- mapvote_message = "Choose a map and press its key!";
-
- MapVote_Spawn();
-}
-
-void MapVote_SendPicture(float id)
-{
- msg_entity = self;
- WriteByte(MSG_ONE, SVC_TEMPENTITY);
- WriteByte(MSG_ONE, TE_CSQC_PICTURE);
- WriteByte(MSG_ONE, id);
- WritePicture(MSG_ONE, strcat(mapvote_screenshot_dirs[mapvote_maps_screenshot_dir[id]], "/", mapvote_maps[id]), 3072);
-}
-
-float MapVote_GetMapMask()
-{
- float mask, i, power;
- mask = 0;
- for(i = 0, power = 1; i < mapvote_count; ++i, power *= 2)
- if(mapvote_maps[i] != "")
- mask |= power;
- return mask;
-}
-
-entity mapvote_ent;
-float MapVote_SendEntity(entity to, float sf)
-{
- float i;
-
- if(sf & 1)
- sf &= ~2; // if we send 1, we don't need to also send 2
-
- WriteByte(MSG_ENTITY, ENT_CLIENT_MAPVOTE);
- WriteByte(MSG_ENTITY, sf);
-
- if(sf & 1)
- {
- // flag 1 == initialization
- for(i = 0; i < mapvote_screenshot_dirs_count; ++i)
- WriteString(MSG_ENTITY, mapvote_screenshot_dirs[i]);
- WriteString(MSG_ENTITY, "");
- WriteByte(MSG_ENTITY, mapvote_count);
- WriteByte(MSG_ENTITY, mapvote_abstain);
- WriteByte(MSG_ENTITY, mapvote_detail);
- WriteCoord(MSG_ENTITY, mapvote_timeout);
- if(mapvote_count <= 8)
- WriteByte(MSG_ENTITY, MapVote_GetMapMask());
- else
- WriteShort(MSG_ENTITY, MapVote_GetMapMask());
- for(i = 0; i < mapvote_count; ++i)
- if(mapvote_maps[i] != "")
- {
- if(mapvote_abstain && i == mapvote_count - 1)
- {
- WriteString(MSG_ENTITY, ""); // abstain needs no text
- WriteString(MSG_ENTITY, ""); // abstain needs no pack
- WriteByte(MSG_ENTITY, 0); // abstain needs no screenshot dir
- }
- else
- {
- WriteString(MSG_ENTITY, mapvote_maps[i]);
- WriteString(MSG_ENTITY, mapvote_maps_pakfile[i]);
- WriteByte(MSG_ENTITY, mapvote_maps_screenshot_dir[i]);
- }
- }
- }
-
- if(sf & 2)
- {
- // flag 2 == update of mask
- if(mapvote_count <= 8)
- WriteByte(MSG_ENTITY, MapVote_GetMapMask());
- else
- WriteShort(MSG_ENTITY, MapVote_GetMapMask());
- }
-
- if(sf & 4)
- {
- if(mapvote_detail)
- for(i = 0; i < mapvote_count; ++i)
- if(mapvote_maps[i] != "")
- WriteByte(MSG_ENTITY, mapvote_selections[i]);
-
- WriteByte(MSG_ENTITY, to.mapvote);
- }
-
- return TRUE;
-}
-
-void MapVote_Spawn()
-{
- Net_LinkEntity(mapvote_ent = spawn(), FALSE, 0, MapVote_SendEntity);
-}
-
-void MapVote_TouchMask()
-{
- mapvote_ent.SendFlags |= 2;
-}
-
-void MapVote_TouchVotes(entity voter)
-{
- mapvote_ent.SendFlags |= 4;
-}
-
-float MapVote_Finished(float mappos)
-{
- string result;
- float i;
- float didntvote;
-
- if(autocvar_sv_eventlog)
- {
- result = strcat(":vote:finished:", mapvote_maps[mappos]);
- result = strcat(result, ":", ftos(mapvote_selections[mappos]), "::");
- didntvote = mapvote_voters;
- for(i = 0; i < mapvote_count; ++i)
- if(mapvote_maps[i] != "")
- {
- didntvote -= mapvote_selections[i];
- if(i != mappos)
- {
- result = strcat(result, ":", mapvote_maps[i]);
- result = strcat(result, ":", ftos(mapvote_selections[i]));
- }
- }
- result = strcat(result, ":didn't vote:", ftos(didntvote));
-
- GameLogEcho(result);
- if(mapvote_maps_suggested[mappos])
- GameLogEcho(strcat(":vote:suggestion_accepted:", mapvote_maps[mappos]));
- }
-
- FOR_EACH_REALCLIENT(other)
- FixClientCvars(other);
-
- Map_Goto_SetStr(mapvote_maps[mappos]);
- Map_Goto(0);
- alreadychangedlevel = TRUE;
- return TRUE;
-}
-void MapVote_CheckRules_1()
-{
- float i;
-
- for(i = 0; i < mapvote_count; ++i) if(mapvote_maps[i] != "")
- {
- //dprint("Map ", ftos(i), ": "); dprint(mapvote_maps[i], "\n");
- mapvote_selections[i] = 0;
- }
-
- mapvote_voters = 0;
- FOR_EACH_REALCLIENT(other)
- {
- ++mapvote_voters;
- if(other.mapvote)
- {
- i = other.mapvote - 1;
- //dprint("Player ", other.netname, " vote = ", ftos(other.mapvote - 1), "\n");
- mapvote_selections[i] = mapvote_selections[i] + 1;
- }
- }
-}
-
-float MapVote_CheckRules_2()
-{
- float i;
- float firstPlace, secondPlace;
- float firstPlaceVotes, secondPlaceVotes;
- float mapvote_voters_real;
- string result;
-
- if(mapvote_count_real == 1)
- return MapVote_Finished(0);
-
- mapvote_voters_real = mapvote_voters;
- if(mapvote_abstain)
- mapvote_voters_real -= mapvote_selections[mapvote_count - 1];
-
- RandomSelection_Init();
- for(i = 0; i < mapvote_count_real; ++i) if(mapvote_maps[i] != "")
- RandomSelection_Add(world, i, string_null, 1, mapvote_selections[i]);
- firstPlace = RandomSelection_chosen_float;
- firstPlaceVotes = RandomSelection_best_priority;
- //dprint("First place: ", ftos(firstPlace), "\n");
- //dprint("First place votes: ", ftos(firstPlaceVotes), "\n");
-
- RandomSelection_Init();
- for(i = 0; i < mapvote_count_real; ++i) if(mapvote_maps[i] != "")
- if(i != firstPlace)
- RandomSelection_Add(world, i, string_null, 1, mapvote_selections[i]);
- secondPlace = RandomSelection_chosen_float;
- secondPlaceVotes = RandomSelection_best_priority;
- //dprint("Second place: ", ftos(secondPlace), "\n");
- //dprint("Second place votes: ", ftos(secondPlaceVotes), "\n");
-
- if(firstPlace == -1)
- error("No first place in map vote... WTF?");
-
- if(secondPlace == -1 || time > mapvote_timeout || (mapvote_voters_real - firstPlaceVotes) < firstPlaceVotes)
- return MapVote_Finished(firstPlace);
-
- if(mapvote_keeptwotime)
- if(time > mapvote_keeptwotime || (mapvote_voters_real - firstPlaceVotes - secondPlaceVotes) < secondPlaceVotes)
- {
- float didntvote;
- MapVote_TouchMask();
- mapvote_message = "Now decide between the TOP TWO!";
- mapvote_keeptwotime = 0;
- result = strcat(":vote:keeptwo:", mapvote_maps[firstPlace]);
- result = strcat(result, ":", ftos(firstPlaceVotes));
- result = strcat(result, ":", mapvote_maps[secondPlace]);
- result = strcat(result, ":", ftos(secondPlaceVotes), "::");
- didntvote = mapvote_voters;
- for(i = 0; i < mapvote_count; ++i)
- if(mapvote_maps[i] != "")
- {
- didntvote -= mapvote_selections[i];
- if(i != firstPlace)
- if(i != secondPlace)
- {
- result = strcat(result, ":", mapvote_maps[i]);
- result = strcat(result, ":", ftos(mapvote_selections[i]));
- if(i < mapvote_count_real)
- {
- strunzone(mapvote_maps[i]);
- mapvote_maps[i] = "";
- strunzone(mapvote_maps_pakfile[i]);
- mapvote_maps_pakfile[i] = "";
- }
- }
- }
- result = strcat(result, ":didn't vote:", ftos(didntvote));
- if(autocvar_sv_eventlog)
- GameLogEcho(result);
- }
-
- return FALSE;
-}
-void MapVote_Tick()
-{
- float keeptwo;
- float totalvotes;
-
- keeptwo = mapvote_keeptwotime;
- MapVote_CheckRules_1(); // count
- if(MapVote_CheckRules_2()) // decide
- return;
-
- totalvotes = 0;
- FOR_EACH_REALCLIENT(other)
- {
- // hide scoreboard again
- if(other.health != 2342)
- {
- other.health = 2342;
- other.impulse = 0;
- if(IS_REAL_CLIENT(other))
- {
- msg_entity = other;
- WriteByte(MSG_ONE, SVC_FINALE);
- WriteString(MSG_ONE, "");
- }
- }
-
- // clear possibly invalid votes
- if(mapvote_maps[other.mapvote - 1] == "")
- other.mapvote = 0;
- // use impulses as new vote
- if(other.impulse >= 1 && other.impulse <= mapvote_count)
- if(mapvote_maps[other.impulse - 1] != "")
- {
- other.mapvote = other.impulse;
- MapVote_TouchVotes(other);
- }
- other.impulse = 0;
-
- if(other.mapvote)
- ++totalvotes;
- }
-
- MapVote_CheckRules_1(); // just count
-}
-void MapVote_Start()
-{
- if(mapvote_run)
- return;
-
- // wait for stats to be sent first
- if(!playerstats_waitforme)
- return;
-
- MapInfo_Enumerate();
- if(MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1))
- mapvote_run = TRUE;
-}
-void MapVote_Think()
-{
- if(!mapvote_run)
- return;
-
- if(alreadychangedlevel)
- return;
-
- if(time < mapvote_nextthink)
- return;
- //dprint("tick\n");
-
- mapvote_nextthink = time + 0.5;
-
- if(!mapvote_initialized)
- {
- if(autocvar_rescan_pending == 1)
- {
- cvar_set("rescan_pending", "2");
- localcmd("fs_rescan\nrescan_pending 3\n");
- return;
- }
- else if(autocvar_rescan_pending == 2)
- {
- return;
- }
- else if(autocvar_rescan_pending == 3)
- {
- // now build missing mapinfo files
- if(!MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1))
- return;
-
- // we're done, start the timer
- cvar_set("rescan_pending", "0");
- }
-
- mapvote_initialized = TRUE;
- if(DoNextMapOverride(0))
- return;
- if(!autocvar_g_maplist_votable || player_count <= 0)
- {
- GotoNextMap(0);
- return;
- }
- MapVote_Init();
- }
-
- MapVote_Tick();
-}
-
-string GotoMap(string m)
-{
- if(!MapInfo_CheckMap(m))
- return "The map you chose is not available on this server.";