- round_handler.wait = FALSE;
- if(round_handler.count)
- if(round_handler.cnt < round_handler.count + 1)
- round_handler.cnt = round_handler.count + 1;
- round_handler.nextthink = next_think;
- round_starttime = (next_think) ? (next_think + round_handler.count) : -1;
+ entity this = round_handler;
+ this.wait = false;
+ if (this.count)
+ if (this.cnt < this.count + 1) this.cnt = this.count + 1;
+ this.nextthink = next_think;
+ round_starttime = (next_think) ? (next_think + this.count) : -1;