-#define GAMENAME "id1"
-
-#include <math.h>
-#include <string.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <setjmp.h>
-
-#define UNUSED(x) (x = x) // for pesky compiler / lint warnings
-
-// LordHavoc: default heap size (unless -heapsize, -mem, or -winmem is used), in megabytes
-#define DEFAULTMEM 24
-//#define MINIMUM_MEMORY 0x550000
-//#define MINIMUM_MEMORY_LEVELPAK (MINIMUM_MEMORY + 0x100000)