+#define STAT_SECRETS 13 ///< bumped on client side by svc_foundsecret
+#define STAT_MONSTERS 14 ///< bumped by svc_killedmonster
+#define STAT_ITEMS 15 ///< FTE, DP
+#define STAT_VIEWHEIGHT 16 ///< FTE, DP
+//#define STAT_TIME 17 ///< FTE
+//#define STAT_VIEW2 20 ///< FTE
+#define STAT_VIEWZOOM 21 ///< DP
+#define STAT_MOVEFLAGS 225 ///< DP
+#define STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL 226 ///< DP
+#define STAT_MOVEVARS_WARSOWBUNNY_ACCEL 227 ///< DP
+#define STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED 228 ///< DP
+#define STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL 229 ///< DP
+#define STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO 230 ///< DP
+#define STAT_MOVEVARS_AIRSTOPACCELERATE 231 ///< DP
+#define STAT_MOVEVARS_AIRSTRAFEACCELERATE 232 ///< DP
+#define STAT_MOVEVARS_MAXAIRSTRAFESPEED 233 ///< DP
+#define STAT_MOVEVARS_AIRCONTROL 234 ///< DP
+#define STAT_FRAGLIMIT 235 ///< DP
+#define STAT_TIMELIMIT 236 ///< DP
+#define STAT_MOVEVARS_WALLFRICTION 237 ///< DP
+#define STAT_MOVEVARS_FRICTION 238 ///< DP
+#define STAT_MOVEVARS_WATERFRICTION 239 ///< DP
+#define STAT_MOVEVARS_TICRATE 240 ///< DP
+#define STAT_MOVEVARS_TIMESCALE 241 ///< DP
+#define STAT_MOVEVARS_GRAVITY 242 ///< DP
+#define STAT_MOVEVARS_STOPSPEED 243 ///< DP
+#define STAT_MOVEVARS_MAXSPEED 244 ///< DP
+#define STAT_MOVEVARS_SPECTATORMAXSPEED 245 ///< DP
+#define STAT_MOVEVARS_ACCELERATE 246 ///< DP
+#define STAT_MOVEVARS_AIRACCELERATE 247 ///< DP
+#define STAT_MOVEVARS_WATERACCELERATE 248 ///< DP
+#define STAT_MOVEVARS_ENTGRAVITY 249 ///< DP
+#define STAT_MOVEVARS_JUMPVELOCITY 250 ///< DP
+#define STAT_MOVEVARS_EDGEFRICTION 251 ///< DP
+#define STAT_MOVEVARS_MAXAIRSPEED 252 ///< DP
+#define STAT_MOVEVARS_STEPHEIGHT 253 ///< DP
+#define STAT_MOVEVARS_AIRACCEL_QW 254 ///< DP
+#define STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION 255 ///< DP
+
+// moveflags values
+#define MOVEFLAG_VALID 0x80000000
+#define MOVEFLAG_Q2AIRACCELERATE 0x00000001