- R_Mesh_Draw(0, numverts, 0, numtriangles, NULL, explosiontris[0], 0, 0);
+ R_Mesh_PrepareVertices_Generic_Arrays(numverts, e->vert[0], NULL, explosiontexcoord2f[0]);
+ R_Mesh_Draw(0, numverts, 0, numtriangles, NULL, NULL, 0, explosiontris[0], NULL, 0);