+extern int r_numdlights;
+extern rdlight_t r_dlight[MAX_DLIGHTS];
+
+void R_BuildLightList(void);
+void R_AnimateLight (void);
+void R_MarkLights(void);
+void R_CompleteLightPoint (vec3_t color, vec3_t p, int dynamic, mleaf_t *leaf);
+void R_LightModel (int numverts);