-rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, qbyte *data, int textype, int flags);
+rtexture_t *R_LoadTexture(rtexturepool_t *rtexturepool, char *identifier, int width, int height, qbyte *data, int textype, int flags);
+rtexture_t *R_LoadTexture1D(rtexturepool_t *rtexturepool, char *identifier, int width, qbyte *data, int textype, int flags);
+rtexture_t *R_LoadTexture2D(rtexturepool_t *rtexturepool, char *identifier, int width, int height, qbyte *data, int textype, int flags);
+rtexture_t *R_LoadTexture3D(rtexturepool_t *rtexturepool, char *identifier, int width, int height, int depth, qbyte *data, int textype, int flags);
+rtexture_t *R_LoadTextureCubeMap(rtexturepool_t *rtexturepool, char *identifier, int width, qbyte *data, int textype, int flags);