-extern cvar_t teamplay;
-extern cvar_t skill;
-extern cvar_t deathmatch;
-extern cvar_t coop;
-extern cvar_t fraglimit;
-extern cvar_t timelimit;
-
-extern server_static_t svs; // persistant server info
-extern server_t sv; // local server
-
-extern client_t *host_client;
-
-extern jmp_buf host_abortserver;
-
-extern double host_time;
-
-extern edict_t *sv_player;
+extern cvar_t teamplay;
+extern cvar_t skill;
+extern cvar_t deathmatch;
+extern cvar_t coop;
+extern cvar_t fraglimit;
+extern cvar_t timelimit;
+extern cvar_t pausable;
+extern cvar_t sv_deltacompress;
+extern cvar_t sv_maxvelocity;
+extern cvar_t sv_gravity;
+extern cvar_t sv_nostep;
+extern cvar_t sv_friction;
+extern cvar_t sv_edgefriction;
+extern cvar_t sv_stopspeed;
+extern cvar_t sv_maxspeed;
+extern cvar_t sv_maxairspeed;
+extern cvar_t sv_accelerate;
+extern cvar_t sv_idealpitchscale;
+extern cvar_t sv_aim;
+extern cvar_t sv_stepheight;
+extern cvar_t sv_jumpstep;
+extern cvar_t sv_public;
+extern cvar_t sv_maxrate;
+
+extern cvar_t sv_gameplayfix_grenadebouncedownslopes;
+extern cvar_t sv_gameplayfix_noairborncorpse;
+extern cvar_t sv_gameplayfix_stepdown;
+extern cvar_t sv_gameplayfix_stepwhilejumping;
+extern cvar_t sv_gameplayfix_swiminbmodels;
+extern cvar_t sv_gameplayfix_setmodelrealbox;
+extern cvar_t sv_gameplayfix_blowupfallenzombies;
+extern cvar_t sv_gameplayfix_findradiusdistancetobox;
+
+extern mempool_t *sv_mempool;
+
+// persistant server info
+extern server_static_t svs;
+// local server
+extern server_t sv;
+
+extern client_t *host_client;