- char *lightstyles[MAX_LIGHTSTYLES];
- int num_edicts;
- int max_edicts;
- // small edict_t structures which just contain pointers
- // (allocated at server startup only)
- edict_t *edicts;
- // engine private edict information
- // (dynamically resized - always access through edict_t!)
- edict_engineprivate_t *edictsengineprivate;
- // QuakeC fields array
- // (dynamically resized - always access through edict_t!)
- void *edictsfields;