+ //test nearest point on bbox
+ testorigin[0] = bound(entmins[0], testeye[0], entmaxs[0]);
+ testorigin[1] = bound(entmins[1], testeye[1], entmaxs[1]);
+ testorigin[2] = bound(entmins[2], testeye[2], entmaxs[2]);
+
+ Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
+
+ if (trace.fraction == 1)
+ client->visibletime[e] = realtime + 1;
+ else if (realtime > client->visibletime[e])