+#if COLLISIONPARANOID >= 1
+trace_t SV_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
+{
+ int endstuck;
+ trace_t trace;
+ vec3_t temp;
+ trace = SV_Move_(start, mins, maxs, end, type, passedict, hitsupercontentsmask);
+ if (passedict)
+ {
+ VectorCopy(trace.endpos, temp);
+ endstuck = SV_Move_(temp, mins, maxs, temp, type, passedict, hitsupercontentsmask).startsolid;
+#if COLLISIONPARANOID < 3
+ if (trace.startsolid || endstuck)
+#endif
+ Con_Printf("%s{e%i:%f %f %f:%f %f %f:%f:%f %f %f%s%s}\n", (trace.startsolid || endstuck) ? "^3" : "", passedict ? (int)(passedict - prog->edicts) : -1, passedict->fields.server->origin[0], passedict->fields.server->origin[1], passedict->fields.server->origin[2], end[0] - passedict->fields.server->origin[0], end[1] - passedict->fields.server->origin[1], end[2] - passedict->fields.server->origin[2], trace.fraction, trace.endpos[0] - passedict->fields.server->origin[0], trace.endpos[1] - passedict->fields.server->origin[1], trace.endpos[2] - passedict->fields.server->origin[2], trace.startsolid ? " startstuck" : "", endstuck ? " endstuck" : "");
+ }
+ return trace;
+}
+#endif
+
+/*
+===============================================================================
+
+Linking entities into the world culling system
+
+===============================================================================
+*/
+
+void SV_LinkEdict_TouchAreaGrid(prvm_edict_t *ent)
+{
+ int i, numtouchedicts, old_self, old_other;
+ prvm_edict_t *touch, *touchedicts[MAX_EDICTS];
+
+ // build a list of edicts to touch, because the link loop can be corrupted
+ // by IncreaseEdicts called during touch functions
+ numtouchedicts = World_EntitiesInBox(&sv.world, ent->priv.server->areamins, ent->priv.server->areamaxs, MAX_EDICTS, touchedicts);
+ if (numtouchedicts > MAX_EDICTS)
+ {
+ // this never happens
+ Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
+ numtouchedicts = MAX_EDICTS;
+ }
+
+ old_self = prog->globals.server->self;
+ old_other = prog->globals.server->other;
+ for (i = 0;i < numtouchedicts;i++)
+ {
+ touch = touchedicts[i];
+ if (touch != ent && (int)touch->fields.server->solid == SOLID_TRIGGER && touch->fields.server->touch)
+ {
+ prvm_eval_t *val;
+ prog->globals.server->self = PRVM_EDICT_TO_PROG(touch);
+ prog->globals.server->other = PRVM_EDICT_TO_PROG(ent);
+ prog->globals.server->time = sv.time;
+ prog->globals.server->trace_allsolid = false;
+ prog->globals.server->trace_startsolid = false;
+ prog->globals.server->trace_fraction = 1;
+ prog->globals.server->trace_inwater = false;
+ prog->globals.server->trace_inopen = true;
+ VectorCopy (touch->fields.server->origin, prog->globals.server->trace_endpos);
+ VectorSet (prog->globals.server->trace_plane_normal, 0, 0, 1);
+ prog->globals.server->trace_plane_dist = 0;
+ prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(ent);
+ if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dpstartcontents)))
+ val->_float = 0;
+ if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dphitcontents)))
+ val->_float = 0;
+ if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dphitq3surfaceflags)))
+ val->_float = 0;
+ if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dphittexturename)))
+ val->string = 0;
+ PRVM_ExecuteProgram (touch->fields.server->touch, "QC function self.touch is missing");
+ }
+ }
+ prog->globals.server->self = old_self;
+ prog->globals.server->other = old_other;
+}
+
+/*
+===============
+SV_LinkEdict
+
+===============
+*/
+void SV_LinkEdict (prvm_edict_t *ent, qboolean touch_triggers)
+{
+ model_t *model;
+ vec3_t mins, maxs;
+
+ if (ent == prog->edicts)
+ return; // don't add the world
+
+ if (ent->priv.server->free)
+ return;
+
+// set the abs box
+
+ if (ent->fields.server->solid == SOLID_BSP)
+ {
+ int modelindex = (int)ent->fields.server->modelindex;
+ if (modelindex < 0 || modelindex > MAX_MODELS)
+ {
+ Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent));
+ modelindex = 0;
+ }
+ model = sv.models[modelindex];
+ if (model != NULL)
+ {
+ if (!model->TraceBox)
+ Con_Printf("edict %i: SOLID_BSP with non-collidable model\n", PRVM_NUM_FOR_EDICT(ent));
+
+ if (ent->fields.server->angles[0] || ent->fields.server->angles[2] || ent->fields.server->avelocity[0] || ent->fields.server->avelocity[2])
+ {
+ VectorAdd(ent->fields.server->origin, model->rotatedmins, mins);
+ VectorAdd(ent->fields.server->origin, model->rotatedmaxs, maxs);
+ }
+ else if (ent->fields.server->angles[1] || ent->fields.server->avelocity[1])
+ {
+ VectorAdd(ent->fields.server->origin, model->yawmins, mins);
+ VectorAdd(ent->fields.server->origin, model->yawmaxs, maxs);
+ }
+ else
+ {
+ VectorAdd(ent->fields.server->origin, model->normalmins, mins);
+ VectorAdd(ent->fields.server->origin, model->normalmaxs, maxs);
+ }
+ }
+ else
+ {
+ // SOLID_BSP with no model is valid, mainly because some QC setup code does so temporarily
+ VectorAdd(ent->fields.server->origin, ent->fields.server->mins, mins);
+ VectorAdd(ent->fields.server->origin, ent->fields.server->maxs, maxs);
+ }
+ }
+ else
+ {
+ VectorAdd(ent->fields.server->origin, ent->fields.server->mins, mins);
+ VectorAdd(ent->fields.server->origin, ent->fields.server->maxs, maxs);
+ }
+
+//
+// to make items easier to pick up and allow them to be grabbed off
+// of shelves, the abs sizes are expanded
+//
+ if ((int)ent->fields.server->flags & FL_ITEM)
+ {
+ mins[0] -= 15;
+ mins[1] -= 15;
+ mins[2] -= 1;
+ maxs[0] += 15;
+ maxs[1] += 15;
+ maxs[2] += 1;
+ }
+ else
+ {
+ // because movement is clipped an epsilon away from an actual edge,
+ // we must fully check even when bounding boxes don't quite touch
+ mins[0] -= 1;
+ mins[1] -= 1;
+ mins[2] -= 1;
+ maxs[0] += 1;
+ maxs[1] += 1;
+ maxs[2] += 1;
+ }
+
+ VectorCopy(mins, ent->fields.server->absmin);
+ VectorCopy(maxs, ent->fields.server->absmax);
+
+ World_LinkEdict(&sv.world, ent, mins, maxs);
+
+ // if touch_triggers, call touch on all entities overlapping this box
+ if (touch_triggers && ent->fields.server->solid != SOLID_NOT)
+ SV_LinkEdict_TouchAreaGrid(ent);
+}
+
+/*
+===============================================================================
+
+Utility functions
+
+===============================================================================
+*/
+