- // read movement
- if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
- move->forwardmove = MSG_ReadCoord16i ();
- if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
- move->sidemove = MSG_ReadCoord16i ();
- if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
- move->upmove = MSG_ReadCoord16i ();
- if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
- if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_movement)))
+ // note: a move can be applied multiple times if the client packets are
+ // not coming as often as the physics is executed, and the move must be
+ // applied before running qc each time because the id1 qc had a bug where
+ // it clears self.button2 in PlayerJump, causing pogostick behavior if
+ // moves are not applied every time before calling qc
+ move->applied = true;
+
+ // set the edict fields
+ host_client->edict->fields.server->button0 = move->buttons & 1;
+ host_client->edict->fields.server->button2 = (move->buttons & 2)>>1;
+ if (move->impulse)
+ host_client->edict->fields.server->impulse = move->impulse;
+ // only send the impulse to qc once
+ move->impulse = 0;
+ VectorCopy(move->viewangles, host_client->edict->fields.server->v_angle);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button3))) val->_float = ((move->buttons >> 2) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button4))) val->_float = ((move->buttons >> 3) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button5))) val->_float = ((move->buttons >> 4) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button6))) val->_float = ((move->buttons >> 5) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button7))) val->_float = ((move->buttons >> 6) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button8))) val->_float = ((move->buttons >> 7) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button9))) val->_float = ((move->buttons >> 11) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button10))) val->_float = ((move->buttons >> 12) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button11))) val->_float = ((move->buttons >> 13) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button12))) val->_float = ((move->buttons >> 14) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button13))) val->_float = ((move->buttons >> 15) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button14))) val->_float = ((move->buttons >> 16) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button15))) val->_float = ((move->buttons >> 17) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.button16))) val->_float = ((move->buttons >> 18) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.buttonuse))) val->_float = ((move->buttons >> 8) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.buttonchat))) val->_float = ((move->buttons >> 9) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.cursor_active))) val->_float = ((move->buttons >> 10) & 1);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.movement))) VectorSet(val->vector, move->forwardmove, move->sidemove, move->upmove);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.cursor_screen))) VectorCopy(move->cursor_screen, val->vector);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.cursor_trace_start))) VectorCopy(move->cursor_start, val->vector);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.cursor_trace_endpos))) VectorCopy(move->cursor_impact, val->vector);
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.cursor_trace_ent))) val->edict = PRVM_EDICT_TO_PROG(PRVM_EDICT_NUM(move->cursor_entitynumber));
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.ping))) val->_float = host_client->ping * 1000.0;
+}
+
+void SV_FrameLost(int framenum)
+{
+ if (host_client->entitydatabase5)