+0 darkplaces: tweak the blood decals in the particlefont to make them look more like the q2e_blood.avi video (Vermeulen)
+0 darkplaces: typing ip in join game menu should show 'trying' and 'no response' after a while, or 'no network' if networking is not initialized (yummyluv)
+0 dpmod: add a "monsterwander" cvar and default it off, this would enable the spawnwanderpath code (Zombie13)
+0 dpmod: add combo kill detection; rapid burst of kills (SeienAbunae)
+0 dpmod: add flame thrower enforcers back (scar3crow)
+0 dpmod: add flame thrower weapon, and make its altfire drop a canister of fuel (10 fuel units?), which can be ignited to set off as a bomb about the size of a rocket blast, plus some fireballs raining down (scar3crow)
+0 dpmod: add killing spree reporting; how many kills since spawn when you die, as well as announcing when you hit certain numbers of kills (SeienAbunae)
+0 dpmod: crash when dog attacks you in dpdm2 deathmatch 7 with bots present (Zombie13)
+0 dpmod: find a way to make deathmatch 7 get more difficulty as kills increase? (Zombie13)
+0 dpmod: identify what could cause huge angles values (1187488512.0000) on a dog entity, may be related to anglemod, FacingIdeal, ai_run, or dog_run2 (Zombie13)
+0 dpmod: impulse 102 isn't removing the bots (SeienAbunae)