0 feature darkplaces server: add sv_playerphysicsqc cvar to allow engine to ignore SV_PlayerPhysics function, this would also have to change the reported extensions (Gleeb)
0 feature darkplaces server: automatically choose a server port if the bind fails, just keep incrementing the port until it finds an available port (tell Spike)
0 feature darkplaces server: make fopen builtin have the ability to disable fopen builtin access to read /, read data/, write data/, or disable fopen builtin entirely
0 feature darkplaces server: make noclip/fly cheats use MOVETYPE_CHEATNOCLIP/MOVETYPE_CHEATFLY which would have the nicer movement interface (Spikester)
0 feature darkplaces sound: Lordhavoc needs to talk to fuh about snd_macos.c (fuh)
0 feature darkplaces sound: the new sound engine should have a cvar for random variations of pitch on sounds like in doom (RenegadeC)
0 feature darkplaces server: add sv_playerphysicsqc cvar to allow engine to ignore SV_PlayerPhysics function, this would also have to change the reported extensions (Gleeb)
0 feature darkplaces server: automatically choose a server port if the bind fails, just keep incrementing the port until it finds an available port (tell Spike)
0 feature darkplaces server: make fopen builtin have the ability to disable fopen builtin access to read /, read data/, write data/, or disable fopen builtin entirely
0 feature darkplaces server: make noclip/fly cheats use MOVETYPE_CHEATNOCLIP/MOVETYPE_CHEATFLY which would have the nicer movement interface (Spikester)
0 feature darkplaces sound: Lordhavoc needs to talk to fuh about snd_macos.c (fuh)
0 feature darkplaces sound: the new sound engine should have a cvar for random variations of pitch on sounds like in doom (RenegadeC)