+void (GLAPIENTRY *qglCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+void (GLAPIENTRY *qglCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+void (GLAPIENTRY *qglCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+void (GLAPIENTRY *qglCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+
+void (GLAPIENTRY *qglDrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+
+//void (GLAPIENTRY *qglColorTableEXT)(int, int, int, int, int, const void *);
+
+void (GLAPIENTRY *qglTexImage3D)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+void (GLAPIENTRY *qglTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+void (GLAPIENTRY *qglCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+void (GLAPIENTRY *qglScissor)(GLint x, GLint y, GLsizei width, GLsizei height);
+
+void (GLAPIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units);
+
+void (GLAPIENTRY *qglActiveStencilFaceEXT)(GLenum);
+
+void (GLAPIENTRY *qglDeleteObjectARB)(GLhandleARB obj);
+GLhandleARB (GLAPIENTRY *qglGetHandleARB)(GLenum pname);
+void (GLAPIENTRY *qglDetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
+GLhandleARB (GLAPIENTRY *qglCreateShaderObjectARB)(GLenum shaderType);
+void (GLAPIENTRY *qglShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
+void (GLAPIENTRY *qglCompileShaderARB)(GLhandleARB shaderObj);
+GLhandleARB (GLAPIENTRY *qglCreateProgramObjectARB)(void);
+void (GLAPIENTRY *qglAttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
+void (GLAPIENTRY *qglLinkProgramARB)(GLhandleARB programObj);
+void (GLAPIENTRY *qglUseProgramObjectARB)(GLhandleARB programObj);
+void (GLAPIENTRY *qglValidateProgramARB)(GLhandleARB programObj);
+void (GLAPIENTRY *qglUniform1fARB)(GLint location, GLfloat v0);
+void (GLAPIENTRY *qglUniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
+void (GLAPIENTRY *qglUniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+void (GLAPIENTRY *qglUniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+void (GLAPIENTRY *qglUniform1iARB)(GLint location, GLint v0);
+void (GLAPIENTRY *qglUniform2iARB)(GLint location, GLint v0, GLint v1);
+void (GLAPIENTRY *qglUniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
+void (GLAPIENTRY *qglUniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+void (GLAPIENTRY *qglUniform1fvARB)(GLint location, GLsizei count, const GLfloat *value);
+void (GLAPIENTRY *qglUniform2fvARB)(GLint location, GLsizei count, const GLfloat *value);
+void (GLAPIENTRY *qglUniform3fvARB)(GLint location, GLsizei count, const GLfloat *value);
+void (GLAPIENTRY *qglUniform4fvARB)(GLint location, GLsizei count, const GLfloat *value);
+void (GLAPIENTRY *qglUniform1ivARB)(GLint location, GLsizei count, const GLint *value);
+void (GLAPIENTRY *qglUniform2ivARB)(GLint location, GLsizei count, const GLint *value);
+void (GLAPIENTRY *qglUniform3ivARB)(GLint location, GLsizei count, const GLint *value);
+void (GLAPIENTRY *qglUniform4ivARB)(GLint location, GLsizei count, const GLint *value);
+void (GLAPIENTRY *qglUniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void (GLAPIENTRY *qglUniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void (GLAPIENTRY *qglUniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void (GLAPIENTRY *qglGetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params);
+void (GLAPIENTRY *qglGetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params);
+void (GLAPIENTRY *qglGetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+void (GLAPIENTRY *qglGetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+GLint (GLAPIENTRY *qglGetUniformLocationARB)(GLhandleARB programObj, const GLcharARB *name);
+void (GLAPIENTRY *qglGetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+void (GLAPIENTRY *qglGetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat *params);
+void (GLAPIENTRY *qglGetUniformivARB)(GLhandleARB programObj, GLint location, GLint *params);
+void (GLAPIENTRY *qglGetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+
+//void (GLAPIENTRY *qglVertexAttrib1fARB)(GLuint index, GLfloat v0);
+//void (GLAPIENTRY *qglVertexAttrib1sARB)(GLuint index, GLshort v0);
+//void (GLAPIENTRY *qglVertexAttrib1dARB)(GLuint index, GLdouble v0);
+//void (GLAPIENTRY *qglVertexAttrib2fARB)(GLuint index, GLfloat v0, GLfloat v1);
+//void (GLAPIENTRY *qglVertexAttrib2sARB)(GLuint index, GLshort v0, GLshort v1);
+//void (GLAPIENTRY *qglVertexAttrib2dARB)(GLuint index, GLdouble v0, GLdouble v1);
+//void (GLAPIENTRY *qglVertexAttrib3fARB)(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2);
+//void (GLAPIENTRY *qglVertexAttrib3sARB)(GLuint index, GLshort v0, GLshort v1, GLshort v2);
+//void (GLAPIENTRY *qglVertexAttrib3dARB)(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2);
+//void (GLAPIENTRY *qglVertexAttrib4fARB)(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+//void (GLAPIENTRY *qglVertexAttrib4sARB)(GLuint index, GLshort v0, GLshort v1, GLshort v2, GLshort v3);
+//void (GLAPIENTRY *qglVertexAttrib4dARB)(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+//void (GLAPIENTRY *qglVertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+//void (GLAPIENTRY *qglVertexAttrib1fvARB)(GLuint index, const GLfloat *v);
+//void (GLAPIENTRY *qglVertexAttrib1svARB)(GLuint index, const GLshort *v);
+//void (GLAPIENTRY *qglVertexAttrib1dvARB)(GLuint index, const GLdouble *v);
+//void (GLAPIENTRY *qglVertexAttrib2fvARB)(GLuint index, const GLfloat *v);
+//void (GLAPIENTRY *qglVertexAttrib2svARB)(GLuint index, const GLshort *v);
+//void (GLAPIENTRY *qglVertexAttrib2dvARB)(GLuint index, const GLdouble *v);
+//void (GLAPIENTRY *qglVertexAttrib3fvARB)(GLuint index, const GLfloat *v);
+//void (GLAPIENTRY *qglVertexAttrib3svARB)(GLuint index, const GLshort *v);
+//void (GLAPIENTRY *qglVertexAttrib3dvARB)(GLuint index, const GLdouble *v);
+//void (GLAPIENTRY *qglVertexAttrib4fvARB)(GLuint index, const GLfloat *v);
+//void (GLAPIENTRY *qglVertexAttrib4svARB)(GLuint index, const GLshort *v);
+//void (GLAPIENTRY *qglVertexAttrib4dvARB)(GLuint index, const GLdouble *v);
+//void (GLAPIENTRY *qglVertexAttrib4ivARB)(GLuint index, const GLint *v);
+//void (GLAPIENTRY *qglVertexAttrib4bvARB)(GLuint index, const GLbyte *v);
+//void (GLAPIENTRY *qglVertexAttrib4ubvARB)(GLuint index, const GLubyte *v);
+//void (GLAPIENTRY *qglVertexAttrib4usvARB)(GLuint index, const GLushort *v);
+//void (GLAPIENTRY *qglVertexAttrib4uivARB)(GLuint index, const GLuint *v);
+//void (GLAPIENTRY *qglVertexAttrib4NbvARB)(GLuint index, const GLbyte *v);
+//void (GLAPIENTRY *qglVertexAttrib4NsvARB)(GLuint index, const GLshort *v);
+//void (GLAPIENTRY *qglVertexAttrib4NivARB)(GLuint index, const GLint *v);
+//void (GLAPIENTRY *qglVertexAttrib4NubvARB)(GLuint index, const GLubyte *v);
+//void (GLAPIENTRY *qglVertexAttrib4NusvARB)(GLuint index, const GLushort *v);
+//void (GLAPIENTRY *qglVertexAttrib4NuivARB)(GLuint index, const GLuint *v);
+void (GLAPIENTRY *qglVertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+void (GLAPIENTRY *qglEnableVertexAttribArrayARB)(GLuint index);
+void (GLAPIENTRY *qglDisableVertexAttribArrayARB)(GLuint index);
+void (GLAPIENTRY *qglBindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB *name);
+void (GLAPIENTRY *qglGetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLint (GLAPIENTRY *qglGetAttribLocationARB)(GLhandleARB programObj, const GLcharARB *name);
+//void (GLAPIENTRY *qglGetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params);
+//void (GLAPIENTRY *qglGetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params);
+//void (GLAPIENTRY *qglGetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params);
+//void (GLAPIENTRY *qglGetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer);
+
+int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent)
+{
+ int failed = false;
+ const dllfunction_t *func;