+++ /dev/null
-============================================================\r
-Date: 13th August 2001.\r
-file: tp-egyptian.zip\r
-author: Sock \r
-email: sock@planetquake.com\r
-URL: http://www.planetquake.com/simland\r
-New URL: http://www.simonoc.com/pages/materials/tpegypt/index.htm\r
-Version: 1.5\r
-\r
-============================================================\r
-\r
-COPYRIGHT NOTICES\r
------------------\r
-\r
-If you use any of these Egyptian shader/textures I kindly ask\r
-YOU to give me credit for my work within your README file or\r
-TEXT file distributed with your map/mod.\r
-\r
-============================================================\r
-\r
-Testing of Shaders\r
-------------------\r
-\r
-* All of the shaders included with this texture pack have been \r
- tested with Q3 point release 1.27g.\r
-\r
-============================================================\r
-\r
-Instructions for using the Egyptian Texture Pack\r
----------------------------------------------------\r
-\r
-** You must have installed the Q3 editor tools first **\r
-\r
-1. Extract the tp-egyptian.zip file in the BASEQ3 directory.\r
- This will create 6 texture directory under the\r
- BASEQ3/TEXTURES directory as follows :-\r
-\r
- BASEQ3/TEXTURES/EGYPTSOC_FLOOR\r
- BASEQ3/TEXTURES/EGYPTSOC_MAT\r
- BASEQ3/TEXTURES/EGYPTSOC_SFX\r
- BASEQ3/TEXTURES/EGYPTSOC_TRIM\r
- BASEQ3/TEXTURES/EGYPTSOC_TRIMD\r
- BASEQ3/TEXTURES/EGYPTSOC_WALL\r
- \r
-2. Goto the SCRIPTS sub-directory under the BASEQ3\r
- directory and find the following \r
- file :- SHADERLIST.TXT.\r
- \r
-3. Open this file up in a text editor and add the\r
- following line at the bottom of the file.\r
- \r
- EGYPTSOC\r
- \r
-4. Close the file and open Q3Radiant and you should\r
- find on the texture menu the 1 new subdirectory.\r
-\r
-For a full explaination of each texture/shader please\r
-refer to the website.\r
-\r
-Enjoy\r
-Sock\r