Mapping
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-- [[Netradiant]] The primary program that we use for mapping. The article inside covers installation of NetRadiant.
+- [Netradiant](Netradiant) The primary program that we use for mapping. The article inside covers installation of NetRadiant.
Basics of mapping - the NetRadiant handbook
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-- [[Basic mapping in Radiant]] - Basic manipulation techniques
-- [[Basic texturing]] - How to make the map look colorful and pretty
-- [[Patches]] - When straight lines just don’t cut it
-- [[Lighting]] - And the Mapper said - let there be light!
-- [[Shaders]] - Some extra more twist to textures. If you’d like to, literally.
-- [[Entities]] - Platforms, trains, speakers, new toys, new toys
-- [[Hinting]] - Hint: there are things that might better not be seen
+- [Basic mapping in Radiant](Basic-mapping-in-Radiant) - Basic manipulation techniques
+- [Basic texturing](Basic-texturing) - How to make the map look colorful and pretty
+- [Patches](Patches) - When straight lines just don’t cut it
+- [Lighting](Lighting) - And the Mapper said - let there be light!
+- [Shaders](Shaders) - Some extra more twist to textures. If you’d like to, literally.
+- [Entities](Entities) - Platforms, trains, speakers, new toys, new toys
+- [Hinting](Hinting) - Hint: there are things that might better not be seen
Game-type specific mapping
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-- [[Deathmatch]] - Free-for-all
-- [[Team deathmatch]] - I got you covered, mate.
-- [[CTF - Capture the flag]] - I got the flag, I GOT THE FLAG![]()!
-- [[Domination]] - Divide et impera
-- [[Onslaught]] - Now with vehicles!
+- [Deathmatch](Deathmatch) - Free-for-all
+- [Team deathmatch](Team-deathmatch) - I got you covered, mate.
+- [CTF - Capture the flag](CTF_-_Capture_the_flag) - I got the flag, I GOT THE FLAG!!
+- [Domination](Domination) - Divide et impera
+- [Onslaught](Onslaught) - Now with vehicles!
### Advanced mapping
-- [[WarpZones]] - Creating WarpZones
+- [WarpZones](WarpZones) - Creating WarpZones