![](>radiant.jpg)
-- [NetRadiant](NetRadiant)
+- [NetRadiant](Netradiant)
- [Download NetRadiant](Download NetRadiant)
- [Additional map editor features](Additional map editor features)
- [Additional map compiler features](Additional map compiler features)
-- [Complete list of entity keys](Complete list of entity keys)
-- [Complete list of command line parameters](Complete list of command line parameters)
-- [Complete list of shader keywords](Complete list of shader keywords)
+- [Complete list of entity keys](Complete_list_of_entity_keys)
+- [Complete list of command line parameters](Complete_list_of_command_line_parameters)
+- [Complete list of shader keywords](Complete_list_of_shader_keywords)
NetRadiant is a fork of the well-known map editor for Q3 based games, [GtkRadiant 1.5](http://zerowing.idsoftware.com/viewcvs/radiant/GtkRadiant/branches/1.5/). The focus is put on stabilizing and bugfixing the included map compiler, q3map2, so it can become a reliable tool for map authors.
\* Fixed 3D display in the Windows XP Software Renderer
\* Fixed deluxemapping when a surface is lit from both sides
\* Fixed some buffer overruns
-\* Fixed the “expand selection to whole entities” feature
+\* Fixed the "expand selection to whole entities" feature
\* Fixed the origin of mirrored eclassmodel entities
\* Key bindings no longer disappear when using an international keyboard layout
\* Plane snapping fixed (no more fall-through holes in imported model terrain)