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h1. Xonotic Wiki
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+
This is a wiki / development system where we can gather information for the future of this project.
h2. Project
* [[Faq|Frequently Asked Questions]]
-* [[Pr|Public-Relations]]
-* Our public [[Announcement]] drafts
-** [[Announcement vote]]
-** [[Announcement vote results|Vote results]]
-** [[Announcement script|In-game announcement script]]
+* [[Pr|Public Relations]]
* Check out our [[plan|Project Plan]] so far
-* Notes from brainstorming [[names|ideas for names]]
-* Here is the [[Irclog|IRC Log]] (warning: it's very long)
-* New names for weapons [[NamesWeapons|discussion]]
-* [[Organizational Structure]] (still being defined)
+* [[Organizational Structure]]
* [[Roles|Roles and Skills]] of contributing community members
-* [[Repository Access]]
-* [[Xonotic compatibility pack]] a small pk3 that will rebrand a default Nexuiz install
* [[IRC]] channels
-* [[Website]] Plannning
-* "Roadmap to v1":http://dev.xonotic.org/versions/show/3
* [[Community development]] planning
+* [[Legal|Licensing / Legal]]
+* [[Announcements]]
+* "Roadmap to v1":http://dev.xonotic.org/versions/show/3
+* [[Repository Access]] _(see also [[Git]] and [[Compiling in Windows]])_
+* [[Website]] Plannning
+* [[Xonotic compatibility pack]] a small pk3 that will rebrand a default Nexuiz install
+* Notes from brainstorming [[names|ideas for names]]
h2. Art & Media
* [[Logo|Xonotic Logo]]
* [[Maps Makeover]]
* [[Weapons Makeover]]
+** [[NamesWeapons|New weapon names discussion]]
* [[2d art]]
* [[Music]]
** [[Music contributions]]
* [[Sound FX]]
** [[Sound FX contributions]]
-* [[Legal|Licensing / Legal]]
-* Story Theme Proposals
+* Story Themes
** [[Close to home]]
+** [[Tech Conglomerate]]
-h2. References
+h2. Editing
+
+In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc
* Programming
** [[Introduction to QuakeC]]
** "DarkPlaces Wiki":http://dpwiki.slipgateconstruct.com/
** "QuakeC Specifications v1.0":http://www.gamers.org/dEngine/quake/spec/quake-spec34/qc-menu.htm
** "QuakeC tutorials":http://www.inside3d.com/tutorials.php at inside3d.com
+** [[NewQC]] - Possible changes regarding QC (compiler, syntax, ...)
-* Modeling
+* [[Modeling]]
** [[Textures|Textures know-how]]
** [[Polycounts|Polygon count]] on Weapons and Models
-** [[framegroups|.framegroups]] file (allow self playing animations) know-how
+** [[framegroups|.framegroups]] file (allow self playing animations) know-how
+** [[Voice sand sounds|.sounds]] file (player model sounds) know-how
** [[dpmodel|How to compile dpm models]]
** "Q3A Shader Manual":http://toolz.nexuizninjaz.com/shader/
** How to get an animated mesh from [[Blender to DPM]]
* Configuration
** [[democapture|Capturing video clips and using the demo camera]]
+** [[Git]]
-* Mapping
+* [[Mapping]]
+** [[Mapper resources]]
** "Map naming convention":http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330
-h2. Editing
-
-In this section you'll find lots of helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping
+h2. References
-* [[Coding]] QuakeC, CSQC
-* [[NewQC]] - possible changes regarding QC (compiler, syntax, ...)
-* [[Modeling]]
-* [[Mapping]]
* [[Git]]
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-h2. Misc
-
+* "Redmine Wiki formatting":http://www.redmine.org/wiki/1/RedmineTextFormatting
* [[Forbidden disposable e-mail providers]]