* Logo proposals
** -z- [[Concept Art]]
-** "Dokujizan":http://www.nullgaming.com/stuff/x/
+** "Dokujisan":http://www.nullgaming.com/stuff/x/
** "Spaceman":http://leela.org.uk/xonotic/index.htm
** Morphed "1":http://img688.imageshack.us/img688/2221/xonoticlogo9.jpg "2":http://img708.imageshack.us/img708/8302/xonoticlogo8.jpg "3":http://www.morphed.planetnexuiz.com/xonotich264v3.mp4
+** MirceaKitsune "1b":http://dev.xonotic.org/attachments/download/17/logo_idea_5.jpg "1o":http://dev.xonotic.org/attachments/download/18/logo_idea_7.jpg "2b":http://dev.xonotic.org/attachments/download/20/logo_idea_8.jpg "2o":http://dev.xonotic.org/attachments/download/21/logo_idea_9.jpg "3b":http://dev.xonotic.org/attachments/download/23/logo_idea_10.jpg "3o":http://dev.xonotic.org/attachments/download/24/logo_idea_11.jpg "1-2src":http://dev.xonotic.org/attachments/download/22/xonotic_logo1_mirceakitsune_v2.psd
* How to get an animated mesh from [[Blender to DPM]]
* We could potentially use "IQM":http://lee.fov120.com/iqm/ (needs testing!)
* [[Player Model Spec]]
* [[framegroups|.framegroups]] file (allow self playing animations) know-how
* [[dpmodel|How to compile dpm models]]
* "Q3A Shader Manual":http://toolz.nexuizninjaz.com/shader/
+
+h2. Editing
+
+In this section you'll find lots of helpfull information about editing Xonotic in general, let that be coding, texturing, modelling, mapping, creating sound and music etc.
+
+* [[Coding]] QuakeC, CSQC
+* [[2d art]]
+* [[Modelling]]
+* [[Mapping]]
+* [[Sound FX and music]]