g_mod_balance Mario
+testing_disable
// {{{ starting gear
set g_balance_health_start 100
set g_balance_falldamage_minspeed 900
set g_balance_falldamage_factor 0.20
set g_balance_falldamage_maxdamage 40
+set g_balance_falldamage_onlyvertical 0
set g_balance_damagepush_speedfactor 2.5
set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
set g_balance_contents_drowndelay 10 // time under water before a player begins drowning