#include "cdaudio.h"
#include "sound.h"
-// Prototypes of the system dependent functions
-extern void CDAudio_SysEject (void);
-extern void CDAudio_SysCloseDoor (void);
-extern int CDAudio_SysGetAudioDiskInfo (void);
-extern float CDAudio_SysGetVolume (void);
-extern void CDAudio_SysSetVolume (float volume);
-extern int CDAudio_SysPlay (int track);
-extern int CDAudio_SysStop (void);
-extern int CDAudio_SysPause (void);
-extern int CDAudio_SysResume (void);
-extern int CDAudio_SysUpdate (void);
-extern void CDAudio_SysInit (void);
-extern int CDAudio_SysStartup (void);
-extern void CDAudio_SysShutdown (void);
-
// used by menu to ghost CD audio slider
cvar_t cdaudioinitialized = {CVAR_READONLY,"cdaudioinitialized","0","indicates if CD Audio system is active"};
cvar_t cdaudio = {CVAR_SAVE,"cdaudio","1","CD playing mode (0 = never access CD drive, 1 = play CD tracks if no replacement available, 2 = play fake tracks if no CD track available, 3 = play only real CD tracks, 4 = play real CD tracks even instead of named fake tracks)"};
return 0;
}
-qboolean CDAudio_Play_real (int track, qboolean looping, qboolean complain)
+static qboolean CDAudio_Play_real (int track, qboolean looping, qboolean complain)
{
if(track < 1)
{
if (!FS_FileExists(filename)) dpsnprintf(filename, sizeof(filename), "music/%s.ogg", trackname); // added by motorsep
if (!FS_FileExists(filename)) dpsnprintf(filename, sizeof(filename), "music/cdtracks/%s.ogg", trackname); // added by motorsep
}
- if (FS_FileExists(filename) && (sfx = S_PrecacheSound (filename, false, true)))
+ if (FS_FileExists(filename) && (sfx = S_PrecacheSound (filename, false, false)))
{
- faketrack = S_StartSound_StartPosition (-1, 0, sfx, vec3_origin, cdvolume, 0, startposition);
+ faketrack = S_StartSound_StartPosition_Flags (-1, 0, sfx, vec3_origin, cdvolume, 0, startposition, (looping ? CHANNELFLAG_FORCELOOP : 0) | CHANNELFLAG_FULLVOLUME | CHANNELFLAG_LOCALSOUND, 1.0f);
if (faketrack != -1)
{
- if (looping)
- S_SetChannelFlag (faketrack, CHANNELFLAG_FORCELOOP, true);
- S_SetChannelFlag (faketrack, CHANNELFLAG_FULLVOLUME, true);
- S_SetChannelFlag (faketrack, CHANNELFLAG_LOCALSOUND, true); // not pausable
if(track >= 1)
{
if(cdaudio.integer != 0) // we don't need these messages if only fake tracks can be played anyway
if (faketrack != -1)
{
- S_StopChannel (faketrack, true);
+ S_StopChannel (faketrack, true, true);
faketrack = -1;
}
else if (cdPlaying && (CDAudio_SysStop() == -1))
Con_Printf("cd info - prints basic disc information (number of tracks, currently playing track, volume level)\n");
}
-void CDAudio_SetVolume (float newvol)
+static void CDAudio_SetVolume (float newvol)
{
// If the volume hasn't changed
if (newvol == cdvolume)