#include "quakedef.h"
+#include "cl_collision.h"
/*
// not yet used
float CL_TraceLine (const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int contents, int hitbmodels, entity_render_t **hitent)
{
- double maxfrac;
+ float maxfrac;
+ int n;
+ entity_render_t *ent;
+ float tracemins[3], tracemaxs[3];
trace_t trace;
+ matrix4x4_t matrix, imatrix;
+ float tempnormal[3], starttransformed[3], endtransformed[3];
if (hitent)
*hitent = NULL;
Mod_CheckLoaded(cl.worldmodel);
- Collision_ClipTrace(&trace, NULL, cl.worldmodel, vec3_origin, vec3_origin, vec3_origin, vec3_origin, start, vec3_origin, vec3_origin, end);
+ if (cl.worldmodel && cl.worldmodel->brush.TraceBox)
+ cl.worldmodel->brush.TraceBox(cl.worldmodel, &trace, start, start, end, end);
if (impact)
- VectorCopy (trace.endpos, impact);
+ VectorLerp(start, trace.fraction, end, impact);
if (normal)
- VectorCopy (trace.plane.normal, normal);
+ VectorCopy(trace.plane.normal, normal);
cl_traceline_endcontents = trace.endcontents;
maxfrac = trace.fraction;
if (hitent && trace.fraction < 1)
if (hitbmodels && cl_num_brushmodel_entities)
{
- int n;
- entity_render_t *ent;
- double tracemins[3], tracemaxs[3];
tracemins[0] = min(start[0], end[0]);
tracemaxs[0] = max(start[0], end[0]);
tracemins[1] = min(start[1], end[1]);
if (ent->mins[0] > tracemaxs[0] || ent->maxs[0] < tracemins[0]
|| ent->mins[1] > tracemaxs[1] || ent->maxs[1] < tracemins[1]
|| ent->mins[2] > tracemaxs[2] || ent->maxs[2] < tracemins[2])
- continue;
+ continue;
- Collision_ClipTrace(&trace, ent, ent->model, ent->origin, ent->angles, ent->mins, ent->maxs, start, vec3_origin, vec3_origin, end);
+ Matrix4x4_CreateFromQuakeEntity(&matrix, ent->origin[0], ent->origin[1], ent->origin[2], ent->angles[0], ent->angles[1], ent->angles[2], 1);
+ Matrix4x4_Invert_Simple(&imatrix, &matrix);
+ Matrix4x4_Transform(&imatrix, start, starttransformed);
+ Matrix4x4_Transform(&imatrix, end, endtransformed);
- if (trace.allsolid || trace.startsolid || trace.fraction < maxfrac)
+ if (ent->model && ent->model->brush.TraceBox)
+ ent->model->brush.TraceBox(ent->model, &trace, starttransformed, starttransformed, endtransformed, endtransformed);
+
+ if (trace.allsolid || trace.startsolid || maxfrac > trace.fraction)
{
- maxfrac = trace.fraction;
- if (impact)
- VectorCopy(trace.endpos, impact);
- if (normal)
- VectorCopy(trace.plane.normal, normal);
cl_traceline_endcontents = trace.endcontents;
if (hitent)
*hitent = ent;
+ if (maxfrac > trace.fraction)
+ {
+ maxfrac = trace.fraction;
+ if (impact)
+ VectorLerp(start, trace.fraction, end, impact);
+ if (normal)
+ {
+ VectorCopy(trace.plane.normal, tempnormal);
+ Matrix4x4_Transform3x3(&matrix, tempnormal, normal);
+ }
+ }
}
}
}
+ if (maxfrac < 0 || maxfrac > 1) Con_Printf("fraction out of bounds %f %s:%d\n", maxfrac, __LINE__, __FILE__);
return maxfrac;
}
+void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius)
+{
+ // FIXME: check multiple brush models
+ if (cl.worldmodel && cl.worldmodel->brush.FindNonSolidLocation)
+ cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius);
+}
+
+int CL_PointContents(const vec3_t p)
+{
+ CL_TraceLine (p, p, NULL, NULL, 0, true, NULL);
+ return cl_traceline_endcontents;
+ /*
+ // FIXME: check multiple brush models
+ if (cl.worldmodel && cl.worldmodel->brush.PointContentsQ1)
+ return cl.worldmodel->brush.PointContentsQ1(cl.worldmodel, p);
+ return 0;
+ */
+}
+