*/
#include "quakedef.h"
-#include "menu.h"
+
+int old_vsync = 0;
void CL_FinishTimeDemo (void);
{
Con_Print("No demos listed with startdemos\n");
cls.demonum = -1;
- // put up menu instead of staring at console
- if (key_dest != key_menu)
- M_ToggleMenu_f();
return;
}
}
FS_Write (cls.demofile, &f, 4);
}
FS_Write (cls.demofile, net_message.data, net_message.cursize);
- FS_Flush (cls.demofile);
}
/*
return;
}
- SCR_BeginLoadingPlaque ();
-
strlcpy(cls.demoname, name, sizeof(cls.demoname));
cls.demoplayback = true;
cls.state = ca_connected;
// instantly hide console and deactivate it
key_dest = key_game;
key_consoleactive = 0;
- scr_conlines = 0;
scr_con_current = 0;
cls.timedemo = true;
// get first message this frame
- cls.td_lastframe = -1;
+ cls.td_lastframe = -1;
}