FS_Write (cls.demofile, &f, 4);
}
FS_Write (cls.demofile, net_message.data, net_message.cursize);
- FS_Flush (cls.demofile);
}
/*
return;
}
- SCR_BeginLoadingPlaque ();
-
strlcpy(cls.demoname, name, sizeof(cls.demoname));
cls.demoplayback = true;
cls.state = ca_connected;
// instantly hide console and deactivate it
key_dest = key_game;
key_consoleactive = 0;
- scr_conlines = 0;
scr_con_current = 0;
cls.timedemo = true;