*/
#include "quakedef.h"
-#include "menu.h"
void CL_FinishTimeDemo (void);
Called to play the next demo in the demo loop
=====================
*/
+extern void Call_MR_ToggleMenu_f (void);
void CL_NextDemo (void)
{
char str[1024];
cls.demonum = -1;
// put up menu instead of staring at console
if (key_dest != key_menu)
- M_ToggleMenu_f();
+ Call_MR_ToggleMenu_f();
return;
}
}