val = 0;
if (impulsedown && !impulseup)
+ {
if (down)
val = 0.5; // pressed and held this frame
else
val = 0; // I_Error ();
+ }
if (impulseup && !impulsedown)
+ {
if (down)
val = 0; // I_Error ();
else
val = 0; // released this frame
+ }
if (!impulsedown && !impulseup)
+ {
if (down)
val = 1.0; // held the entire frame
else
val = 0; // up the entire frame
+ }
if (impulsedown && impulseup)
+ {
if (down)
val = 0.75; // released and re-pressed this frame
else
val = 0.25; // pressed and released this frame
+ }
key->state &= 1; // clear impulses
//==========================================================================
-cvar_t cl_upspeed = {"cl_upspeed","200"};
-cvar_t cl_forwardspeed = {"cl_forwardspeed","200", true};
-cvar_t cl_backspeed = {"cl_backspeed","200", true};
-cvar_t cl_sidespeed = {"cl_sidespeed","350"};
+cvar_t cl_upspeed = {"cl_upspeed","400"};
+cvar_t cl_forwardspeed = {"cl_forwardspeed","400", true};
+cvar_t cl_backspeed = {"cl_backspeed","400", true};
+cvar_t cl_sidespeed = {"cl_sidespeed","350", true};
-cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0"};
+cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0"};
-cvar_t cl_yawspeed = {"cl_yawspeed","140"};
-cvar_t cl_pitchspeed = {"cl_pitchspeed","150"};
+cvar_t cl_yawspeed = {"cl_yawspeed","140"};
+cvar_t cl_pitchspeed = {"cl_pitchspeed","150"};
-cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"};
+cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"};
/*
float up, down;
if (in_speed.state & 1)
- speed = host_frametime * cl_anglespeedkey.value;
+ speed = cl.frametime * cl_anglespeedkey.value;
else
- speed = host_frametime;
+ speed = cl.frametime;
if (!(in_strafe.state & 1))
{
cl.viewangles[YAW] -= speed*cl_yawspeed.value*CL_KeyState (&in_right);
cl.viewangles[YAW] += speed*cl_yawspeed.value*CL_KeyState (&in_left);
- cl.viewangles[YAW] = anglemod(cl.viewangles[YAW]);
+ cl.viewangles[YAW] = ANGLEMOD(cl.viewangles[YAW]);
}
if (in_klook.state & 1)
{
upmove += cmd->upmove;
total++;
// LordHavoc: cap outgoing movement messages to sys_ticrate
- if (realtime - lastmovetime < sys_ticrate.value)
+ if ((cl.maxclients > 1) && (realtime - lastmovetime < sys_ticrate.value))
return;
lastmovetime = realtime;
// average what has happened during this time
MSG_WriteFloat (&buf, cl.mtime[0]); // so server can get ping times
- for (i=0 ; i<3 ; i++)
- MSG_WriteAngle (&buf, cl.viewangles[i]);
+ if (dpprotocol)
+ {
+ for (i=0 ; i<3 ; i++)
+ MSG_WritePreciseAngle (&buf, cl.viewangles[i]);
+ }
+ else
+ {
+ for (i=0 ; i<3 ; i++)
+ MSG_WriteAngle (&buf, cl.viewangles[i]);
+ }
MSG_WriteShort (&buf, forwardmove);
MSG_WriteShort (&buf, sidemove);
MSG_WriteShort (&buf, upmove);
+ forwardmove = sidemove = upmove = 0;
//
// send button bits
//
return;
//
-// allways dump the first two message, because it may contain leftover inputs
-// from the last level
+// always dump the first two messages, because they may contain leftover inputs from the last level
//
if (++cl.movemessages <= 2)
return;