MSG_WriteFloat (&buf, cl.mtime[0]); // so server can get ping times
- if (dpprotocol == DPPROTOCOL_VERSION2)
+ if (dpprotocol == DPPROTOCOL_VERSION2 || dpprotocol == DPPROTOCOL_VERSION3)
{
for (i = 0;i < 3;i++)
MSG_WriteFloat (&buf, cl.viewangles[i]);