]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_main.c
implemented .loc file support, including some editing (add command, and removenearest...
[xonotic/darkplaces.git] / cl_main.c
index cc16ef6704456a070ac22f1688d4a0f090eb2cfd..5032ee99c4ce7ce3d6d23e361edf1c329ad4a61b 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -83,6 +83,9 @@ cvar_t cl_prydoncursor = {0, "cl_prydoncursor", "0", "enables a mouse pointer wh
 
 cvar_t cl_deathnoviewmodel = {0, "cl_deathnoviewmodel", "1", "hides gun model when dead"};
 
+cvar_t cl_locs_enable = {CVAR_SAVE, "locs_enable", "1", "enables replacement of certain % codes in chat messages: %l (location), %d (last death location), %h (health), %a (armor), %x (rockets), %c (cells), %r (rocket launcher status), %p (powerup status), %w (weapon status), %t (current time in level)"};
+cvar_t cl_locs_show = {0, "locs_show", "0", "shows defined locations for editing purposes"};
+
 client_static_t        cls;
 client_state_t cl;
 
@@ -1799,6 +1802,247 @@ void CL_AreaStats_f(void)
        World_PrintAreaStats(&cl.world, "client");
 }
 
+cl_locnode_t *CL_Locs_FindNearest(const vec3_t point)
+{
+       int i;
+       cl_locnode_t *loc;
+       cl_locnode_t *best;
+       vec3_t nearestpoint;
+       vec_t dist, bestdist;
+       best = NULL;
+       bestdist = 0;
+       for (loc = cl.locnodes;loc;loc = loc->next)
+       {
+               for (i = 0;i < 3;i++)
+                       nearestpoint[i] = bound(loc->mins[i], point[i], loc->maxs[i]);
+               dist = VectorDistance2(nearestpoint, point);
+               if (bestdist > dist || !best)
+               {
+                       bestdist = dist;
+                       best = loc;
+                       if (bestdist < 1)
+                               break;
+               }
+       }
+       return best;
+}
+
+void CL_Locs_FindLocationName(char *buffer, size_t buffersize, vec3_t point)
+{
+       cl_locnode_t *loc;
+       loc = CL_Locs_FindNearest(point);
+       if (loc)
+               strlcpy(buffer, loc->name, buffersize);
+       else
+               dpsnprintf(buffer, buffersize, "LOC=%.0f:%.0f:%.0f", point[0], point[1], point[2]);
+}
+
+void CL_Locs_FreeNode(cl_locnode_t *node)
+{
+       cl_locnode_t **pointer, **next;
+       for (pointer = &cl.locnodes;*pointer;pointer = next)
+       {
+               next = &(*pointer)->next;
+               if (*pointer == node)
+               {
+                       *pointer = node->next;
+                       Mem_Free(node);
+               }
+       }
+       Con_Printf("CL_Locs_FreeNode: no such node! (%p)\n", node);
+}
+
+void CL_Locs_AddNode(vec3_t mins, vec3_t maxs, const char *namestart, const char *nameend)
+{
+       cl_locnode_t *node, **pointer;
+       int namelen = (int)(nameend - namestart);
+       node = Mem_Alloc(cls.levelmempool, sizeof(cl_locnode_t) + namelen + 1);
+       VectorSet(node->mins, min(mins[0], maxs[0]), min(mins[1], maxs[1]), min(mins[2], maxs[2]));
+       VectorSet(node->maxs, max(mins[0], maxs[0]), max(mins[1], maxs[1]), max(mins[2], maxs[2]));
+       node->name = (char *)(node + 1);
+       memcpy(node->name, namestart, namelen);
+       node->name[namelen] = 0;
+       // link it into the tail of the list to preserve the order
+       for (pointer = &cl.locnodes;*pointer;pointer = &(*pointer)->next)
+               ;
+       *pointer = node;
+}
+
+void CL_Locs_Add_f(void)
+{
+       vec3_t mins, maxs;
+       if (Cmd_Argc() != 5 && Cmd_Argc() != 8)
+       {
+               Con_Printf("usage: %s x y z[ x y z] name\n", Cmd_Argv(0));
+               return;
+       }
+       mins[0] = atof(Cmd_Argv(1));
+       mins[1] = atof(Cmd_Argv(2));
+       mins[2] = atof(Cmd_Argv(3));
+       if (Cmd_Argc() == 8)
+       {
+               maxs[0] = atof(Cmd_Argv(4));
+               maxs[1] = atof(Cmd_Argv(5));
+               maxs[2] = atof(Cmd_Argv(6));
+               CL_Locs_AddNode(mins, maxs, Cmd_Argv(7), Cmd_Argv(7) + strlen(Cmd_Argv(7)));
+       }
+       else
+               CL_Locs_AddNode(mins, mins, Cmd_Argv(4), Cmd_Argv(4) + strlen(Cmd_Argv(4)));
+}
+
+void CL_Locs_RemoveNearest_f(void)
+{
+       cl_locnode_t *loc;
+       loc = CL_Locs_FindNearest(r_view.origin);
+       if (loc)
+               CL_Locs_FreeNode(loc);
+       else
+               Con_Printf("no loc point or box found for your location\n");
+}
+
+void CL_Locs_Clear_f(void)
+{
+       while (cl.locnodes)
+               CL_Locs_FreeNode(cl.locnodes);
+}
+
+void CL_Locs_Save_f(void)
+{
+       cl_locnode_t *loc;
+       qfile_t *outfile;
+       char locfilename[MAX_QPATH];
+       if (!cl.locnodes)
+       {
+               Con_Printf("No loc points/boxes exist!\n");
+               return;
+       }
+       if (cls.state != ca_connected || !cl.worldmodel)
+       {
+               Con_Printf("No level loaded!\n");
+               return;
+       }
+       FS_StripExtension(cl.worldmodel->name, locfilename, sizeof(locfilename));
+       strlcat(locfilename, ".loc", sizeof(locfilename));
+
+       outfile = FS_Open(locfilename, "w", false, false);
+       if (!outfile)
+               return;
+       // if any boxes are used then this is a proquake-format loc file, which
+       // allows comments, so add some relevant information at the start
+       for (loc = cl.locnodes;loc;loc = loc->next)
+               if (!VectorCompare(loc->mins, loc->maxs))
+                       break;
+       if (loc)
+       {
+               FS_Printf(outfile, "// %s %s saved by %s\n// x,y,z,x,y,z,\"name\"\n\n", locfilename, Sys_TimeString("%Y-%m-%d"), engineversion);
+               for (loc = cl.locnodes;loc;loc = loc->next)
+                       if (VectorCompare(loc->mins, loc->maxs))
+                               break;
+               if (loc)
+                       Con_Printf("Warning: writing loc file containing a mixture of qizmo-style points and proquake-style boxes may not work in qizmo or proquake!\n");
+       }
+       for (loc = cl.locnodes;loc;loc = loc->next)
+       {
+               if (VectorCompare(loc->mins, loc->maxs))
+                       FS_Printf(outfile, "%.0f %.0f %.0f %s\n", loc->mins[0]*8, loc->mins[1]*8, loc->mins[2]*8, loc->name);
+               else
+                       FS_Printf(outfile, "%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,\"%s\"\n", loc->mins[0], loc->mins[1], loc->mins[2], loc->maxs[0], loc->maxs[1], loc->maxs[2], loc->name);
+       }
+       FS_Close(outfile);
+}
+
+void CL_Locs_Reload_f(void)
+{
+       int i, linenumber, limit;
+       char *filedata, *text, *textend, *linestart, *linetext, *lineend;
+       fs_offset_t filesize;
+       vec3_t mins, maxs;
+       char locfilename[MAX_QPATH];
+
+       if (cls.state != ca_connected || !cl.worldmodel)
+       {
+               Con_Printf("No level loaded!\n");
+               return;
+       }
+       FS_StripExtension(cl.worldmodel->name, locfilename, sizeof(locfilename));
+       strlcat(locfilename, ".loc", sizeof(locfilename));
+
+       CL_Locs_Clear_f();
+
+       filedata = (char *)FS_LoadFile(locfilename, cls.levelmempool, false, &filesize);
+       if (!filedata)
+               return;
+       text = filedata;
+       textend = filedata + filesize;
+       for (linenumber = 1;text < textend;linenumber++)
+       {
+               linestart = text;
+               for (;text < textend && *text != '\r' && *text != '\n';text++)
+                       ;
+               lineend = text;
+               if (text + 1 < textend && *text == '\r' && text[1] == '\n')
+                       text++;
+               if (text < textend)
+                       text++;
+               // trim trailing whitespace
+               while (lineend > linestart && lineend[-1] <= ' ')
+                       lineend--;
+               // trim leading whitespace
+               while (linestart < lineend && *linestart <= ' ')
+                       linestart++;
+               // check if this is a comment
+               if (linestart + 2 <= lineend && !strncmp(linestart, "//", 2))
+                       continue;
+               linetext = linestart;
+               limit = 3;
+               for (i = 0;i < limit;i++)
+               {
+                       if (linetext >= lineend)
+                               break;
+                       // note: a missing number is interpreted as 0
+                       if (i < 3)
+                               mins[i] = atof(linetext);
+                       else
+                               maxs[i - 3] = atof(linetext);
+                       // now advance past the number
+                       while (linetext < lineend && *linetext > ' ' && *linetext != ',')
+                               linetext++;
+                       // advance through whitespace
+                       if (linetext < lineend)
+                       {
+                               if (*linetext <= ' ')
+                                       linetext++;
+                               else if (*linetext == ',')
+                               {
+                                       linetext++;
+                                       limit = 6;
+                               }
+                       }
+               }
+               // if this is a quoted name, remove the quotes
+               if (linetext < lineend && *linetext == '"')
+               {
+                       lineend--;
+                       linetext++;
+               }
+               // valid line parsed
+               if (i == 3 || i == 6)
+               {
+                       // if a point was parsed, it needs to be scaled down by 8 (since
+                       // point-based loc files were invented by a proxy which dealt
+                       // directly with quake protocol coordinates, which are *8), turn
+                       // it into a box
+                       if (i == 3)
+                       {
+                               VectorScale(mins, (1.0 / 8.0), mins);
+                               VectorCopy(mins, maxs);
+                       }
+                       // add the point or box to the list
+                       CL_Locs_AddNode(mins, maxs, linetext, lineend);
+               }
+       }
+}
+
 /*
 ===========
 CL_Shutdown
@@ -1901,6 +2145,14 @@ void CL_Init (void)
 
        Cmd_AddCommand("timerefresh", CL_TimeRefresh_f, "turn quickly and print rendering statistcs");
 
+       Cvar_RegisterVariable(&cl_locs_enable);
+       Cvar_RegisterVariable(&cl_locs_show);
+       Cmd_AddCommand("locs_add", CL_Locs_Add_f, "add a point or box location (usage: x y z[ x y z] \"name\", if two sets of xyz are supplied it is a box, otherwise point)");
+       Cmd_AddCommand("locs_removenearest", CL_Locs_RemoveNearest_f, "remove the nearest point or box (note: you need to be very near a box to remove it)");
+       Cmd_AddCommand("locs_clear", CL_Locs_Clear_f, "remove all loc points/boxes");
+       Cmd_AddCommand("locs_reload", CL_Locs_Reload_f, "reload .loc file for this map");
+       Cmd_AddCommand("locs_save", CL_Locs_Save_f, "save .loc file for this map containing currently defined points and boxes");
+
        CL_Parse_Init();
        CL_Particles_Init();
        CL_Screen_Init();