cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
+cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
+cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
+cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
-extern cvar_t r_glsl;
extern cvar_t v_glslgamma;
extern cvar_t sbar_info_pos;
-#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && !(r_glsl.integer && v_glslgamma.integer))
+#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
int jpeg_supported = false;
SCR_DrawCenterString ();
}
-void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *label, float textsize, int packetcounter, int numparameters, const int **parameters, const float parametercolors[][4])
+void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
{
- int j, k, x, y, index, offset, height;
+ netgraphitem_t *graph;
+ int j, x, y;
+ int totalbytes = 0;
+ char bytesstring[128];
+ float g[NETGRAPH_PACKETS][6];
+ float *a;
+ float *b;
+ DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
// draw the bar graph itself
// advance the packet counter because it is the latest packet column being
// built up and should come last
packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
+ memset(g, 0, sizeof(g));
for (j = 0;j < NETGRAPH_PACKETS;j++)
{
- x = graphx + j * barwidth;
- y = graphy + barheight;
- index = (packetcounter + j) % NETGRAPH_PACKETS;
- if (parameters[0][index] == NETGRAPH_LOSTPACKET)
- DrawQ_Fill(x, y - barheight, barwidth, barheight, 1, 0, 0, 1, 0);
- else if (parameters[0][index] == NETGRAPH_CHOKEDPACKET)
- DrawQ_Fill(x, y - min(2, barheight), barwidth, min(2, barheight), 1, 1, 0, 1, 0);
+ graph = netgraph + j;
+ g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
+ g[j][1] = 1.0f;
+ g[j][2] = 1.0f;
+ g[j][3] = 1.0f;
+ g[j][4] = 1.0f;
+ g[j][5] = 1.0f;
+ if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
+ g[j][1] = 0.00f;
+ else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
+ g[j][2] = 0.96f;
else
{
- offset = 0;
- for (k = 0;k < numparameters;k++)
- {
- height = (parameters[k][index] + bardivide - 1) / bardivide;
- height = min(height, barheight - offset);
- offset += height;
- if (height)
- DrawQ_Fill(x, y - offset, barwidth, height, parametercolors[k][0], parametercolors[k][1], parametercolors[k][2], parametercolors[k][3], 0);
- }
+ g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
+ g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
+ g[j][5] = g[j][4] - graph->ackbytes * graphscale;
+ // count bytes in the last second
+ if (realtime - graph->time < 1.0f)
+ totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
}
+ g[j][1] = bound(0.0f, g[j][1], 1.0f);
+ g[j][2] = bound(0.0f, g[j][2], 1.0f);
+ g[j][3] = bound(0.0f, g[j][3], 1.0f);
+ g[j][4] = bound(0.0f, g[j][4], 1.0f);
+ g[j][5] = bound(0.0f, g[j][5], 1.0f);
}
-}
-
-const float netgraphcolors[3][4] =
-{
- {1 , 0.5, 0 , 1},
- {1 , 1 , 1 , 1},
- {0 , 1 , 0 , 1},
-};
-
-void SCR_DrawNetGraph_DrawConnection_Client (netconn_t *conn, int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *labelincoming, int separator, const char *labeloutgoing, float textsize)
-{
- int numparameters;
- const int *parameters[3];
- // dim background
- DrawQ_Fill(graphx , graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
- DrawQ_Fill(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
- // draw the bar graphs
- numparameters = 3;
- parameters[0] = conn->incoming_unreliablesize;
- parameters[1] = conn->incoming_reliablesize;
- parameters[2] = conn->incoming_acksize;
- SCR_DrawNetGraph_DrawGraph(graphx, graphy, barwidth, barheight, bardivide, labelincoming, textsize, conn->incoming_packetcounter, numparameters, parameters, netgraphcolors);
- parameters[0] = conn->outgoing_unreliablesize;
- parameters[1] = conn->outgoing_reliablesize;
- parameters[2] = conn->outgoing_acksize;
- SCR_DrawNetGraph_DrawGraph(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth, barheight, bardivide, labeloutgoing, textsize, conn->outgoing_packetcounter, numparameters, parameters, netgraphcolors);
- // draw labels
- DrawQ_String(graphx , graphy + barheight, labelincoming, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
- DrawQ_String(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy + barheight, labeloutgoing, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
-}
-
-void SCR_DrawNetGraph_DrawConnection_Server (netconn_t *conn, int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *labeloutgoing, int separator, const char *labelincoming, float textsize)
-{
- int numparameters;
- const int *parameters[3];
- // dim background
- DrawQ_Fill(graphx , graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
- DrawQ_Fill(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0);
- // draw the bar graphs
- numparameters = 3;
- parameters[0] = conn->outgoing_unreliablesize;
- parameters[1] = conn->outgoing_reliablesize;
- parameters[2] = conn->outgoing_acksize;
- SCR_DrawNetGraph_DrawGraph(graphx , graphy, barwidth, barheight, bardivide, labeloutgoing, textsize, conn->outgoing_packetcounter, numparameters, parameters, netgraphcolors);
- parameters[0] = conn->incoming_unreliablesize;
- parameters[1] = conn->incoming_reliablesize;
- parameters[2] = conn->incoming_acksize;
- SCR_DrawNetGraph_DrawGraph(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth, barheight, bardivide, labelincoming, textsize, conn->incoming_packetcounter, numparameters, parameters, netgraphcolors);
- // draw labels
- DrawQ_String(graphx , graphy + barheight, labeloutgoing, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
- DrawQ_String(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy + barheight, labelincoming, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false);
+ // render the lines for the graph
+ for (j = 0;j < NETGRAPH_PACKETS;j++)
+ {
+ a = g[j];
+ b = g[(j+1)%NETGRAPH_PACKETS];
+ if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
+ continue;
+ DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0);
+ DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
+ DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
+ DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
+ DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
+ }
+ x = graphx;
+ y = graphy + graphheight;
+ dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
+ DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
+ DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
}
/*
*/
void SCR_DrawNetGraph (void)
{
- int i, separator1, separator2, barwidth, barheight, bardivide, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
+ int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
+ float graphscale;
+ netconn_t *c;
if (cls.state != ca_connected)
return;
separator1 = 2;
separator2 = 4;
textsize = 8;
- barwidth = 1;
- barheight = 50;
- bardivide = 20;
+ graphwidth = 120;
+ graphheight = 70;
+ graphscale = 1.0f / 1500.0f;
- netgraphsperrow = (vid_conwidth.integer + separator2) / (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2);
+ netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
netgraphsperrow = max(netgraphsperrow, 1);
index = 0;
- netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2);
- netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (barheight + textsize + separator2);
- SCR_DrawNetGraph_DrawConnection_Client(cls.netcon, netgraph_x, netgraph_y, barwidth, barheight, bardivide, "incoming", separator1, "outgoing", textsize);
+ netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
+ netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
+ c = cls.netcon;
+ SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
+ SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
index++;
if (sv.active && shownetgraph.integer >= 2)
{
for (i = 0;i < svs.maxclients;i++)
{
- if (!svs.clients[i].netconnection)
+ c = svs.clients[i].netconnection;
+ if (!c)
continue;
- netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2);
- netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (barheight + textsize + separator2);
- SCR_DrawNetGraph_DrawConnection_Server(svs.clients[i].netconnection, netgraph_x, netgraph_y, barwidth, barheight, bardivide, va("%s", svs.clients[i].name), separator1, "", textsize);
+ netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
+ netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
+ SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
+ SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
index++;
}
}
SCR_DrawInfobar
==============
*/
-static void SCR_DrawInfobar()
+static void SCR_DrawInfobar(void)
{
int offset = 0;
if(scr_infobartime_off > 0)
Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
}
-static int SCR_InfobarHeight()
+static int SCR_InfobarHeight(void)
{
int offset = 0;
Curl_downloadinfo_t *downinfo;
}
}
+static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
+{
+ int i, triangles = 0;
+ for (i = 0;i < leaf->numleafsurfaces;i++)
+ triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
+ return triangles;
+}
+
void R_TimeReport_EndFrame(void)
{
int i, j, lines, y;
dpsnprintf(string, sizeof(string),
"%s%s\n"
"%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
+"%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
"%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
"%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
-"%7i lightmap updates (%7i pixels)%s\n"
+"%7i lightmap updates (%7i pixels)\n"
"%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
"rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
"%s"
, loc ? "Location: " : "", loc ? loc->name : ""
, r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
+, viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
, r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
-, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.decals, cl.num_decals, (int)(100 * r_refdef.view.quality)
-, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, viewleaf ? va(" clusterindex%6i", viewleaf->clusterindex) : ""
+, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
+, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
, r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
, r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
, r_speeds_timestring);
Cvar_RegisterVariable (&scr_conbrightness);
Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
+ Cvar_RegisterVariable (&scr_loadingscreen_background);
Cvar_RegisterVariable (&scr_showram);
Cvar_RegisterVariable (&scr_showturtle);
Cvar_RegisterVariable (&scr_showpause);
Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
Cvar_RegisterVariable (&scr_screenshot_gammaboost);
Cvar_RegisterVariable (&scr_screenshot_hwgamma);
+ Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
Cvar_RegisterVariable (&cl_capturevideo);
Cvar_RegisterVariable (&cl_capturevideo_printfps);
Cvar_RegisterVariable (&cl_capturevideo_width);
Cvar_RegisterVariable(&scr_refresh);
Cvar_RegisterVariable(&shownetgraph);
Cvar_RegisterVariable(&cl_demo_mousegrab);
+ Cvar_RegisterVariable(&timedemo_screenshotframelist);
Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
static char old_prefix_name[MAX_QPATH];
char prefix_name[MAX_QPATH];
char filename[MAX_QPATH];
+ char mapname[MAX_QPATH];
unsigned char *buffer1;
unsigned char *buffer2;
unsigned char *buffer3;
qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
- dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
-
- if (strcmp(old_prefix_name, prefix_name))
+ if (Cmd_Argc() == 2)
{
- dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
- shotnumber = 0;
+ const char *ext;
+ strlcpy(filename, Cmd_Argv(1), sizeof(filename));
+ ext = FS_FileExtension(filename);
+ if (!strcasecmp(ext, "jpg"))
+ jpeg = true;
+ else if (!strcasecmp(ext, "tga"))
+ jpeg = false;
+ else
+ {
+ Con_Printf("screenshot: supplied filename must end in .jpg or .tga\n");
+ return;
+ }
}
-
- // find a file name to save it to
- for (;shotnumber < 1000000;shotnumber++)
- if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
- break;
- if (shotnumber >= 1000000)
+ else
{
- Con_Print("Couldn't create the image file\n");
- return;
- }
+ // TODO maybe make capturevideo and screenshot use similar name patterns?
+ if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
+ // figure out the map's filename without path or extension
+ strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
+ if (strrchr(mapname, '.'))
+ *(strrchr(mapname, '.')) = 0;
+ dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
+ } else {
+ dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
+ }
+
+ if (strcmp(old_prefix_name, prefix_name))
+ {
+ dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
+ shotnumber = 0;
+ }
- dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
+ // find a file name to save it to
+ for (;shotnumber < 1000000;shotnumber++)
+ if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
+ break;
+ if (shotnumber >= 1000000)
+ {
+ Con_Print("Couldn't create the image file\n");
+ return;
+ }
+
+ dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
+ }
buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
void SCR_CaptureVideo(void)
{
int newframenum;
- if (cl_capturevideo.integer && r_render.integer)
+ if (cl_capturevideo.integer)
{
if (!cls.capturevideo.active)
SCR_CaptureVideo_BeginVideo();
int indices[3] = {0,1,2};
qboolean ret;
- if (!r_render.integer)
- return false;
-
CHECKGLERROR
qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
qglClearColor(0,0,0,0);CHECKGLERROR
}
qglClearDepth(1);CHECKGLERROR
- if (gl_stencil)
+ if (vid.stencil)
{
// LordHavoc: we use a stencil centered around 128 instead of 0,
// to avoid clamping interfering with strange shadow volume
qglClearStencil(128);CHECKGLERROR
}
// clear the screen
- if (r_render.integer)
- GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (gl_stencil ? GL_STENCIL_BUFFER_BIT : 0));
+ GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0));
// set dithering mode
if (gl_dither.integer)
{
int r_stereo_side;
+extern void Sbar_ShowFPS(void);
void SCR_DrawScreen (void)
{
+ Draw_Frame();
+
R_Mesh_Start();
R_TimeReport_BeginFrame();
r_refdef.view.useperspective = false;
}
+ if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
+ {
+ const char *t;
+ int framenum;
+ t = timedemo_screenshotframelist.string;
+ while (*t)
+ {
+ while (*t == ' ')
+ t++;
+ if (!*t)
+ break;
+ framenum = atof(t);
+ if (framenum == cls.td_frames)
+ break;
+ while (*t && *t != ' ')
+ t++;
+ }
+ if (*t)
+ {
+ // we need to take a screenshot of this frame...
+ char filename[MAX_QPATH];
+ unsigned char *buffer1;
+ unsigned char *buffer2;
+ unsigned char *buffer3;
+ dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
+ buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
+ buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
+ buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
+ SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, true);
+ Mem_Free(buffer1);
+ Mem_Free(buffer2);
+ Mem_Free(buffer3);
+ }
+ }
+
// draw 2D stuff
if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
SCR_DrawPause ();
if (!r_letterbox.value)
Sbar_Draw();
+ Sbar_ShowFPS();
SHOWLMP_drawall();
SCR_CheckDrawCenterString();
}
static float loadingscreentexture_vertex3f[12];
static float loadingscreentexture_texcoord2f[8];
-static void SCR_ClearLoadingScreenTexture()
+static void SCR_ClearLoadingScreenTexture(void)
{
if(loadingscreentexture)
R_FreeTexture(loadingscreentexture);
}
extern rtexturepool_t *r_main_texturepool;
-static void SCR_SetLoadingScreenTexture()
+static void SCR_SetLoadingScreenTexture(void)
{
int w, h;
float loadingscreentexture_w;
SCR_ClearLoadingScreenTexture();
- if (gl_support_arb_texture_non_power_of_two)
+ if (vid.support.arb_texture_non_power_of_two)
{
w = vid.width; h = vid.height;
loadingscreentexture_w = loadingscreentexture_h = 1;
loadingscreentexture_h = vid.height / (float) h;
}
- loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP | TEXF_ALWAYSPRECACHE, NULL);
- R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
- GL_ActiveTexture(0);
- CHECKGLERROR
- qglCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, vid.width, vid.height);CHECKGLERROR
+ loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP, NULL);
+ R_Mesh_CopyToTexture(R_GetTexture(loadingscreentexture), 0, 0, 0, 0, vid.width, vid.height);
loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
}
-void SCR_UpdateLoadingScreenIfShown()
+void SCR_UpdateLoadingScreenIfShown(void)
{
if(realtime == loadingscreentime)
SCR_UpdateLoadingScreen(loadingscreencleared);
return total;
}
-static void SCR_DrawLoadingStack()
+static void SCR_DrawLoadingStack(void)
{
float verts[12];
float colors[16];
R_Mesh_VertexPointer(verts, 0, 0);
R_Mesh_ColorPointer(colors, 0, 0);
R_Mesh_ResetTextureState();
- R_SetupGenericShader(false);
+ R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
verts[2] = verts[5] = verts[8] = verts[11] = 0;
verts[0] = verts[9] = 0;
verts[1] = verts[4] = vid_conheight.integer - 8;
// ^^^^^^^^^^ blue component
// ^^^^^^ bottom row
// ^^^^^^^^^^^^ alpha is always on
- R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
+ R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
// make sure everything is cleared, including the progress indicator
if(loadingscreenheight < 8)
static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
{
+ r_viewport_t viewport;
float x, y;
// release mouse grab while loading
if (!vid.fullscreen)
VID_SetMouse(false, false, false);
CHECKGLERROR
- qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
+ R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
+ R_SetViewport(&viewport);
//qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
//qglDepthMask(1);CHECKGLERROR
qglColorMask(1,1,1,1);CHECKGLERROR
if (clear)
qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
R_Textures_Frame();
- GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100);
R_Mesh_Start();
- R_Mesh_Matrix(&identitymatrix);
+ R_EntityMatrix(&identitymatrix);
// draw the loading plaque
loadingscreenpic = Draw_CachePic ("gfx/loading");
x = (vid_conwidth.integer - loadingscreenpic->width)/2;
GL_DepthRange(0, 1);
GL_PolygonOffset(0, 0);
GL_DepthTest(false);
- R_SetupGenericShader(true);
R_Mesh_ColorPointer(NULL, 0, 0);
if(loadingscreentexture)
{
R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0);
R_Mesh_ResetTextureState();
- R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
+ R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1);
R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0);
- R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
+ R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
}
R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0);
R_Mesh_ResetTextureState();
- R_Mesh_TexBind(0, R_GetTexture(loadingscreenpic->tex));
+ R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1);
R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0);
- R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
+ R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
SCR_DrawLoadingStack();
}
int old_key_consoleactive;
// don't do anything if not initialized yet
- if (vid_hidden || !scr_refresh.integer || cls.state == ca_dedicated)
+ if (vid_hidden || cls.state == ca_dedicated)
return;
+
+ if(!scr_loadingscreen_background.integer)
+ clear = true;
if(loadingscreentime == realtime)
clear |= loadingscreencleared;
key_consoleactive = old_key_consoleactive;
}
+qboolean R_Stereo_ColorMasking(void)
+{
+ return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
+}
+
+qboolean R_Stereo_Active(void)
+{
+ return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking());
+}
+
extern cvar_t cl_minfps;
extern cvar_t cl_minfps_fade;
extern cvar_t cl_minfps_qualitymax;
extern cvar_t cl_minfps_qualityscale;
static double cl_updatescreen_rendertime = 0;
static double cl_updatescreen_quality = 1;
+extern void Sbar_ShowFPS_Update(void);
void CL_UpdateScreen(void)
{
double rendertime1;
float conwidth, conheight;
+ float f;
+
+ Sbar_ShowFPS_Update();
- if (!scr_initialized || !con_initialized)
+ if (!scr_initialized || !con_initialized || !scr_refresh.integer)
return; // not initialized yet
if(gamemode == GAME_NEXUIZ)
{
// play a bit with the palette (experimental)
- palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 0*M_PI/3));
- palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 2*M_PI/3));
- palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 4*M_PI/3));
- palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5*M_PI/3));
- palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3*M_PI/3));
- palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1*M_PI/3));
+ palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
+ palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
+ palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
+ palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
+ palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
+ palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
}
- if (vid_hidden || !scr_refresh.integer)
+ if (vid_hidden)
return;
rendertime1 = Sys_DoubleTime();
if (scr_fov.value > 170)
Cvar_Set ("fov","170");
- // validate r_textureunits cvar
- if (r_textureunits.integer > gl_textureunits)
- Cvar_SetValueQuick(&r_textureunits, gl_textureunits);
- if (r_textureunits.integer < 1)
- Cvar_SetValueQuick(&r_textureunits, 1);
-
- // validate gl_combine cvar
- if (gl_combine.integer && !gl_combine_extension)
- Cvar_SetValueQuick(&gl_combine, 0);
-
// intermission is always full screen
if (cl.intermission)
sb_lines = 0;
R_ClearScreen(false);
r_refdef.view.clear = false;
r_refdef.view.isoverlay = false;
- r_refdef.view.quality = bound(cl_minfps_qualitymin.value, pow(cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value, cl_minfps_qualitymax.value);
+ f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
+ r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
- if(scr_stipple.integer)
+ if (qglPolygonStipple)
{
- GLubyte stipple[128];
- int i, s, width, parts;
- static int frame = 0;
- ++frame;
-
- s = scr_stipple.integer;
- parts = (s & 007);
- width = (s & 070) >> 3;
-
- qglEnable(GL_POLYGON_STIPPLE); // 0x0B42
- for(i = 0; i < 128; ++i)
+ if(scr_stipple.integer)
{
- int line = i/4;
- stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
+ GLubyte stipple[128];
+ int i, s, width, parts;
+ static int frame = 0;
+ ++frame;
+
+ s = scr_stipple.integer;
+ parts = (s & 007);
+ width = (s & 070) >> 3;
+
+ qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
+ for(i = 0; i < 128; ++i)
+ {
+ int line = i/4;
+ stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
+ }
+ qglPolygonStipple(stipple);CHECKGLERROR
+ }
+ else
+ {
+ qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
}
- qglPolygonStipple(stipple);
}
- else
- qglDisable(GL_POLYGON_STIPPLE);
- if (vid.stereobuffer || r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer || r_stereo_sidebyside.integer)
+ CHECKGLERROR
+ if (R_Stereo_Active())
{
matrix4x4_t originalmatrix = r_refdef.view.matrix;
matrix4x4_t offsetmatrix;
}
else
SCR_DrawScreen();
+ CHECKGLERROR
SCR_CaptureVideo();
// quality adjustment according to render time
- qglFlush();
+ CHECKGLERROR
+ qglFlush(); // FIXME: should we really be using qglFlush here?
cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);