typedef struct decal_s
{
- // fields used by rendering: (40 bytes)
+ // fields used by rendering: (44 bytes)
unsigned short typeindex;
unsigned short texnum;
vec3_t org;
float alpha; // 0-255
unsigned char color[3];
unsigned char unused1;
+ int clusterindex; // cheap culling by pvs
// fields not used by rendering: (36 bytes in 32bit, 40 bytes in 64bit)
float time2; // used for decal fade