]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - client.h
implemented omnidirectional shadowmapping using depth textures (2D, Rect
[xonotic/darkplaces.git] / client.h
index 4b84fa2cf41f68e65670ec6e21d67ebe6549c7e4..f6a8a4d67e3a22a44c7b1964fd8b43b02c24a083 100644 (file)
--- a/client.h
+++ b/client.h
@@ -1425,6 +1425,32 @@ typedef struct r_refdef_stats_s
 }
 r_refdef_stats_t;
 
+typedef enum r_viewport_type_e
+{
+       R_VIEWPORTTYPE_ORTHO,
+       R_VIEWPORTTYPE_PERSPECTIVE,
+       R_VIEWPORTTYPE_PERSPECTIVE_INFINITEFARCLIP,
+       R_VIEWPORTTYPE_PERSPECTIVECUBESIDE,
+       R_VIEWPORTTYPE_TOTAL
+}
+r_viewport_type_t;
+
+typedef struct r_viewport_s
+{
+       double m[16];
+       matrix4x4_t cameramatrix; // from entity (transforms from camera entity to world)
+       matrix4x4_t viewmatrix; // actual matrix for rendering (transforms to viewspace)
+       matrix4x4_t projectmatrix; // actual projection matrix (transforms from viewspace to screen)
+       int x;
+       int y;
+       int z;
+       int width;
+       int height;
+       int depth;
+       r_viewport_type_t type;
+}
+r_viewport_t;
+
 typedef struct r_refdef_view_s
 {
        // view information (changes multiple times per frame)
@@ -1461,6 +1487,7 @@ typedef struct r_refdef_view_s
        int width;
        int height;
        int depth;
+       r_viewport_t viewport;
 
        // which color components to allow (for anaglyph glasses)
        int colormask[4];