#include "csprogs.h"
#include "cl_collision.h"
#include "r_shadow.h"
+#include "jpeg.h"
+#include "image.h"
//============================================================================
// Client
//4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
//4 feature darkplaces csqc: add builtins to clientside qc for gl calls
+extern cvar_t v_flipped;
+
sfx_t *S_FindName(const char *name);
int Sbar_GetSortedPlayerIndex (int index);
void Sbar_SortFrags (void);
VM_RETURN_EDICT(ed);
}
+void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
+{
+ prvm_eval_t *val;
+ VM_SetTraceGlobals(trace);
+ if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
+ val->_float = svent;
+}
+
+#define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
+#define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
+
// #16 float(vector v1, vector v2, float movetype, entity ignore) traceline
static void VM_CL_traceline (void)
{
float *v1, *v2;
trace_t trace;
- int move;
+ int move, svent;
prvm_edict_t *ent;
VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
- trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+ trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
- VM_SetTraceGlobals(&trace);
+ CL_VM_SetTraceGlobals(&trace, svent);
}
/*
{
float *v1, *v2, *m1, *m2;
trace_t trace;
- int move;
+ int move, svent;
prvm_edict_t *ent;
VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
- trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+ trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
- VM_SetTraceGlobals(&trace);
+ CL_VM_SetTraceGlobals(&trace, svent);
}
-trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
+trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
{
int i;
float gravity;
trace_t trace;
prvm_edict_t *ent;
prvm_edict_t *ignore;
+ int svent;
prog->xfunction->builtinsprofile += 600;
}
ignore = PRVM_G_EDICT(OFS_PARM1);
- trace = CL_Trace_Toss (ent, ignore);
+ trace = CL_Trace_Toss (ent, ignore, &svent);
- VM_SetTraceGlobals(&trace);
+ CL_VM_SetTraceGlobals(&trace, svent);
}
switch(c)
{
case VF_MIN:
- r_refdef.view.x = (int)(f[0] * vid.width / vid_conwidth.value);
- r_refdef.view.y = (int)(f[1] * vid.height / vid_conheight.value);
+ r_refdef.view.x = (int)(f[0]);
+ r_refdef.view.y = (int)(f[1]);
break;
case VF_MIN_X:
- r_refdef.view.x = (int)(k * vid.width / vid_conwidth.value);
+ r_refdef.view.x = (int)(k);
break;
case VF_MIN_Y:
- r_refdef.view.y = (int)(k * vid.height / vid_conheight.value);
+ r_refdef.view.y = (int)(k);
break;
case VF_SIZE:
- r_refdef.view.width = (int)(f[0] * vid.width / vid_conwidth.value);
- r_refdef.view.height = (int)(f[1] * vid.height / vid_conheight.value);
+ r_refdef.view.width = (int)(f[0]);
+ r_refdef.view.height = (int)(f[1]);
break;
case VF_SIZE_X:
- r_refdef.view.width = (int)(k * vid.width / vid_conwidth.value);
+ r_refdef.view.width = (int)(k);
break;
case VF_SIZE_Y:
- r_refdef.view.height = (int)(k * vid.height / vid_conheight.value);
+ r_refdef.view.height = (int)(k);
break;
case VF_VIEWPORT:
- r_refdef.view.x = (int)(f[0] * vid.width / vid_conwidth.value);
- r_refdef.view.y = (int)(f[1] * vid.height / vid_conheight.value);
+ r_refdef.view.x = (int)(f[0]);
+ r_refdef.view.y = (int)(f[1]);
f = PRVM_G_VECTOR(OFS_PARM2);
- r_refdef.view.width = (int)(f[0] * vid.width / vid_conwidth.value);
- r_refdef.view.height = (int)(f[1] * vid.height / vid_conheight.value);
+ r_refdef.view.width = (int)(f[0]);
+ r_refdef.view.height = (int)(f[1]);
break;
case VF_FOV:
r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
VectorScale(prog->globals.client->v_up, radius, up);
Matrix4x4_FromVectors(&matrix, forward, left, up, org);
- R_RTLight_Update(&r_refdef.scene.lights[r_refdef.scene.numlights++], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+ r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
}
//============================================================================
VM_SAFEPARMCOUNT(1, VM_CL_unproject);
f = PRVM_G_VECTOR(OFS_PARM0);
- VectorSet(temp, f[2], f[0] * f[2] * -r_refdef.view.frustum_x * 2.0 / r_refdef.view.width, f[1] * f[2] * -r_refdef.view.frustum_y * 2.0 / r_refdef.view.height);
+ if(v_flipped.integer)
+ f[0] = r_refdef.view.x + r_refdef.view.width - f[0];
+ VectorSet(temp, f[2], (-1.0 + 2.0 * (f[0] - r_refdef.view.x)) / r_refdef.view.width * f[2] * -r_refdef.view.frustum_x, (-1.0 + 2.0 * (f[1] - r_refdef.view.y)) / r_refdef.view.height * f[2] * -r_refdef.view.frustum_y);
Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
}
f = PRVM_G_VECTOR(OFS_PARM0);
Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
Matrix4x4_Transform(&m, f, v);
- VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_refdef.view.frustum_x*0.5*r_refdef.view.width, v[2]/v[0]/-r_refdef.view.frustum_y*r_refdef.view.height*0.5, v[0]);
+ if(v_flipped.integer)
+ v[1] = -v[1];
+ VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x), r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y), v[0]);
}
//#330 float(float stnum) getstatf (EXT_CSQC)
start = PRVM_G_VECTOR(OFS_PARM2);
end = PRVM_G_VECTOR(OFS_PARM3);
+ if (i < 0)
+ return;
CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
}
f = PRVM_G_VECTOR(OFS_PARM1);
v = PRVM_G_VECTOR(OFS_PARM2);
n = (int)PRVM_G_FLOAT(OFS_PARM3);
+ if (i < 0)
+ return;
CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
}
strlcpy(t, cl.scores[i].name, sizeof(t));
else
if(!strcasecmp(c, "frags"))
- sprintf(t, "%i", cl.scores[i].frags);
+ dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
else
if(!strcasecmp(c, "ping"))
- sprintf(t, "%i", cl.scores[i].qw_ping);
+ dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
else
if(!strcasecmp(c, "pl"))
- sprintf(t, "%i", cl.scores[i].qw_packetloss);
+ dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
else
if(!strcasecmp(c, "entertime"))
- sprintf(t, "%f", cl.scores[i].qw_entertime);
+ dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
else
if(!strcasecmp(c, "colors"))
- sprintf(t, "%i", cl.scores[i].colors);
+ dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
else
if(!strcasecmp(c, "topcolor"))
- sprintf(t, "%i", cl.scores[i].colors & 0xf0);
+ dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
else
if(!strcasecmp(c, "bottomcolor"))
- sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
+ dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
else
if(!strcasecmp(c, "viewentity"))
- sprintf(t, "%i", i+1);
+ dpsnprintf(t, sizeof(t), "%i", i+1);
if(!t[0])
return;
PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
}
+//#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
+extern cvar_t cl_readpicture_force;
+static void VM_CL_ReadPicture (void)
+{
+ const char *name;
+ unsigned char *data;
+ unsigned char *buf;
+ int size;
+ int i;
+ cachepic_t *pic;
+
+ VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
+
+ name = MSG_ReadString();
+ size = MSG_ReadShort();
+
+ // check if a texture of that name exists
+ // if yes, it is used and the data is discarded
+ // if not, the (low quality) data is used to build a new texture, whose name will get returned
+
+ pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
+
+ if(size)
+ {
+ if(pic->tex == r_texture_notexture)
+ pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
+ if(pic->tex && !cl_readpicture_force.integer)
+ {
+ // texture found and loaded
+ // skip over the jpeg as we don't need it
+ for(i = 0; i < size; ++i)
+ MSG_ReadByte();
+ }
+ else
+ {
+ // texture not found
+ // use the attached jpeg as texture
+ buf = (unsigned char *) Mem_Alloc(tempmempool, size);
+ MSG_ReadBytes(size, buf);
+ data = JPEG_LoadImage_BGRA(buf, size);
+ Mem_Free(buf);
+ Draw_NewPic(name, image_width, image_height, false, data);
+ Mem_Free(data);
+ }
+ }
+
+ PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
+}
+
//////////////////////////////////////////////////////////
static void VM_CL_makestatic (void)
int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
{
prvm_eval_t *val;
- int reqframe, attachloop;
- matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
- prvm_edict_t *attachent;
+ int reqframe;
+ matrix4x4_t entitymatrix, tagmatrix;
dp_model_t *model;
float scale;
else
tagmatrix = identitymatrix;
- if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
- { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
- attachloop = 0;
- do
- {
- attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
- val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index);
-
- model = CL_GetModelFromEdict(attachent);
-
- if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
- Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
- else
- attachmatrix = identitymatrix;
-
- // apply transformation by child entity matrix
- scale = 1;
- val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
- if (val && val->_float != 0)
- scale = val->_float;
- Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
- Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
- Matrix4x4_Copy(&tagmatrix, out);
-
- // finally transformate by matrix of tag on parent entity
- Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
- Matrix4x4_Copy(&tagmatrix, out);
-
- ent = attachent;
- attachloop += 1;
- if (attachloop > 255) // prevent runaway looping
- return 5;
- }
- while ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict);
- }
-
// normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
scale = 1;
val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
if (val && val->_float != 0)
scale = val->_float;
// Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
+ // FIXME: support RF_USEAXIS
Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
-
- if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
- {// RENDER_VIEWMODEL magic
- Matrix4x4_Copy(&tagmatrix, out);
-
- scale = 1;
- val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
- if (val && val->_float != 0)
- scale = val->_float;
-
- Matrix4x4_CreateFromQuakeEntity(&entitymatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale);
- Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
-
- /*
- // Cl_bob, ported from rendering code
- if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
- {
- double bob, cycle;
- // LordHavoc: this code is *weird*, but not replacable (I think it
- // should be done in QC on the server, but oh well, quake is quake)
- // LordHavoc: figured out bobup: the time at which the sin is at 180
- // degrees (which allows lengthening or squishing the peak or valley)
- cycle = cl.time/cl_bobcycle.value;
- cycle -= (int)cycle;
- if (cycle < cl_bobup.value)
- cycle = sin(M_PI * cycle / cl_bobup.value);
- else
- cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
- // bob is proportional to velocity in the xy plane
- // (don't count Z, or jumping messes it up)
- bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
- bob = bob*0.3 + bob*0.7*cycle;
- Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
- }
- */
- }
return 0;
}
{
mempool_t *pool;
qboolean initialized;
+ double progstarttime;
int max_vertices;
int num_vertices;
R_RenderView();
polys->num_vertices = polys->num_triangles = 0;
+ polys->progstarttime = prog->starttime;
}
static void VM_ResizePolygons(vmpolygons_t *polys)
{
int surfacelistindex;
vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+ if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
+ return;
+ R_Mesh_ResetTextureState();
R_Mesh_Matrix(&identitymatrix);
GL_CullFace(GL_NONE);
R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
R_SetupGenericShader(true);
+
for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
{
int numtriangles = 0;
rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
+ // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
+ // FIXME factor this out
if(drawflag == DRAWFLAG_ADDITIVE)
GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
else if(drawflag == DRAWFLAG_MODULATE)
GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
else if(drawflag == DRAWFLAG_2XMODULATE)
GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
+ else if(drawflag == DRAWFLAG_SCREEN)
+ GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
else
GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
R_Mesh_TexBind(0, R_GetTexture(tex));
void VM_CL_R_PolygonBegin (void)
{
const char *picname;
+ skinframe_t *sf;
vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+ int tf;
+
+ // TODO instead of using skinframes here (which provides the benefit of
+ // better management of flags, and is more suited for 3D rendering), what
+ // about supporting Q3 shaders?
VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
if (!polys->initialized)
VM_InitPolygons(polys);
+ if(polys->progstarttime != prog->starttime)
+ {
+ // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
+ polys->num_vertices = polys->num_triangles = 0;
+ polys->progstarttime = prog->starttime;
+ }
if (polys->begin_active)
{
VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
return;
}
picname = PRVM_G_STRING(OFS_PARM0);
- polys->begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
- polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1);
+
+ sf = NULL;
+ if(*picname)
+ {
+ tf = TEXF_ALPHA;
+ if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
+ tf |= TEXF_MIPMAP;
+
+ do
+ {
+ sf = R_SkinFrame_FindNextByName(sf, picname);
+ }
+ while(sf && sf->textureflags != tf);
+
+ if(!sf || !sf->base)
+ sf = R_SkinFrame_LoadExternal(picname, tf, true);
+
+ if(sf)
+ R_SkinFrame_MarkUsed(sf);
+ }
+
+ polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
+ polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
polys->begin_vertices = 0;
polys->begin_active = true;
}
start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
stop[2] = start[2] - 2*sv_stepheight.value;
- trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+ trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
if (trace.fraction == 1.0)
return false;
start[0] = stop[0] = x ? maxs[0] : mins[0];
start[1] = stop[1] = y ? maxs[1] : mins[1];
- trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+ trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
bottom = trace.endpos[2];
float dz;
vec3_t oldorg, neworg, end, traceendpos;
trace_t trace;
- int i;
+ int i, svent;
prvm_edict_t *enemy;
prvm_eval_t *val;
if (dz < 30)
neworg[2] += 8;
}
- trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+ trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
if (settrace)
- VM_SetTraceGlobals(&trace);
+ CL_VM_SetTraceGlobals(&trace, svent);
if (trace.fraction == 1)
{
VectorCopy (neworg, end);
end[2] -= sv_stepheight.value*2;
- trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+ trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
if (settrace)
- VM_SetTraceGlobals(&trace);
+ CL_VM_SetTraceGlobals(&trace, svent);
if (trace.startsolid)
{
neworg[2] -= sv_stepheight.value;
- trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+ trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
if (settrace)
- VM_SetTraceGlobals(&trace);
+ CL_VM_SetTraceGlobals(&trace, svent);
if (trace.startsolid)
return false;
}
VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
VM_drawresetcliparea, // #325 void(void) drawresetcliparea
VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
-NULL, // #327 // FIXME add stringwidth() here?
-NULL, // #328 // FIXME add drawsubpic() here?
+VM_stringwidth, // #327 // FIXME is this okay?
+VM_drawsubpic, // #328 // FIXME is this okay?
NULL, // #329
VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
-NULL, // #496
-NULL, // #497
-NULL, // #498
-NULL, // #499
-NULL, // #500
-NULL, // #501
+VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
+VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
+VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
+VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
+VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
+VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
NULL, // #502
-NULL, // #503
+VM_whichpack, // #503 string(string) whichpack = #503;
NULL, // #504
NULL, // #505
NULL, // #506
VM_uri_escape, // #510 string(string in) uri_escape = #510;
VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
-NULL, // #513
-NULL, // #514
-NULL, // #515
-NULL, // #516
-NULL, // #517
-NULL, // #518
+VM_uri_get, // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
+VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
+VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
+VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
+VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
+VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
NULL, // #519
+VM_keynumtostring, // #520 string keynumtostring(float keynum)
+VM_findkeysforcommand, // #521 string findkeysforcommand(string command)
};
const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);