void Collision_ClipTrace_BrushBox(trace_t *trace, const vec3_t cmins, const vec3_t cmaxs, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontentsmask)
{
colbrushf_t *boxbrush, *thisbrush_start, *thisbrush_end;
- matrix4x4_t identitymatrix;
vec3_t startmins, startmaxs, endmins, endmaxs;
// create brushes for the collision
VectorAdd(start, maxs, startmaxs);
VectorAdd(end, mins, endmins);
VectorAdd(end, maxs, endmaxs);
- Matrix4x4_CreateIdentity(&identitymatrix);
boxbrush = Collision_BrushForBox(&identitymatrix, cmins, cmaxs);
thisbrush_start = Collision_BrushForBox(&identitymatrix, startmins, startmaxs);
thisbrush_end = Collision_BrushForBox(&identitymatrix, endmins, endmaxs);