#include "quakedef.h"
-cvar_t registered = {0, "registered","0"};
-cvar_t cmdline = {0, "cmdline","0"};
+cvar_t registered = {0, "registered","0", "indicates if this is running registered quake (whether gfx/qpop.lmp was found)"};
+cvar_t cmdline = {0, "cmdline","0", "contains commandline the engine was launched with"};
extern qboolean fs_modified; // set true if using non-id files
-char com_token[1024];
+char com_token[MAX_INPUTLINE];
int com_argc;
const char **com_argv;
-// LordHavoc: made commandline 1024 characters instead of 256
-#define CMDLINE_LENGTH 1024
-char com_cmdline[CMDLINE_LENGTH];
+char com_cmdline[MAX_INPUTLINE];
-int gamemode;
+gamemode_t gamemode;
const char *gamename;
-const char *gamedirname;
+const char *gamedirname1;
+const char *gamedirname2;
const char *gamescreenshotname;
+const char *gameuserdirname;
char com_modname[MAX_OSPATH] = "";
short ShortSwap (short l)
{
- qbyte b1,b2;
+ unsigned char b1,b2;
b1 = l&255;
b2 = (l>>8)&255;
int LongSwap (int l)
{
- qbyte b1,b2,b3,b4;
+ unsigned char b1,b2,b3,b4;
b1 = l&255;
b2 = (l>>8)&255;
union
{
float f;
- qbyte b[4];
+ unsigned char b[4];
} dat1, dat2;
// Extract integers from buffers
-unsigned int BuffBigLong (const qbyte *buffer)
+unsigned int BuffBigLong (const unsigned char *buffer)
{
return (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
}
-unsigned short BuffBigShort (const qbyte *buffer)
+unsigned short BuffBigShort (const unsigned char *buffer)
{
return (buffer[0] << 8) | buffer[1];
}
-unsigned int BuffLittleLong (const qbyte *buffer)
+unsigned int BuffLittleLong (const unsigned char *buffer)
{
return (buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0];
}
-unsigned short BuffLittleShort (const qbyte *buffer)
+unsigned short BuffLittleShort (const unsigned char *buffer)
{
return (buffer[1] << 8) | buffer[0];
}
0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
};
-unsigned short CRC_Block(qbyte *data, int size)
+unsigned short CRC_Block(const unsigned char *data, size_t size)
{
unsigned short crc = CRC_INIT_VALUE;
while (size--)
return crc ^ CRC_XOR_VALUE;
}
+// QuakeWorld
+static unsigned char chktbl[1024 + 4] =
+{
+ 0x78,0xd2,0x94,0xe3,0x41,0xec,0xd6,0xd5,0xcb,0xfc,0xdb,0x8a,0x4b,0xcc,0x85,0x01,
+ 0x23,0xd2,0xe5,0xf2,0x29,0xa7,0x45,0x94,0x4a,0x62,0xe3,0xa5,0x6f,0x3f,0xe1,0x7a,
+ 0x64,0xed,0x5c,0x99,0x29,0x87,0xa8,0x78,0x59,0x0d,0xaa,0x0f,0x25,0x0a,0x5c,0x58,
+ 0xfb,0x00,0xa7,0xa8,0x8a,0x1d,0x86,0x80,0xc5,0x1f,0xd2,0x28,0x69,0x71,0x58,0xc3,
+ 0x51,0x90,0xe1,0xf8,0x6a,0xf3,0x8f,0xb0,0x68,0xdf,0x95,0x40,0x5c,0xe4,0x24,0x6b,
+ 0x29,0x19,0x71,0x3f,0x42,0x63,0x6c,0x48,0xe7,0xad,0xa8,0x4b,0x91,0x8f,0x42,0x36,
+ 0x34,0xe7,0x32,0x55,0x59,0x2d,0x36,0x38,0x38,0x59,0x9b,0x08,0x16,0x4d,0x8d,0xf8,
+ 0x0a,0xa4,0x52,0x01,0xbb,0x52,0xa9,0xfd,0x40,0x18,0x97,0x37,0xff,0xc9,0x82,0x27,
+ 0xb2,0x64,0x60,0xce,0x00,0xd9,0x04,0xf0,0x9e,0x99,0xbd,0xce,0x8f,0x90,0x4a,0xdd,
+ 0xe1,0xec,0x19,0x14,0xb1,0xfb,0xca,0x1e,0x98,0x0f,0xd4,0xcb,0x80,0xd6,0x05,0x63,
+ 0xfd,0xa0,0x74,0xa6,0x86,0xf6,0x19,0x98,0x76,0x27,0x68,0xf7,0xe9,0x09,0x9a,0xf2,
+ 0x2e,0x42,0xe1,0xbe,0x64,0x48,0x2a,0x74,0x30,0xbb,0x07,0xcc,0x1f,0xd4,0x91,0x9d,
+ 0xac,0x55,0x53,0x25,0xb9,0x64,0xf7,0x58,0x4c,0x34,0x16,0xbc,0xf6,0x12,0x2b,0x65,
+ 0x68,0x25,0x2e,0x29,0x1f,0xbb,0xb9,0xee,0x6d,0x0c,0x8e,0xbb,0xd2,0x5f,0x1d,0x8f,
+ 0xc1,0x39,0xf9,0x8d,0xc0,0x39,0x75,0xcf,0x25,0x17,0xbe,0x96,0xaf,0x98,0x9f,0x5f,
+ 0x65,0x15,0xc4,0x62,0xf8,0x55,0xfc,0xab,0x54,0xcf,0xdc,0x14,0x06,0xc8,0xfc,0x42,
+ 0xd3,0xf0,0xad,0x10,0x08,0xcd,0xd4,0x11,0xbb,0xca,0x67,0xc6,0x48,0x5f,0x9d,0x59,
+ 0xe3,0xe8,0x53,0x67,0x27,0x2d,0x34,0x9e,0x9e,0x24,0x29,0xdb,0x69,0x99,0x86,0xf9,
+ 0x20,0xb5,0xbb,0x5b,0xb0,0xf9,0xc3,0x67,0xad,0x1c,0x9c,0xf7,0xcc,0xef,0xce,0x69,
+ 0xe0,0x26,0x8f,0x79,0xbd,0xca,0x10,0x17,0xda,0xa9,0x88,0x57,0x9b,0x15,0x24,0xba,
+ 0x84,0xd0,0xeb,0x4d,0x14,0xf5,0xfc,0xe6,0x51,0x6c,0x6f,0x64,0x6b,0x73,0xec,0x85,
+ 0xf1,0x6f,0xe1,0x67,0x25,0x10,0x77,0x32,0x9e,0x85,0x6e,0x69,0xb1,0x83,0x00,0xe4,
+ 0x13,0xa4,0x45,0x34,0x3b,0x40,0xff,0x41,0x82,0x89,0x79,0x57,0xfd,0xd2,0x8e,0xe8,
+ 0xfc,0x1d,0x19,0x21,0x12,0x00,0xd7,0x66,0xe5,0xc7,0x10,0x1d,0xcb,0x75,0xe8,0xfa,
+ 0xb6,0xee,0x7b,0x2f,0x1a,0x25,0x24,0xb9,0x9f,0x1d,0x78,0xfb,0x84,0xd0,0x17,0x05,
+ 0x71,0xb3,0xc8,0x18,0xff,0x62,0xee,0xed,0x53,0xab,0x78,0xd3,0x65,0x2d,0xbb,0xc7,
+ 0xc1,0xe7,0x70,0xa2,0x43,0x2c,0x7c,0xc7,0x16,0x04,0xd2,0x45,0xd5,0x6b,0x6c,0x7a,
+ 0x5e,0xa1,0x50,0x2e,0x31,0x5b,0xcc,0xe8,0x65,0x8b,0x16,0x85,0xbf,0x82,0x83,0xfb,
+ 0xde,0x9f,0x36,0x48,0x32,0x79,0xd6,0x9b,0xfb,0x52,0x45,0xbf,0x43,0xf7,0x0b,0x0b,
+ 0x19,0x19,0x31,0xc3,0x85,0xec,0x1d,0x8c,0x20,0xf0,0x3a,0xfa,0x80,0x4d,0x2c,0x7d,
+ 0xac,0x60,0x09,0xc0,0x40,0xee,0xb9,0xeb,0x13,0x5b,0xe8,0x2b,0xb1,0x20,0xf0,0xce,
+ 0x4c,0xbd,0xc6,0x04,0x86,0x70,0xc6,0x33,0xc3,0x15,0x0f,0x65,0x19,0xfd,0xc2,0xd3,
+
+ // map checksum goes here
+ 0x00,0x00,0x00,0x00
+};
+
+// QuakeWorld
+unsigned char COM_BlockSequenceCRCByteQW(unsigned char *base, int length, int sequence)
+{
+ unsigned char *p;
+ unsigned char chkb[60 + 4];
+
+ p = chktbl + (sequence % (sizeof(chktbl) - 8));
+
+ if (length > 60)
+ length = 60;
+ memcpy(chkb, base, length);
+
+ chkb[length] = (sequence & 0xff) ^ p[0];
+ chkb[length+1] = p[1];
+ chkb[length+2] = ((sequence>>8) & 0xff) ^ p[2];
+ chkb[length+3] = p[3];
+
+ return CRC_Block(chkb, length + 4) & 0xff;
+}
/*
==============================================================================
void MSG_WriteChar (sizebuf_t *sb, int c)
{
- qbyte *buf;
+ unsigned char *buf;
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
void MSG_WriteByte (sizebuf_t *sb, int c)
{
- qbyte *buf;
+ unsigned char *buf;
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
void MSG_WriteShort (sizebuf_t *sb, int c)
{
- qbyte *buf;
+ unsigned char *buf;
buf = SZ_GetSpace (sb, 2);
buf[0] = c&0xff;
void MSG_WriteLong (sizebuf_t *sb, int c)
{
- qbyte *buf;
+ unsigned char *buf;
buf = SZ_GetSpace (sb, 4);
buf[0] = c&0xff;
dat.f = f;
dat.l = LittleLong (dat.l);
- SZ_Write (sb, &dat.l, 4);
+ SZ_Write (sb, (unsigned char *)&dat.l, 4);
}
void MSG_WriteString (sizebuf_t *sb, const char *s)
{
if (!s)
- SZ_Write (sb, "", 1);
+ SZ_Write (sb, (unsigned char *)"", 1);
else
- SZ_Write (sb, s, strlen(s)+1);
+ SZ_Write (sb, (unsigned char *)s, (int)strlen(s)+1);
+}
+
+void MSG_WriteUnterminatedString (sizebuf_t *sb, const char *s)
+{
+ if (s)
+ SZ_Write (sb, (unsigned char *)s, (int)strlen(s));
}
void MSG_WriteCoord13i (sizebuf_t *sb, float f)
MSG_WriteFloat (sb, f);
}
-void MSG_WriteCoord (sizebuf_t *sb, float f, int protocol)
+void MSG_WriteCoord (sizebuf_t *sb, float f, protocolversion_t protocol)
{
- if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE)
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_QUAKEWORLD)
MSG_WriteCoord13i (sb, f);
- else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+ else if (protocol == PROTOCOL_DARKPLACES1)
MSG_WriteCoord32f (sb, f);
else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
MSG_WriteCoord16i (sb, f);
else
- Host_Error("MSG_WriteCoord: unknown protocol\n");
+ MSG_WriteCoord32f (sb, f);
}
-void MSG_WriteVector (sizebuf_t *sb, float *v, int protocol)
+void MSG_WriteVector (sizebuf_t *sb, float *v, protocolversion_t protocol)
{
MSG_WriteCoord (sb, v[0], protocol);
MSG_WriteCoord (sb, v[1], protocol);
MSG_WriteFloat (sb, f);
}
-void MSG_WriteAngle (sizebuf_t *sb, float f, int protocol)
+void MSG_WriteAngle (sizebuf_t *sb, float f, protocolversion_t protocol)
{
- if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
- MSG_WriteAngle16i (sb, f);
- else
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4 || protocol == PROTOCOL_QUAKEWORLD)
MSG_WriteAngle8i (sb, f);
+ else
+ MSG_WriteAngle16i (sb, f);
}
//
char *MSG_ReadString (void)
{
- static char string[2048];
+ static char string[MAX_INPUTLINE];
int l,c;
- for (l = 0;l < (int) sizeof(string) - 1 && (c = MSG_ReadChar()) != -1 && c != 0;l++)
+ for (l = 0;l < (int) sizeof(string) - 1 && (c = MSG_ReadByte()) != -1 && c != 0;l++)
string[l] = c;
string[l] = 0;
return string;
int MSG_ReadBytes (int numbytes, unsigned char *out)
{
int l, c;
- for (l = 0;l < numbytes && (c = MSG_ReadChar()) != -1;l++)
+ for (l = 0;l < numbytes && (c = MSG_ReadByte()) != -1;l++)
out[l] = c;
return l;
}
return MSG_ReadLittleFloat();
}
-float MSG_ReadCoord (int protocol)
+float MSG_ReadCoord (protocolversion_t protocol)
{
- if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE)
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_QUAKEWORLD)
return MSG_ReadCoord13i();
- else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+ else if (protocol == PROTOCOL_DARKPLACES1)
return MSG_ReadCoord32f();
else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
return MSG_ReadCoord16i();
- Host_Error("MSG_ReadCoord: unknown protocol\n");
- return 0;
+ else
+ return MSG_ReadCoord32f();
}
-void MSG_ReadVector (float *v, int protocol)
+void MSG_ReadVector (float *v, protocolversion_t protocol)
{
v[0] = MSG_ReadCoord(protocol);
v[1] = MSG_ReadCoord(protocol);
return MSG_ReadFloat ();
}
-float MSG_ReadAngle (int protocol)
+float MSG_ReadAngle (protocolversion_t protocol)
{
- if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
- return MSG_ReadAngle16i ();
- else
+ if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4 || protocol == PROTOCOL_QUAKEWORLD)
return MSG_ReadAngle8i ();
+ else
+ return MSG_ReadAngle16i ();
}
//===========================================================================
-void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name)
-{
- if (startsize < 256)
- startsize = 256;
- buf->mempool = Mem_AllocPool(name, 0, NULL);
- buf->data = Mem_Alloc(buf->mempool, startsize);
- buf->maxsize = startsize;
- buf->cursize = 0;
-}
-
-
-void SZ_Free (sizebuf_t *buf)
-{
- Mem_FreePool(&buf->mempool);
- buf->data = NULL;
- buf->maxsize = 0;
- buf->cursize = 0;
-}
-
void SZ_Clear (sizebuf_t *buf)
{
buf->cursize = 0;
}
-void *SZ_GetSpace (sizebuf_t *buf, int length)
+unsigned char *SZ_GetSpace (sizebuf_t *buf, int length)
{
- void *data;
+ unsigned char *data;
if (buf->cursize + length > buf->maxsize)
{
if (!buf->allowoverflow)
- Host_Error ("SZ_GetSpace: overflow without allowoverflow set\n");
+ Host_Error ("SZ_GetSpace: overflow without allowoverflow set");
if (length > buf->maxsize)
- Host_Error ("SZ_GetSpace: %i is > full buffer size\n", length);
+ Host_Error ("SZ_GetSpace: %i is > full buffer size", length);
buf->overflowed = true;
Con_Print("SZ_GetSpace: overflow\n");
return data;
}
-void SZ_Write (sizebuf_t *buf, const void *data, int length)
+void SZ_Write (sizebuf_t *buf, const unsigned char *data, int length)
{
memcpy (SZ_GetSpace(buf,length),data,length);
}
// all of darkplaces.
static char *hexchar = "0123456789ABCDEF";
-void Com_HexDumpToConsole(const qbyte *data, int size)
+void Com_HexDumpToConsole(const unsigned char *data, int size)
{
int i, j, n;
char text[1024];
char *cur, *flushpointer;
- const qbyte *d;
+ const unsigned char *d;
cur = text;
flushpointer = text + 512;
for (i = 0;i < size;)
// skip whitespace
skipwhite:
- for (;*data <= ' ' && (*data != '\n' || !returnnewline);data++)
+ // line endings:
+ // UNIX: \n
+ // Mac: \r
+ // Windows: \r\n
+ for (;*data <= ' ' && ((*data != '\n' && *data != '\r') || !returnnewline);data++)
{
if (*data == 0)
{
}
}
+ // handle Windows line ending
+ if (data[0] == '\r' && data[1] == '\n')
+ data++;
+
if (data[0] == '/' && data[1] == '/')
{
// comment
- while (*data && *data != '\n')
+ while (*data && *data != '\n' && *data != '\r')
data++;
goto skipwhite;
}
*datapointer = data+1;
return true;
}
+ else if (*data == '\'')
+ {
+ // quoted string
+ for (data++;*data != '\'';data++)
+ {
+ if (*data == '\\' && data[1] == '\'' )
+ data++;
+ if (!*data || len >= (int)sizeof(com_token) - 1)
+ {
+ com_token[0] = 0;
+ *datapointer = NULL;
+ return false;
+ }
+ com_token[len++] = *data;
+ }
+ com_token[len] = 0;
+ *datapointer = data+1;
+ return true;
+ }
+ else if (*data == '\r')
+ {
+ // translate Mac line ending to UNIX
+ com_token[len++] = '\n';
+ com_token[len] = 0;
+ *datapointer = data;
+ return true;
+ }
else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == '\'' || *data == ':' || *data == ',' || *data == ';')
{
// single character
else
{
// regular word
- for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';';data++)
+ for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';' && *data != '\'' && *data != '"';data++)
{
if (len >= (int)sizeof(com_token) - 1)
{
if (*data == '/' && data[1] == '/')
{
// comment
- while (*data && *data != '\n')
+ while (*data && *data != '\n' && *data != '\r')
data++;
goto skipwhite;
}
}
com_token[len] = 0;
*datapointer = data+1;
- return true;
}
else
{
}
com_token[len] = 0;
*datapointer = data;
- return true;
}
+
+ return true;
}
{
Cvar_Set ("cmdline", com_cmdline);
- if (!FS_FileExists("gfx/pop.lmp"))
+ if (gamemode == GAME_NORMAL && !FS_FileExists("gfx/pop.lmp"))
{
if (fs_modified)
Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
{
// arg contains whitespace, store quotes around it
com_cmdline[n++] = '\"';
- while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i])
+ while ((n < ((int)sizeof(com_cmdline) - 1)) && com_argv[j][i])
com_cmdline[n++] = com_argv[j][i++];
com_cmdline[n++] = '\"';
}
else
{
- while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i])
+ while ((n < ((int)sizeof(com_cmdline) - 1)) && com_argv[j][i])
com_cmdline[n++] = com_argv[j][i++];
}
- if (n < (CMDLINE_LENGTH - 1))
+ if (n < ((int)sizeof(com_cmdline) - 1))
com_cmdline[n++] = ' ';
else
break;
// Game mods
-typedef struct
+typedef struct gamemode_info_s
{
const char* prog_name;
const char* cmdline;
const char* gamename;
- const char* gamedirname;
+ const char* gamedirname1;
+ const char* gamedirname2;
const char* gamescreenshotname;
+ const char* gameuserdirname;
} gamemode_info_t;
static const gamemode_info_t gamemode_info [] =
// GAME_NORMAL
// COMMANDLINEOPTION: Game: -quake runs the game Quake (default)
-{ "", "-quake", "DarkPlaces-Quake", "", "dp" },
+{ "", "-quake", "DarkPlaces-Quake", "id1", NULL, "dp", "darkplaces" },
// GAME_HIPNOTIC
// COMMANDLINEOPTION: Game: -hipnotic runs Quake mission pack 1: The Scourge of Armagon
-{ "hipnotic", "-hipnotic", "Darkplaces-Hipnotic", "hipnotic", "dp" },
+{ "hipnotic", "-hipnotic", "Darkplaces-Hipnotic", "id1", "hipnotic", "dp", "darkplaces" },
// GAME_ROGUE
// COMMANDLINEOPTION: Game: -rogue runs Quake mission pack 2: The Dissolution of Eternity
-{ "rogue", "-rogue", "Darkplaces-Rogue", "rogue", "dp" },
+{ "rogue", "-rogue", "Darkplaces-Rogue", "id1", "rogue", "dp", "darkplaces" },
// GAME_NEHAHRA
// COMMANDLINEOPTION: Game: -nehahra runs The Seal of Nehahra movie and game
-{ "nehahra", "-nehahra", "DarkPlaces-Nehahra", "nehahra", "dp" },
+{ "nehahra", "-nehahra", "DarkPlaces-Nehahra", "id1", "nehahra", "dp", "darkplaces" },
// GAME_NEXUIZ
// COMMANDLINEOPTION: Game: -nexuiz runs the multiplayer game Nexuiz
-{ "nexuiz", "-nexuiz", "Nexuiz", "data", "nexuiz" },
+{ "nexuiz", "-nexuiz", "Nexuiz", "data", NULL, "nexuiz", "nexuiz" },
// GAME_TRANSFUSION
// COMMANDLINEOPTION: Game: -transfusion runs Transfusion (the recreation of Blood in Quake)
-{ "transfusion", "-transfusion", "Transfusion", "basetf", "transfusion" },
+{ "transfusion", "-transfusion", "Transfusion", "basetf", NULL, "transfusion", "transfusion" },
// GAME_GOODVSBAD2
// COMMANDLINEOPTION: Game: -goodvsbad2 runs the psychadelic RTS FPS game Good Vs Bad 2
-{ "gvb2", "-goodvsbad2", "GoodVs.Bad2", "rts", "gvb2" },
+{ "gvb2", "-goodvsbad2", "GoodVs.Bad2", "rts", NULL, "gvb2", "gvb2" },
// GAME_TEU
// COMMANDLINEOPTION: Game: -teu runs The Evil Unleashed (this option is obsolete as they are not using darkplaces)
-{ "teu", "-teu", "TheEvilUnleashed", "baseteu", "teu" },
+{ "teu", "-teu", "TheEvilUnleashed", "baseteu", NULL, "teu", "teu" },
// GAME_BATTLEMECH
-// COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech
-{ "battlemech", "-battlemech", "Battlemech", "base", "battlemech" },
+// COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech
+{ "battlemech", "-battlemech", "Battlemech", "base", NULL, "battlemech", "battlemech" },
// GAME_ZYMOTIC
// COMMANDLINEOPTION: Game: -zymotic runs the singleplayer game Zymotic
-{ "zymotic", "-zymotic", "Zymotic", "data", "zymotic" },
-// GAME_FNIGGIUM
-// COMMANDLINEOPTION: Game: -fniggium runs the post apocalyptic melee RPG Fniggium
-{ "fniggium", "-fniggium", "Fniggium", "data", "fniggium" },
+{ "zymotic", "-zymotic", "Zymotic", "basezym", NULL, "zymotic", "zymotic" },
// GAME_SETHERAL
-// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral
-{ "setheral", "-setheral", "Setheral", "data", "setheral" },
+// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral
+{ "setheral", "-setheral", "Setheral", "data", NULL, "setheral", "setheral" },
// GAME_SOM
-// COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man
-{ "som", "-som", "Son of Man", "sonofman", "som" },
+// COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man
+{ "som", "-som", "Son of Man", "id1", "sonofman", "som", "darkplaces" },
// GAME_TENEBRAE
// COMMANDLINEOPTION: Game: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented)
-{ "tenebrae", "-tenebrae", "DarkPlaces-Tenebrae", "tenebrae", "dp" },
+{ "tenebrae", "-tenebrae", "DarkPlaces-Tenebrae", "id1", "tenebrae", "dp", "darkplaces" },
// GAME_NEOTERIC
// COMMANDLINEOPTION: Game: -neoteric runs the game Neoteric
-{ "neoteric", "-neoteric", "Neoteric", "neobase", "neo" },
+{ "neoteric", "-neoteric", "Neoteric", "id1", "neobase", "neo", "darkplaces" },
// GAME_OPENQUARTZ
// COMMANDLINEOPTION: Game: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the quake content
-{ "openquartz", "-openquartz", "OpenQuartz", "id1", "openquartz"},
+{ "openquartz", "-openquartz", "OpenQuartz", "id1", NULL, "openquartz", "darkplaces" },
// GAME_PRYDON
// COMMANDLINEOPTION: Game: -prydon runs the topdown point and click action-RPG Prydon Gate
-{ "prydon", "-prydon", "PrydonGate", "prydon", "prydon"},
+{ "prydon", "-prydon", "PrydonGate", "id1", "prydon", "prydon", "darkplaces" },
// GAME_NETHERWORLD
-// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Masters
-{ "netherworld", "-netherworld", "Dark Masters", "netherworld", "nw"},
+// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Master
+{ "netherworld", "-netherworld", "Netherworld: Dark Master", "id1", "netherworld", "nw", "darkplaces" },
+// GAME_THEHUNTED
+// COMMANDLINEOPTION: Game: -thehunted runs the game The Hunted
+{ "thehunted", "-thehunted", "The Hunted", "thdata", NULL, "th", "thehunted" },
+// GAME_DEFEATINDETAIL2
+// COMMANDLINEOPTION: Game: -did2 runs the game Defeat In Detail 2
+{ "did2", "-did2", "Defeat In Detail 2", "data", NULL, "did2_", "did2" },
};
void COM_InitGameType (void)
for (i = 1; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
if (strstr (name, gamemode_info[i].prog_name))
{
- gamemode = i;
+ gamemode = (gamemode_t)i;
break;
}
for (i = 0; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
if (COM_CheckParm (gamemode_info[i].cmdline))
{
- gamemode = i;
+ gamemode = (gamemode_t)i;
break;
}
gamename = gamemode_info[gamemode].gamename;
- gamedirname = gamemode_info[gamemode].gamedirname;
+ gamedirname1 = gamemode_info[gamemode].gamedirname1;
+ gamedirname2 = gamemode_info[gamemode].gamedirname2;
gamescreenshotname = gamemode_info[gamemode].gamescreenshotname;
+ gameuserdirname = gamemode_info[gamemode].gameuserdirname;
}
-extern void Mathlib_Init(void);
-extern void FS_Init (void);
-
/*
================
COM_Init
================
*/
-void COM_Init (void)
+void COM_Init_Commands (void)
{
Cvar_RegisterVariable (®istered);
Cvar_RegisterVariable (&cmdline);
-
- Mathlib_Init();
-
- FS_Init ();
- Log_Init ();
- COM_CheckRegistered ();
}
-
/*
============
va
s = string[stringindex];
stringindex = (stringindex + 1) & 7;
va_start (argptr, format);
- vsnprintf (s, sizeof (string[0]), format,argptr);
+ dpvsnprintf (s, sizeof (string[0]), format,argptr);
va_end (argptr);
return s;
}
+//======================================
+
+// snprintf and vsnprintf are NOT portable. Use their DP counterparts instead
+
+#undef snprintf
+#undef vsnprintf
+
+#ifdef WIN32
+# define snprintf _snprintf
+# define vsnprintf _vsnprintf
+#endif
+
+
+int dpsnprintf (char *buffer, size_t buffersize, const char *format, ...)
+{
+ va_list args;
+ int result;
+
+ va_start (args, format);
+ result = dpvsnprintf (buffer, buffersize, format, args);
+ va_end (args);
+
+ return result;
+}
+
+
+int dpvsnprintf (char *buffer, size_t buffersize, const char *format, va_list args)
+{
+ int result;
+
+ result = vsnprintf (buffer, buffersize, format, args);
+ if (result < 0 || (size_t)result >= buffersize)
+ {
+ buffer[buffersize - 1] = '\0';
+ return -1;
+ }
+
+ return result;
+}
+
+
//======================================
void COM_ToLowerString (const char *in, char *out, size_t size_out)
l = *text;
commentprefixlength = 0;
if (commentprefix)
- commentprefixlength = strlen(commentprefix);
- while (*l && *l != '\n')
+ commentprefixlength = (int)strlen(commentprefix);
+ while (*l && *l != '\n' && *l != '\r')
{
if (*l > ' ')
{
if (commentprefixlength && !strncmp(l, commentprefix, commentprefixlength))
{
- while (*l && *l != '\n')
+ while (*l && *l != '\n' && *l != '\r')
l++;
break;
}
else
l++;
}
+ // line endings:
+ // UNIX: \n
+ // Mac: \r
+ // Windows: \r\n
+ if (*l == '\r')
+ l++;
if (*l == '\n')
l++;
*text = l;
// written by Elric, thanks Elric!
char *SearchInfostring(const char *infostring, const char *key)
{
- static char value [256];
- char crt_key [256];
+ static char value [MAX_INPUTLINE];
+ char crt_key [MAX_INPUTLINE];
size_t value_ind, key_ind;
char c;
}
}
+void InfoString_GetValue(const char *buffer, const char *key, char *value, size_t valuelength)
+{
+ int pos = 0, j;
+ size_t keylength;
+ if (!key)
+ key = "";
+ if (!value)
+ value = "";
+ keylength = strlen(key);
+ if (valuelength < 1 || !value)
+ {
+ Con_Printf("InfoString_GetValue: no room in value\n");
+ return;
+ }
+ value[0] = 0;
+ if (strchr(key, '\\'))
+ {
+ Con_Printf("InfoString_GetValue: key name \"%s\" contains \\ which is not possible in an infostring\n", key);
+ return;
+ }
+ if (strchr(key, '\"'))
+ {
+ Con_Printf("InfoString_SetValue: key name \"%s\" contains \" which is not allowed in an infostring\n", key);
+ return;
+ }
+ if (!key[0])
+ {
+ Con_Printf("InfoString_GetValue: can not look up a key with no name\n");
+ return;
+ }
+ while (buffer[pos] == '\\')
+ {
+ if (!memcmp(buffer + pos+1, key, keylength))
+ {
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ pos++;
+ for (j = 0;buffer[pos+j] && buffer[pos+j] != '\\' && j < (int)valuelength - 1;j++)
+ value[j] = buffer[pos+j];
+ value[j] = 0;
+ return;
+ }
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ }
+ // if we reach this point the key was not found
+}
+
+void InfoString_SetValue(char *buffer, size_t bufferlength, const char *key, const char *value)
+{
+ int pos = 0, pos2;
+ size_t keylength;
+ if (!key)
+ key = "";
+ if (!value)
+ value = "";
+ keylength = strlen(key);
+ if (strchr(key, '\\') || strchr(value, '\\'))
+ {
+ Con_Printf("InfoString_SetValue: \"%s\" \"%s\" contains \\ which is not possible to store in an infostring\n", key, value);
+ return;
+ }
+ if (strchr(key, '\"') || strchr(value, '\"'))
+ {
+ Con_Printf("InfoString_SetValue: \"%s\" \"%s\" contains \" which is not allowed in an infostring\n", key, value);
+ return;
+ }
+ if (!key[0])
+ {
+ Con_Printf("InfoString_SetValue: can not set a key with no name\n");
+ return;
+ }
+ while (buffer[pos] == '\\')
+ {
+ if (!memcmp(buffer + pos+1, key, keylength))
+ break;
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ for (pos++;buffer[pos] && buffer[pos] != '\\';pos++);
+ }
+ // if we found the key, find the end of it because we will be replacing it
+ pos2 = pos;
+ if (buffer[pos] == '\\')
+ {
+ for (pos2++;buffer[pos2] && buffer[pos2] != '\\';pos2++);
+ for (pos2++;buffer[pos2] && buffer[pos2] != '\\';pos2++);
+ }
+ if (bufferlength <= 1 + strlen(key) + 1 + strlen(value) + strlen(buffer + pos2))
+ {
+ Con_Printf("InfoString_SetValue: no room for \"%s\" \"%s\" in infostring\n", key, value);
+ return;
+ }
+ if (value && value[0])
+ {
+ // set the key/value and append the remaining text
+ char tempbuffer[4096];
+ strlcpy(tempbuffer, buffer + pos2, sizeof(tempbuffer));
+ sprintf(buffer + pos, "\\%s\\%s%s", key, value, tempbuffer);
+ }
+ else
+ {
+ // just remove the key from the text
+ strcpy(buffer + pos, buffer + pos2);
+ }
+}
+
+void InfoString_Print(char *buffer)
+{
+ int i;
+ char key[2048];
+ char value[2048];
+ while (*buffer)
+ {
+ if (*buffer != '\\')
+ {
+ Con_Printf("InfoString_Print: corrupt string\n");
+ return;
+ }
+ for (buffer++, i = 0;*buffer && *buffer != '\\';buffer++)
+ if (i < (int)sizeof(key)-1)
+ key[i++] = *buffer;
+ key[i] = 0;
+ if (*buffer != '\\')
+ {
+ Con_Printf("InfoString_Print: corrupt string\n");
+ return;
+ }
+ for (buffer++, i = 0;*buffer && *buffer != '\\';buffer++)
+ if (i < (int)sizeof(value)-1)
+ value[i++] = *buffer;
+ value[i] = 0;
+ // empty value is an error case
+ Con_Printf("%20s %s\n", key, value[0] ? value : "NO VALUE");
+ }
+}
//========================================================
// strlcat and strlcpy, from OpenBSD