#define GAME_NEHAHRA 3
#define GAME_NEXUIZ 4
#define GAME_TRANSFUSION 5
+#define GAME_GOODVSBAD2 6
+#define GAME_TEU 7
extern int gamemode;
extern char *gamename;
stringlist_t *listdirectory(char *path);
void freedirectory(stringlist_t *list);
+char *SearchInfostring(const char *infostring, const char *key);
+
#endif