if (key_dest == key_console)
{
if (cls.state == ca_connected)
-// {
key_dest = key_game;
-// key_lines[edit_line][1] = 0; // clear any typing
-// key_linepos = 1;
-// }
else
M_Menu_Main_f ();
}
else
key_dest = key_console;
-
-// SCR_EndLoadingPlaque ();
+
memset (con_times, 0, sizeof(con_times));
}
memset (con_text, ' ', CON_TEXTSIZE);
}
-
+
/*
================
Con_ClearNotify
void Con_ClearNotify (void)
{
int i;
-
+
for (i=0 ; i<NUM_CON_TIMES ; i++)
con_times[i] = 0;
}
-
+
/*
================
Con_MessageMode_f
team_message = false;
}
-
+
/*
================
Con_MessageMode2_f
team_message = true;
}
-
+
/*
================
Con_CheckResize
numlines = con_totallines;
numchars = oldwidth;
-
+
if (con_linewidth < numchars)
numchars = con_linewidth;
memset (con_text, ' ', CON_TEXTSIZE);
con_linewidth = -1;
Con_CheckResize ();
-
+
Con_Printf ("Console initialized.\n");
//
int c, l;
static int cr;
int mask;
-
+
con_backscroll = 0;
if (txt[0] == 1)
cr = false;
}
-
+
if (!con_x)
{
Con_Linefeed ();
con_x = 0;
break;
}
-
+
}
}
*/
void Con_DebugLog(char *file, char *fmt, ...)
{
- va_list argptr;
+ va_list argptr;
static char data[1024];
int fd;
-
+
va_start(argptr, fmt);
vsprintf(data, fmt, argptr);
va_end(argptr);
{
va_list argptr;
char msg[MAXPRINTMSG];
-// static qboolean inupdate;
-
+
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
va_end (argptr);
-
+
// also echo to debugging console
Sys_Printf ("%s", msg);
// log all messages to file
if (con_debuglog)
- Con_DebugLog(va("%s/qconsole.log",com_gamedir), "%s", msg);
+ {
+ // can't use va() here because it might overwrite other important things
+ char logname[MAX_OSPATH];
+ sprintf(logname, "%s/qconsole.log", com_gamedir);
+ Con_DebugLog(logname, "%s", msg);
+ }
if (!con_initialized)
return;
-
+
if (cls.state == ca_dedicated)
return; // no graphics mode
// write it to the scrollable buffer
Con_Print (msg);
-
-// update the screen if the console is displayed
- // LordHavoc: I don't think there's a real need for this
- /*
- // LordHavoc: don't print text while loading scripts
- if (cls.state != ca_disconnected)
- if (cls.signon != SIGNONS && !scr_disabled_for_loading )
- {
- // protect against infinite loop if something in SCR_UpdateScreen calls
- // Con_Printf
- if (!inupdate)
- {
- inupdate = true;
- SCR_UpdateScreen ();
- inupdate = false;
- }
- }
- */
}
/*
{
va_list argptr;
char msg[MAXPRINTMSG];
-
+
if (!developer.integer)
return; // don't confuse non-developers with techie stuff...
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
va_end (argptr);
-
+
Con_Printf ("%s", msg);
}
{
va_list argptr;
char msg[1024];
- int temp;
-
+
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
va_end (argptr);
- temp = scr_disabled_for_loading;
- scr_disabled_for_loading = true;
Con_Printf ("%s", msg);
- scr_disabled_for_loading = temp;
}
*/
void Con_DrawInput (void)
{
- int y;
- char *text;
- char editlinecopy[256];
+ char editlinecopy[256], *text;
if (key_dest != key_console && !con_forcedup)
return; // don't draw anything
text = strcpy(editlinecopy, key_lines[edit_line]);
- y = strlen(text);
-
+
// Advanced Console Editing by Radix radix@planetquake.com
// Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com
// use strlen of edit_line instead of key_linepos to allow editing
// add the cursor frame
if ((int)(realtime*con_cursorspeed) & 1) // cursor is visible
text[key_linepos] = 11 + 130 * key_insert; // either solid or triangle facing right
-
- text[key_linepos + 1] = 0; // LordHavoc: null terminate, rather than padding with spaces
- // text[key_linepos] = 10 + ((int)(realtime*con_cursorspeed) & 1);
-
-
- // fill out remainder with spaces
- // for (i=key_linepos+1 ; i< con_linewidth ; i++)
- // text[i] = ' ';
-
- // prestep if horizontally scrolling
+
+ text[key_linepos + 1] = 0;
+
+ // prestep if horizontally scrolling
if (key_linepos >= con_linewidth)
text += 1 + key_linepos - con_linewidth;
-
- // draw it
- y = con_vislines - 16;
- // for (i=0 ; i<con_linewidth ; i++)
- // Draw_Character ( (i+1)<<3, con_vislines - 16, text[i]);
-
- // LordHavoc: speedup
- Draw_String(8, con_vislines - 16, text, con_linewidth);
+ // draw it
+ DrawQ_String(8, con_vislines - 16, text, con_linewidth, 8, 8, 1, 1, 1, 1, 0);
// remove cursor
key_lines[edit_line][key_linepos] = 0;
if (time > con_notifytime.value)
continue;
text = con_text + (i % con_totallines)*con_linewidth;
-
+
clearnotify = 0;
-// for (x = 0 ; x < con_linewidth ; x++)
-// Draw_Character ( (x+1)<<3, v, text[x]);
- // LordHavoc: speedup
- Draw_String(8, v, text, con_linewidth);
+ DrawQ_String(8, v, text, con_linewidth, 8, 8, 1, 1, 1, 1, 0);
v += 8;
}
if (key_dest == key_message)
{
clearnotify = 0;
-
+
x = 0;
-
+
// LordHavoc: speedup, and other improvements
if (team_message)
sprintf(temptext, "say_team:%s%c", chat_buffer, (int) 10+((int)(realtime*con_cursorspeed)&1));
sprintf(temptext, "say:%s%c", chat_buffer, (int) 10+((int)(realtime*con_cursorspeed)&1));
while (strlen(temptext) >= con_linewidth)
{
- Draw_String (8, v, temptext, con_linewidth);
+ DrawQ_String (8, v, temptext, con_linewidth, 8, 8, 1, 1, 1, 1, 0);
strcpy(temptext, &temptext[con_linewidth]);
v += 8;
}
if (strlen(temptext) > 0)
{
- Draw_String (8, v, temptext, 0);
+ DrawQ_String (8, v, temptext, 0, 8, 8, 1, 1, 1, 1, 0);
v += 8;
}
-// Draw_String (8, v, "say:", 0);
-// while(chat_buffer[x])
-// {
-// Draw_Character ( (x+5)<<3, v, chat_buffer[x]);
-// x++;
-// }
-// Draw_Character ( (x+5)<<3, v, 10+((int)(realtime*con_cursorspeed)&1));
-// v += 8;
}
-
+
if (v > con_notifylines)
con_notifylines = v;
}
The typing input line at the bottom should only be drawn if typing is allowed
================
*/
-void Con_DrawConsole (int lines, qboolean drawinput)
+extern cvar_t scr_conalpha;
+extern char engineversion[40];
+void Con_DrawConsole (int lines)
{
int i, y;
int rows;
char *text;
int j;
-
+
if (lines <= 0)
return;
// draw the background
- Draw_ConsoleBackground (lines);
+ DrawQ_Pic(0, lines - vid.conheight, "gfx/conback", vid.conwidth, vid.conheight, 1, 1, 1, scr_conalpha.value * lines / vid.conheight, 0);
+ DrawQ_String(vid.conwidth - strlen(engineversion) * 8 - 8, lines - 8, engineversion, 0, 8, 8, 1, 0, 0, 1, 0);
// draw the text
con_vislines = lines;
rows = (lines-16)>>3; // rows of text to draw
y = lines - 16 - (rows<<3); // may start slightly negative
- for (i= con_current - rows + 1 ; i<=con_current ; i++, y+=8 )
+ for (i = con_current - rows + 1;i <= con_current;i++, y += 8)
{
- j = i - con_backscroll;
- if (j<0)
- j = 0;
+ j = max(i - con_backscroll, 0);
text = con_text + (j % con_totallines)*con_linewidth;
-// for (x=0 ; x<con_linewidth ; x++)
-// Draw_Character ( (x+1)<<3, y, text[x]);
- // LordHavoc: speedup
- Draw_String(8, y, text, con_linewidth);
+ DrawQ_String(8, y, text, con_linewidth, 8, 8, 1, 1, 1, 1, 0);
}
// draw the input prompt, user text, and cursor if desired
- if (drawinput)
- Con_DrawInput ();
+ Con_DrawInput ();
}
/*
c = Cmd_CompleteCountPossible(s);
v = Cvar_CompleteCountPossible(s);
a = Cmd_CompleteAliasCountPossible(s);
-
+
if (!(c + v + a)) // No possible matches
return;
-
+
if (c + v + a == 1) {
if (c)
list[0] = Cmd_CompleteBuildList(s);
Con_Printf("%i possible command%s\n", c, (c > 1) ? "s: " : ":");
Con_DisplayList(list[0]);
}
-
+
if (v) {
Con_Printf("%i possible variable%s\n", v, (v > 1) ? "s: " : ":");
Con_DisplayList(list[1]);
}
-
+
if (a) {
Con_Printf("%i possible aliases%s\n", a, (a > 1) ? "s: " : ":");
Con_DisplayList(list[2]);
}
}
-
+
if (cmd) {
strncpy(key_lines[edit_line] + 1, cmd, cmd_len);
key_linepos = cmd_len + 1;