cvar_t con_textsize = {CVAR_SAVE, "con_textsize","8", "console text size in virtual 2D pixels"};
cvar_t con_notifysize = {CVAR_SAVE, "con_notifysize","8", "notify text size in virtual 2D pixels"};
cvar_t con_chatsize = {CVAR_SAVE, "con_chatsize","8", "chat text size in virtual 2D pixels (if con_chat is enabled)"};
+cvar_t con_chatsound = {CVAR_SAVE, "con_chatsound","1", "enables chat sound to play on message"};
cvar_t sys_specialcharactertranslation = {0, "sys_specialcharactertranslation", "1", "terminal console conchars to ASCII translation (set to 0 if your conchars.tga is for an 8bit character set or if you want raw output)"};
Log_DestBuffer_Init
====================
*/
-static void Log_DestBuffer_Init()
+static void Log_DestBuffer_Init(void)
{
memcpy(log_dest_buffer, "\377\377\377\377n", 5); // QW rcon print
log_dest_buffer_pos = 5;
Log_DestBuffer_Flush
====================
*/
-void Log_DestBuffer_Flush()
+void Log_DestBuffer_Flush(void)
{
lhnetaddress_t log_dest_addr;
lhnetsocket_t *log_dest_socket;
FS_Close(file);
}
-void Con_Clear_f ()
+void Con_Clear_f (void)
{
ConBuffer_Clear(&con);
}
Cvar_RegisterVariable (&con_notifysize);
Cvar_RegisterVariable (&con_notifytime);
Cvar_RegisterVariable (&con_textsize);
+ Cvar_RegisterVariable (&con_chatsound);
// --blub
Cvar_RegisterVariable (&con_nickcompletion);
rcon_redirect_bufferpos = 5;
}
-void Con_Rcon_Redirect_Flush()
+void Con_Rcon_Redirect_Flush(void)
{
rcon_redirect_buffer[rcon_redirect_bufferpos] = 0;
NetConn_WriteString(rcon_redirect_sock, rcon_redirect_buffer, rcon_redirect_dest);
rcon_redirect_bufferpos = 5;
}
-void Con_Rcon_Redirect_End()
+void Con_Rcon_Redirect_End(void)
{
Con_Rcon_Redirect_Flush();
rcon_redirect_dest = NULL;
rcon_redirect_sock = NULL;
}
-void Con_Rcon_Redirect_Abort()
+void Con_Rcon_Redirect_Abort(void)
{
rcon_redirect_dest = NULL;
rcon_redirect_sock = NULL;
// play talk wav
if (*msg == 1)
{
- if(gamemode == GAME_NEXUIZ)
+ if (con_chatsound.value)
{
- if(msg[1] == '\r' && cl.foundtalk2wav)
- S_LocalSound ("sound/misc/talk2.wav");
- else
- S_LocalSound ("sound/misc/talk.wav");
- }
- else
- {
- if (msg[1] == '(' && cl.foundtalk2wav)
- S_LocalSound ("sound/misc/talk2.wav");
+ if(gamemode == GAME_NEXUIZ)
+ {
+ if(msg[1] == '\r' && cl.foundtalk2wav)
+ S_LocalSound ("sound/misc/talk2.wav");
+ else
+ S_LocalSound ("sound/misc/talk.wav");
+ }
else
- S_LocalSound ("sound/misc/talk.wav");
+ {
+ if (msg[1] == '(' && cl.foundtalk2wav)
+ S_LocalSound ("sound/misc/talk2.wav");
+ else
+ S_LocalSound ("sound/misc/talk.wav");
+ }
}
mask = CON_MASK_CHAT;
}