/*
-GenSurf plugin for GtkRadiant
-Copyright (C) 2001 David Hyde, Loki software and qeradiant.com
+ GenSurf plugin for GtkRadiant
+ Copyright (C) 2001 David Hyde, Loki software and qeradiant.com
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
#include <math.h>
#include <stdio.h>
extern double dh, dv;
extern double xmin,xmax,ymin,ymax,zmin,zmax;
-double SF, SFG; // Graphics scale factors
-double XLo, XHi, YLo, YHi, ZLo, ZHi;
-double yaw,roll;
-double elevation,azimuth;
-int cxChar = 10, cyChar = 16;
-int X0, Y0;
-int X0G, Y0G;
+double SF, SFG; // Graphics scale factors
+double XLo, XHi, YLo, YHi, ZLo, ZHi;
+double yaw,roll;
+double elevation,azimuth;
+int cxChar = 10, cyChar = 16;
+int X0, Y0;
+int X0G, Y0G;
static Rect rcCoord; // where X= Y= is drawn
static Rect rcGrid; // rectangle within rcLower that forms the border of the grid, plus
static Rect rcLower; // lower half of window, where plan view is drawn
static Rect rcUpper; // upper half or entire window, where isometric projection is drawn
-void vertex_selected ();
-void texfont_init ();
-void texfont_write (const char *text, int l, int t);
+void vertex_selected();
+void texfont_init();
+void texfont_write( const char *text, int l, int t );
#define PEN_GRID { \
- g_GLTable.m_pfn_qglLineWidth (1); \
- g_GLTable.m_pfn_qglColor3f (0, 1, 0); \
- g_GLTable.m_pfn_qglDisable (GL_LINE_STIPPLE); }
+ g_GLTable.m_pfn_qglLineWidth( 1 ); \
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 ); \
+ g_GLTable.m_pfn_qglDisable( GL_LINE_STIPPLE ); }
#define PEN_RED { \
- g_GLTable.m_pfn_qglLineWidth (2); \
- g_GLTable.m_pfn_qglColor3f (1, 0, 0); \
- g_GLTable.m_pfn_qglDisable (GL_LINE_STIPPLE); }
+ g_GLTable.m_pfn_qglLineWidth( 2 ); \
+ g_GLTable.m_pfn_qglColor3f( 1, 0, 0 ); \
+ g_GLTable.m_pfn_qglDisable( GL_LINE_STIPPLE ); }
#define PEN_DASH { \
- g_GLTable.m_pfn_qglLineWidth (1); \
- g_GLTable.m_pfn_qglColor3f (0, 1, 0); \
- g_GLTable.m_pfn_qglLineStipple (1, 0xF0F0); \
- g_GLTable.m_pfn_qglEnable (GL_LINE_STIPPLE); }
-
-#define DRAW_QUAD(rc,r,g,b) { \
- g_GLTable.m_pfn_qglBegin (GL_QUADS); \
- g_GLTable.m_pfn_qglColor3f (0,1,0); \
- g_GLTable.m_pfn_qglVertex2i (rc.left-1, rc.bottom); \
- g_GLTable.m_pfn_qglVertex2i (rc.right, rc.bottom); \
- g_GLTable.m_pfn_qglVertex2i (rc.right, rc.top+1); \
- g_GLTable.m_pfn_qglVertex2i (rc.left-1, rc.top+1); \
- g_GLTable.m_pfn_qglColor3f (r,g,b); \
- g_GLTable.m_pfn_qglVertex2i (rc.left, rc.bottom+1); \
- g_GLTable.m_pfn_qglVertex2i (rc.right-1, rc.bottom+1); \
- g_GLTable.m_pfn_qglVertex2i (rc.right-1, rc.top); \
- g_GLTable.m_pfn_qglVertex2i (rc.left, rc.top); \
- g_GLTable.m_pfn_qglEnd (); }
+ g_GLTable.m_pfn_qglLineWidth( 1 ); \
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 ); \
+ g_GLTable.m_pfn_qglLineStipple( 1, 0xF0F0 ); \
+ g_GLTable.m_pfn_qglEnable( GL_LINE_STIPPLE ); }
+
+#define DRAW_QUAD( rc,r,g,b ) { \
+ g_GLTable.m_pfn_qglBegin( GL_QUADS ); \
+ g_GLTable.m_pfn_qglColor3f( 0,1,0 ); \
+ g_GLTable.m_pfn_qglVertex2i( rc.left - 1, rc.bottom ); \
+ g_GLTable.m_pfn_qglVertex2i( rc.right, rc.bottom ); \
+ g_GLTable.m_pfn_qglVertex2i( rc.right, rc.top + 1 ); \
+ g_GLTable.m_pfn_qglVertex2i( rc.left - 1, rc.top + 1 ); \
+ g_GLTable.m_pfn_qglColor3f( r,g,b ); \
+ g_GLTable.m_pfn_qglVertex2i( rc.left, rc.bottom + 1 ); \
+ g_GLTable.m_pfn_qglVertex2i( rc.right - 1, rc.bottom + 1 ); \
+ g_GLTable.m_pfn_qglVertex2i( rc.right - 1, rc.top ); \
+ g_GLTable.m_pfn_qglVertex2i( rc.left, rc.top ); \
+ g_GLTable.m_pfn_qglEnd(); }
#ifndef ISOMETRIC
-double D=65536.;
-double ct[3],st[3];
-double Hhi, Hlo, Vhi, Vlo;
+double D = 65536.;
+double ct[3],st[3];
+double Hhi, Hlo, Vhi, Vlo;
#endif
#define SUBDIVS 6
-void ShowPreview ()
-{
- if (Preview)
- {
- if (g_pWndPreview == NULL)
- CreateViewWindow ();
- gtk_widget_show (g_pWndPreview);
+void ShowPreview(){
+ if ( Preview ) {
+ if ( g_pWndPreview == NULL ) {
+ CreateViewWindow();
+ }
+ gtk_widget_show( g_pWndPreview );
- UpdatePreview (true);
- }
- else
- gtk_widget_hide (g_pWndPreview);
+ UpdatePreview( true );
+ }
+ else{
+ gtk_widget_hide( g_pWndPreview );
+ }
}
-static void draw_preview ()
-{
- int width = g_pPreviewWidget->allocation.width, height = g_pPreviewWidget->allocation.height;
-
- g_GLTable.m_pfn_qglClearColor (0, 0, 0, 1);
- g_GLTable.m_pfn_qglViewport (0, 0, width, height);
- g_GLTable.m_pfn_qglMatrixMode (GL_PROJECTION);
- g_GLTable.m_pfn_qglLoadIdentity ();
- g_GLTable.m_pfn_qglOrtho (0, width, 0, height, -1, 1);
- g_GLTable.m_pfn_qglClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
+static void draw_preview(){
+ int width = g_pPreviewWidget->allocation.width, height = g_pPreviewWidget->allocation.height;
+
+ g_GLTable.m_pfn_qglClearColor( 0, 0, 0, 1 );
+ g_GLTable.m_pfn_qglViewport( 0, 0, width, height );
+ g_GLTable.m_pfn_qglMatrixMode( GL_PROJECTION );
+ g_GLTable.m_pfn_qglLoadIdentity();
+ g_GLTable.m_pfn_qglOrtho( 0, width, 0, height, -1, 1 );
+ g_GLTable.m_pfn_qglClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
// ^Fishman - Antializing for the preview window.
- if (Antialiasing)
- {
- g_GLTable.m_pfn_qglEnable(GL_BLEND);
- g_GLTable.m_pfn_qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- g_GLTable.m_pfn_qglEnable(GL_LINE_SMOOTH);
+ if ( Antialiasing ) {
+ g_GLTable.m_pfn_qglEnable( GL_BLEND );
+ g_GLTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ g_GLTable.m_pfn_qglEnable( GL_LINE_SMOOTH );
}
else
{
- g_GLTable.m_pfn_qglDisable(GL_BLEND);
- g_GLTable.m_pfn_qglDisable(GL_LINE_SMOOTH);
+ g_GLTable.m_pfn_qglDisable( GL_BLEND );
+ g_GLTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
}
- texfont_init ();
-
- if (!ValidSurface ())
- return;
-
- rcUpper.left = 0;
- rcUpper.right = width;
- rcUpper.bottom = 0;
- rcUpper.top = height;
- rcLower.left = 0;
- rcLower.right = width;
- rcLower.bottom = 0;
- rcLower.top = height;
-
- if (VertexMode)
- {
- rcUpper.bottom = rcUpper.top/2;
- DrawPreview (rcUpper);
- g_GLTable.m_pfn_qglBegin (GL_LINES);
- g_GLTable.m_pfn_qglVertex2i (rcUpper.left, rcUpper.bottom);
- g_GLTable.m_pfn_qglVertex2i (rcUpper.right, rcUpper.bottom);
- g_GLTable.m_pfn_qglEnd ();
- rcLower.top = rcUpper.bottom-1;
- DrawGrid (rcLower);
- rcCoord.left = rcLower.left;
- rcCoord.right = rcLower.right;
- rcCoord.bottom = rcLower.bottom;
- rcCoord.top = rcLower.top;
- rcCoord.top = rcCoord.bottom+cyChar;
- rcCoord.right = rcCoord.left + 15*cxChar;
- rcGrid.left = X0G - 3;
- rcGrid.bottom = Y0G - 3;
- rcGrid.right = X0G + (int)(SFG*(Hur-Hll)) + 3;
- rcGrid.top = Y0G + (int)(SFG*(Vur-Vll)) + 3;
- }
- else
- DrawPreview (rcUpper);
+ texfont_init();
+
+ if ( !ValidSurface() ) {
+ return;
+ }
+
+ rcUpper.left = 0;
+ rcUpper.right = width;
+ rcUpper.bottom = 0;
+ rcUpper.top = height;
+ rcLower.left = 0;
+ rcLower.right = width;
+ rcLower.bottom = 0;
+ rcLower.top = height;
+
+ if ( VertexMode ) {
+ rcUpper.bottom = rcUpper.top / 2;
+ DrawPreview( rcUpper );
+ g_GLTable.m_pfn_qglBegin( GL_LINES );
+ g_GLTable.m_pfn_qglVertex2i( rcUpper.left, rcUpper.bottom );
+ g_GLTable.m_pfn_qglVertex2i( rcUpper.right, rcUpper.bottom );
+ g_GLTable.m_pfn_qglEnd();
+ rcLower.top = rcUpper.bottom - 1;
+ DrawGrid( rcLower );
+ rcCoord.left = rcLower.left;
+ rcCoord.right = rcLower.right;
+ rcCoord.bottom = rcLower.bottom;
+ rcCoord.top = rcLower.top;
+ rcCoord.top = rcCoord.bottom + cyChar;
+ rcCoord.right = rcCoord.left + 15 * cxChar;
+ rcGrid.left = X0G - 3;
+ rcGrid.bottom = Y0G - 3;
+ rcGrid.right = X0G + (int)( SFG * ( Hur - Hll ) ) + 3;
+ rcGrid.top = Y0G + (int)( SFG * ( Vur - Vll ) ) + 3;
+ }
+ else{
+ DrawPreview( rcUpper );
+ }
}
-static gint expose (GtkWidget *widget, GdkEventExpose *event, gpointer data)
-{
- if (event->count > 0)
- return TRUE;
+static gint expose( GtkWidget *widget, GdkEventExpose *event, gpointer data ){
+ if ( event->count > 0 ) {
+ return TRUE;
+ }
- if (!g_UIGtkTable.m_pfn_glwidget_make_current (g_pPreviewWidget))
- {
- g_FuncTable.m_pfnSysPrintf ("GtkGenSurf: glMakeCurrent failed\n");
- return TRUE;
- }
+ if ( !g_UIGtkTable.m_pfn_glwidget_make_current( g_pPreviewWidget ) ) {
+ g_FuncTable.m_pfnSysPrintf( "GtkGenSurf: glMakeCurrent failed\n" );
+ return TRUE;
+ }
- draw_preview ();
+ draw_preview();
- g_UIGtkTable.m_pfn_glwidget_swap_buffers (g_pPreviewWidget);
- g_GLTable.m_pfn_QE_CheckOpenGLForErrors ();
+ g_UIGtkTable.m_pfn_glwidget_swap_buffers( g_pPreviewWidget );
+ g_GLTable.m_pfn_QE_CheckOpenGLForErrors();
- return TRUE;
+ return TRUE;
}
-static void button_press (GtkWidget *widget, GdkEventButton *event, gpointer data)
-{
- Point pt = { (long)event->x, widget->allocation.height - (long)event->y };
- bool Selected;
- double x,y;
- int i, j, k, ks;
- int i0, i1, j0, j1;
-
- if ((!VertexMode) || (event->button != 1))
- return;
-
- if (!PtInRect (&rcGrid,pt))
- {
- gdk_beep ();
- return;
- }
-
- x = Hll + (pt.x-X0G)/SFG;
- y = Vur - (pt.y-Y0G)/SFG;
- i = (int)(floor( (x-Hll)/dh - 0.5) + 1);
- j = (int)(floor( (y-Vll)/dv - 0.5) + 1);
- if (i < 0 || i > NH || j < 0 || j > NV)
- {
- gdk_beep ();
- return;
- }
-
- if(!CanEdit(i,j))
- {
- gdk_beep ();
- return;
- }
-
- // Control key pressed - add this point, or remove it if already selected
- if ((event->state & GDK_CONTROL_MASK) != 0)
- {
- Selected = FALSE;
- if (NumVerticesSelected)
- {
- for (k=0; k<NumVerticesSelected && !Selected; k++)
- {
- if(Vertex[k].i == i && Vertex[k].j == j)
- {
- Selected = TRUE;
- ks = k;
- }
- }
- }
-
- // Already selected - unselect it.
- if (Selected)
- {
- if (ks < NumVerticesSelected)
- {
- for (k=ks;k<NumVerticesSelected-1;k++)
- {
- Vertex[k].i = Vertex[k+1].i;
- Vertex[k].j = Vertex[k+1].j;
- }
- NumVerticesSelected--;
- }
- }
- else
- {
- Vertex[NumVerticesSelected].i = i;
- Vertex[NumVerticesSelected].j = j;
- NumVerticesSelected++;
- }
- }
- else if ((event->state & GDK_SHIFT_MASK) != 0)
- {
- if (NumVerticesSelected)
- {
- NumVerticesSelected = 1;
- i0 = min(Vertex[0].i, i);
- i1 = max(Vertex[0].i, i);
- j0 = min(Vertex[0].j, j);
- j1 = max(Vertex[0].j, j);
- for(i=i0; i<=i1; i++)
- {
- for(j=j0; j<=j1; j++)
- {
- if(i==0 && j==0 ) continue;
- if(i==NH && j==0 ) continue;
- if(i==0 && j==NV) continue;
- if(i==NH && j==NV) continue;
- if(i != Vertex[0].i || j != Vertex[0].j)
- {
- Vertex[NumVerticesSelected].i = i;
- Vertex[NumVerticesSelected].j = j;
- NumVerticesSelected++;
- }
- }
- }
- }
- else
- {
- Vertex[0].i = i;
- Vertex[0].j = j;
- NumVerticesSelected = 1;
- }
- }
- else
- {
- Vertex[0].i = i;
- Vertex[0].j = j;
- NumVerticesSelected = 1;
- }
-
- vertex_selected ();
+static void button_press( GtkWidget *widget, GdkEventButton *event, gpointer data ){
+ Point pt = { (long)event->x, widget->allocation.height - (long)event->y };
+ bool Selected;
+ double x,y;
+ int i, j, k, ks;
+ int i0, i1, j0, j1;
+
+ if ( ( !VertexMode ) || ( event->button != 1 ) ) {
+ return;
+ }
+
+ if ( !PtInRect( &rcGrid,pt ) ) {
+ gdk_beep();
+ return;
+ }
+
+ x = Hll + ( pt.x - X0G ) / SFG;
+ y = Vur - ( pt.y - Y0G ) / SFG;
+ i = (int)( floor( ( x - Hll ) / dh - 0.5 ) + 1 );
+ j = (int)( floor( ( y - Vll ) / dv - 0.5 ) + 1 );
+ if ( i < 0 || i > NH || j < 0 || j > NV ) {
+ gdk_beep();
+ return;
+ }
+
+ if ( !CanEdit( i,j ) ) {
+ gdk_beep();
+ return;
+ }
+
+ // Control key pressed - add this point, or remove it if already selected
+ if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
+ Selected = FALSE;
+ if ( NumVerticesSelected ) {
+ for ( k = 0; k < NumVerticesSelected && !Selected; k++ )
+ {
+ if ( Vertex[k].i == i && Vertex[k].j == j ) {
+ Selected = TRUE;
+ ks = k;
+ }
+ }
+ }
+
+ // Already selected - unselect it.
+ if ( Selected ) {
+ if ( ks < NumVerticesSelected ) {
+ for ( k = ks; k < NumVerticesSelected - 1; k++ )
+ {
+ Vertex[k].i = Vertex[k + 1].i;
+ Vertex[k].j = Vertex[k + 1].j;
+ }
+ NumVerticesSelected--;
+ }
+ }
+ else
+ {
+ Vertex[NumVerticesSelected].i = i;
+ Vertex[NumVerticesSelected].j = j;
+ NumVerticesSelected++;
+ }
+ }
+ else if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
+ if ( NumVerticesSelected ) {
+ NumVerticesSelected = 1;
+ i0 = min( Vertex[0].i, i );
+ i1 = max( Vertex[0].i, i );
+ j0 = min( Vertex[0].j, j );
+ j1 = max( Vertex[0].j, j );
+ for ( i = i0; i <= i1; i++ )
+ {
+ for ( j = j0; j <= j1; j++ )
+ {
+ if ( i == 0 && j == 0 ) {
+ continue;
+ }
+ if ( i == NH && j == 0 ) {
+ continue;
+ }
+ if ( i == 0 && j == NV ) {
+ continue;
+ }
+ if ( i == NH && j == NV ) {
+ continue;
+ }
+ if ( i != Vertex[0].i || j != Vertex[0].j ) {
+ Vertex[NumVerticesSelected].i = i;
+ Vertex[NumVerticesSelected].j = j;
+ NumVerticesSelected++;
+ }
+ }
+ }
+ }
+ else
+ {
+ Vertex[0].i = i;
+ Vertex[0].j = j;
+ NumVerticesSelected = 1;
+ }
+ }
+ else
+ {
+ Vertex[0].i = i;
+ Vertex[0].j = j;
+ NumVerticesSelected = 1;
+ }
+
+ vertex_selected();
}
-static void motion (GtkWidget *widget, GdkEventMotion *event, gpointer data)
-{
- Point pt = { (long)event->x, widget->allocation.height - (long)event->y };
-
- if (!VertexMode)
- return;
-
- if (!g_UIGtkTable.m_pfn_glwidget_make_current (g_pPreviewWidget))
- {
- g_FuncTable.m_pfnSysPrintf ("GtkGenSurf: glMakeCurrent failed\n");
- return;
- }
-
- g_GLTable.m_pfn_qglEnable (GL_SCISSOR_TEST);
- g_GLTable.m_pfn_qglScissor (rcCoord.left, rcCoord.bottom, rcCoord.right-rcCoord.left,
- rcCoord.top-rcCoord.bottom);
- g_GLTable.m_pfn_qglClear (GL_COLOR_BUFFER_BIT);
-
- if (PtInRect(&rcGrid,pt))
- {
- GdkCursor *cursor = gdk_cursor_new (GDK_CROSS);
- gdk_window_set_cursor (g_pWndPreview->window, cursor);
- gdk_cursor_unref (cursor);
-
- char Text[32];
- int x, y;
-
- x = (int)(Hll + (pt.x-X0G)/SFG);
- y = (int)(Vur - (pt.y-Y0G)/SFG);
- switch(Plane)
- {
- case PLANE_XZ0:
- case PLANE_XZ1:
- sprintf(Text," x=%d, z=%d ",(int)(floor(x-0.5)+1.) ,(int)(floor(y-0.5)+1.) );
- break;
- case PLANE_YZ0:
- case PLANE_YZ1:
- sprintf(Text," y=%d, z=%d ",(int)(floor(x-0.5)+1.) ,(int)(floor(y-0.5)+1.) );
- break;
- default:
- sprintf(Text," x=%d, y=%d ",(int)(floor(x-0.5)+1.) ,(int)(floor(y-0.5)+1.) );
- }
-
- texfont_write (Text, rcCoord.left, rcCoord.top);
- }
- else
- {
- gdk_window_set_cursor (g_pWndPreview->window, NULL);
- }
-
- g_UIGtkTable.m_pfn_glwidget_swap_buffers (g_pPreviewWidget);
- g_GLTable.m_pfn_QE_CheckOpenGLForErrors ();
- g_GLTable.m_pfn_qglDisable (GL_SCISSOR_TEST);
+static void motion( GtkWidget *widget, GdkEventMotion *event, gpointer data ){
+ Point pt = { (long)event->x, widget->allocation.height - (long)event->y };
+
+ if ( !VertexMode ) {
+ return;
+ }
+
+ if ( !g_UIGtkTable.m_pfn_glwidget_make_current( g_pPreviewWidget ) ) {
+ g_FuncTable.m_pfnSysPrintf( "GtkGenSurf: glMakeCurrent failed\n" );
+ return;
+ }
+
+ g_GLTable.m_pfn_qglEnable( GL_SCISSOR_TEST );
+ g_GLTable.m_pfn_qglScissor( rcCoord.left, rcCoord.bottom, rcCoord.right - rcCoord.left,
+ rcCoord.top - rcCoord.bottom );
+ g_GLTable.m_pfn_qglClear( GL_COLOR_BUFFER_BIT );
+
+ if ( PtInRect( &rcGrid,pt ) ) {
+ GdkCursor *cursor = gdk_cursor_new( GDK_CROSS );
+ gdk_window_set_cursor( g_pWndPreview->window, cursor );
+ gdk_cursor_unref( cursor );
+
+ char Text[32];
+ int x, y;
+
+ x = (int)( Hll + ( pt.x - X0G ) / SFG );
+ y = (int)( Vur - ( pt.y - Y0G ) / SFG );
+ switch ( Plane )
+ {
+ case PLANE_XZ0:
+ case PLANE_XZ1:
+ sprintf( Text," x=%d, z=%d ",(int)( floor( x - 0.5 ) + 1. ),(int)( floor( y - 0.5 ) + 1. ) );
+ break;
+ case PLANE_YZ0:
+ case PLANE_YZ1:
+ sprintf( Text," y=%d, z=%d ",(int)( floor( x - 0.5 ) + 1. ),(int)( floor( y - 0.5 ) + 1. ) );
+ break;
+ default:
+ sprintf( Text," x=%d, y=%d ",(int)( floor( x - 0.5 ) + 1. ),(int)( floor( y - 0.5 ) + 1. ) );
+ }
+
+ texfont_write( Text, rcCoord.left, rcCoord.top );
+ }
+ else
+ {
+ gdk_window_set_cursor( g_pWndPreview->window, NULL );
+ }
+
+ g_UIGtkTable.m_pfn_glwidget_swap_buffers( g_pPreviewWidget );
+ g_GLTable.m_pfn_QE_CheckOpenGLForErrors();
+ g_GLTable.m_pfn_qglDisable( GL_SCISSOR_TEST );
}
-static gint preview_close (GtkWidget *widget, gpointer data)
-{
- gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (g_object_get_data (G_OBJECT (g_pWnd), "main_preview")), FALSE);
- return TRUE;
+static gint preview_close( GtkWidget *widget, gpointer data ){
+ gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON( g_object_get_data( G_OBJECT( g_pWnd ), "main_preview" ) ), FALSE );
+ return TRUE;
}
-static void preview_focusout (GtkSpinButton *spin, GdkEventFocus *event, double *data)
-{
- *data = DegreesToRadians ((double)(gtk_spin_button_get_value_as_int (spin) % 360));
- UpdatePreview (false);
+static void preview_focusout( GtkSpinButton *spin, GdkEventFocus *event, double *data ){
+ *data = DegreesToRadians( (double)( gtk_spin_button_get_value_as_int( spin ) % 360 ) );
+ UpdatePreview( false );
}
-static gint doublevariable_spinfocusout(GtkWidget* widget, GdkEventFocus* event, gpointer data)
-{
- preview_focusout(GTK_SPIN_BUTTON(widget), event, reinterpret_cast<double*>(data));
- return FALSE;
+static gint doublevariable_spinfocusout( GtkWidget* widget, GdkEventFocus* event, gpointer data ){
+ preview_focusout( GTK_SPIN_BUTTON( widget ), event, reinterpret_cast<double*>( data ) );
+ return FALSE;
}
-static void preview_spin (GtkAdjustment *adj, double *data)
-{
- *data = DegreesToRadians (adj->value);
- UpdatePreview (false);
+static void preview_spin( GtkAdjustment *adj, double *data ){
+ *data = DegreesToRadians( adj->value );
+ UpdatePreview( false );
}
-void CreateViewWindow ()
-{
- GtkWidget *dlg, *vbox, *hbox, *label, *spin, *frame;
- GtkObject *adj;
+void CreateViewWindow(){
+ GtkWidget *hbox, *label, *spin;
#ifndef ISOMETRIC
- elevation = PI/6.;
- azimuth = PI/6.;
+ elevation = PI / 6.;
+ azimuth = PI / 6.;
#endif
- g_pWndPreview = dlg = gtk_window_new (GTK_WINDOW_TOPLEVEL);
- gtk_window_set_title (GTK_WINDOW (dlg), "GtkGenSurf Preview");
- gtk_signal_connect (GTK_OBJECT (dlg), "delete_event", GTK_SIGNAL_FUNC (preview_close), NULL);
- gtk_signal_connect (GTK_OBJECT (dlg), "destroy", GTK_SIGNAL_FUNC (gtk_widget_destroy), NULL);
- gtk_window_set_transient_for (GTK_WINDOW (dlg), GTK_WINDOW (g_pWnd));
- gtk_window_set_default_size (GTK_WINDOW (dlg), 300, 400);
+ auto dlg = g_pWndPreview = ui::Window( ui::window_type::TOP );
+ gtk_window_set_title( GTK_WINDOW( dlg ), "GtkGenSurf Preview" );
+ dlg.connect( "delete_event", G_CALLBACK( preview_close ), NULL );
+ dlg.connect( "destroy", G_CALLBACK( gtk_widget_destroy ), NULL );
+ gtk_window_set_transient_for( GTK_WINDOW( dlg ), GTK_WINDOW( g_pWnd ) );
+ gtk_window_set_default_size( GTK_WINDOW( dlg ), 300, 400 );
- vbox = gtk_vbox_new (FALSE, 5);
- gtk_widget_show (vbox);
- gtk_container_add (GTK_CONTAINER (dlg), vbox);
+ auto vbox = ui::VBox( FALSE, 5 );
+ vbox.show();
+ dlg.add(vbox);
#ifndef ISOMETRIC
- hbox = gtk_hbox_new (TRUE, 5);
- gtk_widget_show (hbox);
- gtk_box_pack_start (GTK_BOX (vbox), hbox, FALSE, TRUE, 0);
- gtk_container_set_border_width (GTK_CONTAINER (hbox), 3);
-
- label = gtk_label_new ("Elevation");
- gtk_widget_show (label);
- gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
- gtk_box_pack_start (GTK_BOX (hbox), label, FALSE, TRUE, 0);
-
- adj = gtk_adjustment_new (30, -90, 90, 1, 10, 0);
- gtk_signal_connect (adj, "value_changed", GTK_SIGNAL_FUNC (preview_spin), &elevation);
- spin = gtk_spin_button_new (GTK_ADJUSTMENT (adj), 1, 0);
- gtk_widget_show (spin);
- gtk_box_pack_start (GTK_BOX (hbox), spin, FALSE, TRUE, 0);
- g_signal_connect (G_OBJECT (spin), "focus_out_event", G_CALLBACK (doublevariable_spinfocusout), &elevation);
-
- adj = gtk_adjustment_new (30, 0, 359, 1, 10, 0);
- gtk_signal_connect (adj, "value_changed", GTK_SIGNAL_FUNC (preview_spin), &azimuth);
- spin = gtk_spin_button_new (GTK_ADJUSTMENT (adj), 1, 0);
- gtk_widget_show (spin);
- gtk_spin_button_set_wrap (GTK_SPIN_BUTTON (spin), TRUE);
- gtk_box_pack_end (GTK_BOX (hbox), spin, FALSE, TRUE, 0);
-
- label = gtk_label_new ("Azimuth");
- gtk_widget_show (label);
- gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
- gtk_box_pack_end (GTK_BOX (hbox), label, FALSE, TRUE, 0);
- g_signal_connect (G_OBJECT (spin), "focus_out_event", G_CALLBACK (doublevariable_spinfocusout), &azimuth);
+ hbox = ui::HBox( TRUE, 5 );
+ gtk_widget_show( hbox );
+ gtk_box_pack_start( GTK_BOX( vbox ), hbox, FALSE, TRUE, 0 );
+ gtk_container_set_border_width( GTK_CONTAINER( hbox ), 3 );
+
+ label = ui::Label( "Elevation" );
+ gtk_widget_show( label );
+ gtk_misc_set_alignment( GTK_MISC( label ), 1, 0.5 );
+ gtk_box_pack_start( GTK_BOX( hbox ), label, FALSE, TRUE, 0 );
+
+ auto adj = ui::Adjustment( 30, -90, 90, 1, 10, 0 );
+ adj.connect( "value_changed", G_CALLBACK( preview_spin ), &elevation );
+ spin = ui::SpinButton( adj, 1, 0 );
+ gtk_widget_show( spin );
+ gtk_box_pack_start( GTK_BOX( hbox ), spin, FALSE, TRUE, 0 );
+ spin.connect( "focus_out_event", G_CALLBACK( doublevariable_spinfocusout ), &elevation );
+
+ adj = ui::Adjustment( 30, 0, 359, 1, 10, 0 );
+ adj.connect( "value_changed", G_CALLBACK( preview_spin ), &azimuth );
+ spin = ui::SpinButton( adj, 1, 0 );
+ gtk_widget_show( spin );
+ gtk_spin_button_set_wrap( GTK_SPIN_BUTTON( spin ), TRUE );
+ gtk_box_pack_end( GTK_BOX( hbox ), spin, FALSE, TRUE, 0 );
+
+ label = ui::Label( "Azimuth" );
+ gtk_widget_show( label );
+ gtk_misc_set_alignment( GTK_MISC( label ), 1, 0.5 );
+ gtk_box_pack_end( GTK_BOX( hbox ), label, FALSE, TRUE, 0 );
+ spin.connect( "focus_out_event", G_CALLBACK( doublevariable_spinfocusout ), &azimuth );
#endif
- frame = gtk_frame_new (NULL);
- gtk_widget_show (frame);
- gtk_frame_set_shadow_type (GTK_FRAME (frame), GTK_SHADOW_IN);
- gtk_box_pack_start (GTK_BOX (vbox), frame, TRUE, TRUE, 0);
+ auto frame = ui::Frame(ui::null);
+ frame.show();
+ gtk_frame_set_shadow_type( GTK_FRAME( frame ), GTK_SHADOW_IN );
+ gtk_box_pack_start( GTK_BOX( vbox ), frame, TRUE, TRUE, 0 );
- g_pPreviewWidget = g_UIGtkTable.m_pfn_glwidget_new (FALSE, NULL);
+ g_pPreviewWidget = g_UIGtkTable.m_pfn_glwidget_new( FALSE, NULL );
- gtk_widget_set_events (g_pPreviewWidget, GDK_EXPOSURE_MASK|GDK_BUTTON_PRESS_MASK|GDK_POINTER_MOTION_MASK);
- gtk_signal_connect (GTK_OBJECT (g_pPreviewWidget), "expose_event", GTK_SIGNAL_FUNC (expose), NULL);
- gtk_signal_connect (GTK_OBJECT (g_pPreviewWidget), "motion_notify_event", GTK_SIGNAL_FUNC (motion), NULL);
- gtk_signal_connect (GTK_OBJECT (g_pPreviewWidget), "button_press_event",
- GTK_SIGNAL_FUNC (button_press), NULL);
+ gtk_widget_set_events( g_pPreviewWidget, GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_POINTER_MOTION_MASK );
+ g_pPreviewWidget.connect( "expose_event", G_CALLBACK( expose ), NULL );
+ g_pPreviewWidget.connect( "motion_notify_event", G_CALLBACK( motion ), NULL );
+ g_pPreviewWidget.connect( "button_press_event",
+ G_CALLBACK( button_press ), NULL );
- gtk_widget_show (g_pPreviewWidget);
- gtk_container_add (GTK_CONTAINER (frame), g_pPreviewWidget);
+ gtk_widget_show( g_pPreviewWidget );
+ frame.add(ui::Widget(g_pPreviewWidget));
- if (Preview)
- gtk_widget_show (g_pWndPreview);
+ if ( Preview ) {
+ gtk_widget_show( g_pWndPreview );
+ }
- UpdatePreview (true);
+ UpdatePreview( true );
}
//=============================================================
/* DrawPreview */
-void DrawPreview (Rect rc)
-{
+void DrawPreview( Rect rc ){
#define COSXA 0.8660254037844
#define SINXA 0.5
#define COSYA 0.8660254037844
#define SINYA 0.5
- double L;
- double x,y;
- int i, j;
- Point pt[8];
- XYZ v[8];
- char axis[3][2] = {"X","Y","Z"};
+ double L;
+ double x,y;
+ int i, j;
+ Point pt[8];
+ XYZ v[8];
+ char axis[3][2] = {"X","Y","Z"};
#ifndef ISOMETRIC
- evaluate();
+ evaluate();
#endif
- XLo = xmin;
- XHi = xmax;
- YLo = ymin;
- YHi = ymax;
- ZLo = zmin;
- ZHi = zmax;
- switch (Plane)
- {
- case PLANE_XY1:
- ZHi = backface;
- break;
- case PLANE_XZ0:
- YLo = backface;
- break;
- case PLANE_XZ1:
- YHi = backface;
- break;
- case PLANE_YZ0:
- XLo = backface;
- break;
- case PLANE_YZ1:
- XHi = backface;
- break;
- default:
- ZLo = backface;
- }
-
-
-
- GetScaleFactor(rc);
+ XLo = xmin;
+ XHi = xmax;
+ YLo = ymin;
+ YHi = ymax;
+ ZLo = zmin;
+ ZHi = zmax;
+ switch ( Plane )
+ {
+ case PLANE_XY1:
+ ZHi = backface;
+ break;
+ case PLANE_XZ0:
+ YLo = backface;
+ break;
+ case PLANE_XZ1:
+ YHi = backface;
+ break;
+ case PLANE_YZ0:
+ XLo = backface;
+ break;
+ case PLANE_YZ1:
+ XHi = backface;
+ break;
+ default:
+ ZLo = backface;
+ }
+
+
+
+ GetScaleFactor( rc );
//PEN_GRID
- g_GLTable.m_pfn_qglLineWidth (1);
- g_GLTable.m_pfn_qglColor3f (0, 1, 0);
- g_GLTable.m_pfn_qglDisable (GL_LINE_STIPPLE);
-
- if (Decimate > 0 && (Game != QUAKE3 || UsePatches==0) )
- {
- XYZ *vv;
-
- vv = (XYZ *) malloc(gNumNodes * sizeof(XYZ));
- for(i=0; i<gNumNodes; i++)
- {
- for(j=0; j<3; j++)
- vv[i].p[j] = (double)(gNode[i].p[j]);
- project(&vv[i]);
- }
-
- for(i=0; i<gNumTris; i++)
- {
- for(j=0; j<3; j++)
- Scale(rc,vv[gTri[i].v[j]],&pt[j]);
-
- g_GLTable.m_pfn_qglBegin (GL_LINE_STRIP);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- g_GLTable.m_pfn_qglVertex2i (pt[1].x, pt[1].y);
- g_GLTable.m_pfn_qglVertex2i (pt[2].x, pt[2].y);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- g_GLTable.m_pfn_qglEnd ();
- }
- free(vv);
- }
- else if (Game==QUAKE3 && UsePatches!=0)
- {
- int axis, ii, jj, k;
- float u, v;
- XYZ uv[3][3];
- XYZ Ctrl[3],out;
-
- switch (Plane)
- {
- case PLANE_XY0:
- case PLANE_XY1:
- k = 2;
- break;
- case PLANE_XZ0:
- case PLANE_XZ1:
- k = 1;
- break;
- default:
- k = 0;
- }
- for(i=0; i<NH; i+=2)
- {
- for(j=0; j<NV; j+=2)
- {
- VectorCopy(xyz[i ][j ].p,uv[0][0].p);
- VectorCopy(xyz[i+1][j ].p,uv[1][0].p);
- VectorCopy(xyz[i+2][j ].p,uv[2][0].p);
- VectorCopy(xyz[i ][j+1].p,uv[0][1].p);
- VectorCopy(xyz[i+1][j+1].p,uv[1][1].p);
- VectorCopy(xyz[i+2][j+1].p,uv[2][1].p);
- VectorCopy(xyz[i ][j+2].p,uv[0][2].p);
- VectorCopy(xyz[i+1][j+2].p,uv[1][2].p);
- VectorCopy(xyz[i+2][j+2].p,uv[2][2].p);
- uv[1][0].p[k] = (4*xyz[i+1][j ].p[k] - xyz[i ][j ].p[k] - xyz[i+2][j ].p[k])/2;
- uv[0][1].p[k] = (4*xyz[i ][j+1].p[k] - xyz[i ][j ].p[k] - xyz[i ][j+2].p[k])/2;
- uv[2][1].p[k] = (4*xyz[i+2][j+1].p[k] - xyz[i+2][j ].p[k] - xyz[i+2][j+2].p[k])/2;
- uv[1][2].p[k] = (4*xyz[i+1][j+2].p[k] - xyz[i ][j+2].p[k] - xyz[i+2][j+2].p[k])/2;
- uv[1][1].p[k] = (16*xyz[i+1][j+1].p[k] -
- xyz[i ][j ].p[k] - 2*xyz[i+1][j ].p[k] - xyz[i+2][j ].p[k] -
- 2*xyz[i ][j+1].p[k] -2*xyz[i+2][j+1].p[k] -
- xyz[i ][j+2].p[k] - 2*xyz[i+1][j+2].p[k] - xyz[i+2][j+2].p[k] )/4;
-
- for(ii=0; ii<=SUBDIVS; ii++)
- {
- if(ii==0 || ii==SUBDIVS/2 || ii==SUBDIVS)
+ g_GLTable.m_pfn_qglLineWidth( 1 );
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 );
+ g_GLTable.m_pfn_qglDisable( GL_LINE_STIPPLE );
+
+ if ( Decimate > 0 && ( Game != QUAKE3 || UsePatches == 0 ) ) {
+ XYZ *vv;
+
+ vv = (XYZ *) malloc( gNumNodes * sizeof( XYZ ) );
+ for ( i = 0; i < gNumNodes; i++ )
+ {
+ for ( j = 0; j < 3; j++ )
+ vv[i].p[j] = (double)( gNode[i].p[j] );
+ project( &vv[i] );
+ }
+
+ for ( i = 0; i < gNumTris; i++ )
+ {
+ for ( j = 0; j < 3; j++ )
+ Scale( rc,vv[gTri[i].v[j]],&pt[j] );
+
+ g_GLTable.m_pfn_qglBegin( GL_LINE_STRIP );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[1].x, pt[1].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[2].x, pt[2].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ g_GLTable.m_pfn_qglEnd();
+ }
+ free( vv );
+ }
+ else if ( Game == QUAKE3 && UsePatches != 0 ) {
+ int axis, ii, jj, k;
+ float u, v;
+ XYZ uv[3][3];
+ XYZ Ctrl[3],out;
+
+ switch ( Plane )
+ {
+ case PLANE_XY0:
+ case PLANE_XY1:
+ k = 2;
+ break;
+ case PLANE_XZ0:
+ case PLANE_XZ1:
+ k = 1;
+ break;
+ default:
+ k = 0;
+ }
+ for ( i = 0; i < NH; i += 2 )
+ {
+ for ( j = 0; j < NV; j += 2 )
+ {
+ VectorCopy( xyz[i ][j ].p,uv[0][0].p );
+ VectorCopy( xyz[i + 1][j ].p,uv[1][0].p );
+ VectorCopy( xyz[i + 2][j ].p,uv[2][0].p );
+ VectorCopy( xyz[i ][j + 1].p,uv[0][1].p );
+ VectorCopy( xyz[i + 1][j + 1].p,uv[1][1].p );
+ VectorCopy( xyz[i + 2][j + 1].p,uv[2][1].p );
+ VectorCopy( xyz[i ][j + 2].p,uv[0][2].p );
+ VectorCopy( xyz[i + 1][j + 2].p,uv[1][2].p );
+ VectorCopy( xyz[i + 2][j + 2].p,uv[2][2].p );
+ uv[1][0].p[k] = ( 4 * xyz[i + 1][j ].p[k] - xyz[i ][j ].p[k] - xyz[i + 2][j ].p[k] ) / 2;
+ uv[0][1].p[k] = ( 4 * xyz[i ][j + 1].p[k] - xyz[i ][j ].p[k] - xyz[i ][j + 2].p[k] ) / 2;
+ uv[2][1].p[k] = ( 4 * xyz[i + 2][j + 1].p[k] - xyz[i + 2][j ].p[k] - xyz[i + 2][j + 2].p[k] ) / 2;
+ uv[1][2].p[k] = ( 4 * xyz[i + 1][j + 2].p[k] - xyz[i ][j + 2].p[k] - xyz[i + 2][j + 2].p[k] ) / 2;
+ uv[1][1].p[k] = ( 16 * xyz[i + 1][j + 1].p[k] -
+ xyz[i ][j ].p[k] - 2 * xyz[i + 1][j ].p[k] - xyz[i + 2][j ].p[k] -
+ 2 * xyz[i ][j + 1].p[k] - 2 * xyz[i + 2][j + 1].p[k] -
+ xyz[i ][j + 2].p[k] - 2 * xyz[i + 1][j + 2].p[k] - xyz[i + 2][j + 2].p[k] ) / 4;
+
+ for ( ii = 0; ii <= SUBDIVS; ii++ )
+ {
+ if ( ii == 0 || ii == SUBDIVS / 2 || ii == SUBDIVS ) {
+ g_GLTable.m_pfn_qglLineWidth( 1 );
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 );
+ g_GLTable.m_pfn_qglDisable( GL_LINE_STIPPLE );
+ // PEN_GRID
+ }
+ else
+ {
+ g_GLTable.m_pfn_qglLineWidth( 1 );
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 );
+ g_GLTable.m_pfn_qglLineStipple( 1, 0xF0F0 );
+ g_GLTable.m_pfn_qglEnable( GL_LINE_STIPPLE );
+ // PEN_DASH
+ }
+
+ u = (float)( ii ) / (float)( SUBDIVS );
+ for ( jj = 0; jj < 3; jj++ )
+ {
+ for ( axis = 0; axis < 3; axis++ )
{
- g_GLTable.m_pfn_qglLineWidth (1);
- g_GLTable.m_pfn_qglColor3f (0, 1, 0);
- g_GLTable.m_pfn_qglDisable (GL_LINE_STIPPLE);
- // PEN_GRID
+ float a, b, c;
+ float qA, qB, qC;
+ a = (float)uv[0][jj].p[axis];
+ b = (float)uv[1][jj].p[axis];
+ c = (float)uv[2][jj].p[axis];
+ qA = a - 2 * b + c;
+ qB = 2 * b - 2 * a;
+ qC = a;
+ Ctrl[jj].p[axis] = qA * u * u + qB * u + qC;
}
- else
+ }
+ VectorCopy( Ctrl[0].p,out.p );
+ project( &out );
+ Scale( rc,out,&pt[0] );
+ g_GLTable.m_pfn_qglBegin( GL_LINE_STRIP );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ for ( jj = 1; jj <= SUBDIVS; jj++ )
+ {
+ v = (float)( jj ) / (float)( SUBDIVS );
+ for ( axis = 0 ; axis < 3 ; axis++ )
{
- g_GLTable.m_pfn_qglLineWidth (1);
- g_GLTable.m_pfn_qglColor3f (0, 1, 0);
- g_GLTable.m_pfn_qglLineStipple (1, 0xF0F0);
- g_GLTable.m_pfn_qglEnable (GL_LINE_STIPPLE);
- // PEN_DASH
+ float a, b, c;
+ float qA, qB, qC;
+ a = (float)Ctrl[0].p[axis];
+ b = (float)Ctrl[1].p[axis];
+ c = (float)Ctrl[2].p[axis];
+ qA = a - 2 * b + c;
+ qB = 2 * b - 2 * a;
+ qC = a;
+ out.p[axis] = qA * v * v + qB * v + qC;
}
-
- u = (float)(ii)/(float)(SUBDIVS);
- for(jj=0; jj<3; jj++)
- {
- for(axis=0; axis<3; axis++)
- {
- float a, b, c;
- float qA, qB, qC;
- a = (float)uv[0][jj].p[axis];
- b = (float)uv[1][jj].p[axis];
- c = (float)uv[2][jj].p[axis];
- qA = a - 2 * b + c;
- qB = 2 * b - 2 * a;
- qC = a;
- Ctrl[jj].p[axis] = qA * u * u + qB * u + qC;
- }
- }
- VectorCopy(Ctrl[0].p,out.p);
- project(&out);
- Scale(rc,out,&pt[0]);
- g_GLTable.m_pfn_qglBegin (GL_LINE_STRIP);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- for(jj=1; jj<=SUBDIVS; jj++)
- {
- v = (float)(jj)/(float)(SUBDIVS);
- for (axis = 0 ; axis < 3 ; axis++)
- {
- float a, b, c;
- float qA, qB, qC;
- a = (float)Ctrl[0].p[axis];
- b = (float)Ctrl[1].p[axis];
- c = (float)Ctrl[2].p[axis];
- qA = a - 2 * b + c;
- qB = 2 * b - 2 * a;
- qC = a;
- out.p[axis] = qA * v * v + qB * v + qC;
- }
- project(&out);
- Scale(rc,out,&pt[0]);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- }
- g_GLTable.m_pfn_qglEnd ();
- }
- for(jj=0; jj<=SUBDIVS; jj++)
- {
- if(jj==0 || jj==SUBDIVS/2 || jj==SUBDIVS)
+ project( &out );
+ Scale( rc,out,&pt[0] );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ }
+ g_GLTable.m_pfn_qglEnd();
+ }
+ for ( jj = 0; jj <= SUBDIVS; jj++ )
+ {
+ if ( jj == 0 || jj == SUBDIVS / 2 || jj == SUBDIVS ) {
+ g_GLTable.m_pfn_qglLineWidth( 1 );
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 );
+ g_GLTable.m_pfn_qglDisable( GL_LINE_STIPPLE );
+ // PEN_GRID
+ }
+ else
+ {
+ g_GLTable.m_pfn_qglLineWidth( 1 );
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 );
+ g_GLTable.m_pfn_qglLineStipple( 1, 0xF0F0 );
+ g_GLTable.m_pfn_qglEnable( GL_LINE_STIPPLE );
+ // PEN_DASH
+ }
+
+ v = (float)( jj ) / (float)( SUBDIVS );
+ for ( ii = 0; ii < 3; ii++ )
+ {
+ for ( axis = 0; axis < 3; axis++ )
{
- g_GLTable.m_pfn_qglLineWidth (1);
- g_GLTable.m_pfn_qglColor3f (0, 1, 0);
- g_GLTable.m_pfn_qglDisable (GL_LINE_STIPPLE);
- // PEN_GRID
+ float a, b, c;
+ float qA, qB, qC;
+ a = (float)uv[ii][0].p[axis];
+ b = (float)uv[ii][1].p[axis];
+ c = (float)uv[ii][2].p[axis];
+ qA = a - 2 * b + c;
+ qB = 2 * b - 2 * a;
+ qC = a;
+ Ctrl[ii].p[axis] = qA * v * v + qB * v + qC;
}
- else
+ }
+ VectorCopy( Ctrl[0].p,out.p );
+ project( &out );
+ Scale( rc,out,&pt[0] );
+ g_GLTable.m_pfn_qglBegin( GL_LINE_STRIP );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ for ( ii = 1; ii <= SUBDIVS; ii++ )
+ {
+ u = (float)( ii ) / (float)( SUBDIVS );
+ for ( axis = 0 ; axis < 3 ; axis++ )
{
- g_GLTable.m_pfn_qglLineWidth (1);
- g_GLTable.m_pfn_qglColor3f (0, 1, 0);
- g_GLTable.m_pfn_qglLineStipple (1, 0xF0F0);
- g_GLTable.m_pfn_qglEnable (GL_LINE_STIPPLE);
- // PEN_DASH
+ float a, b, c;
+ float qA, qB, qC;
+ a = (float)Ctrl[0].p[axis];
+ b = (float)Ctrl[1].p[axis];
+ c = (float)Ctrl[2].p[axis];
+ qA = a - 2 * b + c;
+ qB = 2 * b - 2 * a;
+ qC = a;
+ out.p[axis] = qA * u * u + qB * u + qC;
}
+ project( &out );
+ Scale( rc,out,&pt[0] );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ }
+ g_GLTable.m_pfn_qglEnd();
+ }
+ }
+ }
+ }
+ else
+ {
+ for ( i = 0; i <= NH; i++ )
+ {
+ Scale( rc,xyz[i][0],&pt[0] );
+ g_GLTable.m_pfn_qglBegin( GL_LINE_STRIP );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ for ( j = 1; j <= NV; j++ )
+ {
+ Scale( rc,xyz[i][j],&pt[0] );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ }
+ g_GLTable.m_pfn_qglEnd();
+ }
+ for ( j = 0; j <= NV; j++ )
+ {
+ Scale( rc,xyz[0][j],&pt[0] );
+ g_GLTable.m_pfn_qglBegin( GL_LINE_STRIP );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ for ( i = 1; i <= NH; i++ )
+ {
+ Scale( rc,xyz[i][j],&pt[0] );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ }
+ g_GLTable.m_pfn_qglEnd();
+ }
+ }
- v = (float)(jj)/(float)(SUBDIVS);
- for(ii=0; ii<3; ii++)
- {
- for(axis=0; axis<3; axis++)
- {
- float a, b, c;
- float qA, qB, qC;
- a = (float)uv[ii][0].p[axis];
- b = (float)uv[ii][1].p[axis];
- c = (float)uv[ii][2].p[axis];
- qA = a - 2 * b + c;
- qB = 2 * b - 2 * a;
- qC = a;
- Ctrl[ii].p[axis] = qA * v * v + qB * v + qC;
- }
- }
- VectorCopy(Ctrl[0].p,out.p);
- project(&out);
- Scale(rc,out,&pt[0]);
- g_GLTable.m_pfn_qglBegin (GL_LINE_STRIP);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- for(ii=1; ii<=SUBDIVS; ii++)
- {
- u = (float)(ii)/(float)(SUBDIVS);
- for (axis = 0 ; axis < 3 ; axis++)
- {
- float a, b, c;
- float qA, qB, qC;
- a = (float)Ctrl[0].p[axis];
- b = (float)Ctrl[1].p[axis];
- c = (float)Ctrl[2].p[axis];
- qA = a - 2 * b + c;
- qB = 2 * b - 2 * a;
- qC = a;
- out.p[axis] = qA * u * u + qB * u + qC;
- }
- project(&out);
- Scale(rc,out,&pt[0]);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- }
- g_GLTable.m_pfn_qglEnd ();
- }
- }
- }
- }
- else
- {
- for(i=0; i<=NH; i++)
- {
- Scale(rc,xyz[i][0],&pt[0]);
- g_GLTable.m_pfn_qglBegin (GL_LINE_STRIP);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- for(j=1; j<=NV; j++)
- {
- Scale(rc,xyz[i][j],&pt[0]);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- }
- g_GLTable.m_pfn_qglEnd ();
- }
- for(j=0; j<=NV; j++)
- {
- Scale(rc,xyz[0][j],&pt[0]);
- g_GLTable.m_pfn_qglBegin (GL_LINE_STRIP);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- for(i=1; i<=NH; i++)
- {
- Scale(rc,xyz[i][j],&pt[0]);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- }
- g_GLTable.m_pfn_qglEnd ();
- }
- }
-
- if(Game!=QUAKE3 || UsePatches==0)
- {
- // Draw lines from corners to base, and lines around base
- for(i=0; i<=NH; i+=NH)
- {
- for(j=0; j<=NV; j+=NV)
- {
- VectorCopy(xyz[i][j].p, v[0].p);
- switch(Plane)
- {
- case PLANE_XZ0:
- case PLANE_XZ1:
- v[0].p[1] = backface;
- break;
- case PLANE_YZ0:
- case PLANE_YZ1:
- v[0].p[0] = backface;
- break;
- default:
- v[0].p[2] = backface;
- }
- Scale(rc,xyz[i][j],&pt[0]);
+ if ( Game != QUAKE3 || UsePatches == 0 ) {
+ // Draw lines from corners to base, and lines around base
+ for ( i = 0; i <= NH; i += NH )
+ {
+ for ( j = 0; j <= NV; j += NV )
+ {
+ VectorCopy( xyz[i][j].p, v[0].p );
+ switch ( Plane )
+ {
+ case PLANE_XZ0:
+ case PLANE_XZ1:
+ v[0].p[1] = backface;
+ break;
+ case PLANE_YZ0:
+ case PLANE_YZ1:
+ v[0].p[0] = backface;
+ break;
+ default:
+ v[0].p[2] = backface;
+ }
+ Scale( rc,xyz[i][j],&pt[0] );
#ifndef ISOMETRIC
- project(&v[0]);
+ project( &v[0] );
#endif
- Scale(rc,v[0],&pt[1]);
- g_GLTable.m_pfn_qglBegin (GL_LINE_STRIP);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- g_GLTable.m_pfn_qglVertex2i (pt[1].x, pt[1].y);
- g_GLTable.m_pfn_qglEnd ();
- }
- }
- VectorCopy(xyz[ 0][ 0].p, v[0].p);
- VectorCopy(xyz[NH][ 0].p, v[1].p);
- VectorCopy(xyz[NH][NV].p, v[2].p);
- VectorCopy(xyz[ 0][NV].p, v[3].p);
- switch(Plane)
- {
- case PLANE_XZ0:
- case PLANE_XZ1:
- v[0].p[1] = backface;;
- v[1].p[1] = v[0].p[1];
- v[2].p[1] = v[0].p[1];
- v[3].p[1] = v[0].p[1];
- break;
- case PLANE_YZ0:
- case PLANE_YZ1:
- v[0].p[0] = backface;
- v[1].p[0] = v[0].p[0];
- v[2].p[0] = v[0].p[0];
- v[3].p[0] = v[0].p[0];
- break;
- default:
- v[0].p[2] = backface;
- v[1].p[2] = v[0].p[2];
- v[2].p[2] = v[0].p[2];
- v[3].p[2] = v[0].p[2];
- }
+ Scale( rc,v[0],&pt[1] );
+ g_GLTable.m_pfn_qglBegin( GL_LINE_STRIP );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[1].x, pt[1].y );
+ g_GLTable.m_pfn_qglEnd();
+ }
+ }
+ VectorCopy( xyz[ 0][ 0].p, v[0].p );
+ VectorCopy( xyz[NH][ 0].p, v[1].p );
+ VectorCopy( xyz[NH][NV].p, v[2].p );
+ VectorCopy( xyz[ 0][NV].p, v[3].p );
+ switch ( Plane )
+ {
+ case PLANE_XZ0:
+ case PLANE_XZ1:
+ v[0].p[1] = backface;;
+ v[1].p[1] = v[0].p[1];
+ v[2].p[1] = v[0].p[1];
+ v[3].p[1] = v[0].p[1];
+ break;
+ case PLANE_YZ0:
+ case PLANE_YZ1:
+ v[0].p[0] = backface;
+ v[1].p[0] = v[0].p[0];
+ v[2].p[0] = v[0].p[0];
+ v[3].p[0] = v[0].p[0];
+ break;
+ default:
+ v[0].p[2] = backface;
+ v[1].p[2] = v[0].p[2];
+ v[2].p[2] = v[0].p[2];
+ v[3].p[2] = v[0].p[2];
+ }
#ifndef ISOMETRIC
- project(&v[3]);
+ project( &v[3] );
#endif
- Scale(rc,v[3],&pt[0]);
- g_GLTable.m_pfn_qglBegin (GL_LINE_STRIP);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- for(i=0; i<3; i++)
- {
+ Scale( rc,v[3],&pt[0] );
+ g_GLTable.m_pfn_qglBegin( GL_LINE_STRIP );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ for ( i = 0; i < 3; i++ )
+ {
#ifndef ISOMETRIC
- project(&v[i]);
+ project( &v[i] );
#endif
- Scale(rc,v[i],&pt[1]);
- g_GLTable.m_pfn_qglVertex2i (pt[1].x, pt[1].y);
- }
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- g_GLTable.m_pfn_qglEnd ();
- }
+ Scale( rc,v[i],&pt[1] );
+ g_GLTable.m_pfn_qglVertex2i( pt[1].x, pt[1].y );
+ }
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ g_GLTable.m_pfn_qglEnd();
+ }
- g_GLTable.m_pfn_qglLineWidth (1);
- g_GLTable.m_pfn_qglColor3f (0, 1, 0);
- g_GLTable.m_pfn_qglDisable (GL_LINE_STIPPLE);
+ g_GLTable.m_pfn_qglLineWidth( 1 );
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 );
+ g_GLTable.m_pfn_qglDisable( GL_LINE_STIPPLE );
#ifdef ISOMETRIC
- // Draw small depiction of coordinate axes
- pt[0].x = rc.right - cxChar - cxChar/2 - cyChar;
- pt[0].y = rc.bottom - cyChar/2 - cxChar/2;
- pt[1].x = pt[0].x + (int)(cyChar*COSXA);
- pt[1].y = pt[0].y - (int)(cyChar*SINXA);
- MoveToEx(hdc,pt[0].x,pt[0].y,NULL);
- LineTo(hdc,pt[1].x,pt[1].y);
- SetTextAlign(hdc,TA_LEFT | TA_TOP);
- TextOut(hdc,pt[1].x,pt[1].y-cyChar/2,"X",1);
- pt[1].x = pt[0].x - (int)(cyChar*COSYA);
- pt[1].y = pt[0].y - (int)(cyChar*SINYA);
- MoveToEx(hdc,pt[0].x,pt[0].y,NULL);
- LineTo(hdc,pt[1].x,pt[1].y);
- SetTextAlign(hdc,TA_RIGHT | TA_TOP);
- TextOut(hdc,pt[1].x,pt[1].y-cyChar/2,"Y",1);
- pt[1].x = pt[0].x;
- pt[1].y = pt[0].y - cyChar;
- MoveToEx(hdc,pt[0].x,pt[0].y,NULL);
- LineTo(hdc,pt[1].x,pt[1].y);
- SetTextAlign(hdc,TA_CENTER | TA_BOTTOM);
- TextOut(hdc,pt[1].x,pt[1].y,"Z",1);
+ // Draw small depiction of coordinate axes
+ pt[0].x = rc.right - cxChar - cxChar / 2 - cyChar;
+ pt[0].y = rc.bottom - cyChar / 2 - cxChar / 2;
+ pt[1].x = pt[0].x + (int)( cyChar * COSXA );
+ pt[1].y = pt[0].y - (int)( cyChar * SINXA );
+ MoveToEx( hdc,pt[0].x,pt[0].y,NULL );
+ LineTo( hdc,pt[1].x,pt[1].y );
+ SetTextAlign( hdc,TA_LEFT | TA_TOP );
+ TextOut( hdc,pt[1].x,pt[1].y - cyChar / 2,"X",1 );
+ pt[1].x = pt[0].x - (int)( cyChar * COSYA );
+ pt[1].y = pt[0].y - (int)( cyChar * SINYA );
+ MoveToEx( hdc,pt[0].x,pt[0].y,NULL );
+ LineTo( hdc,pt[1].x,pt[1].y );
+ SetTextAlign( hdc,TA_RIGHT | TA_TOP );
+ TextOut( hdc,pt[1].x,pt[1].y - cyChar / 2,"Y",1 );
+ pt[1].x = pt[0].x;
+ pt[1].y = pt[0].y - cyChar;
+ MoveToEx( hdc,pt[0].x,pt[0].y,NULL );
+ LineTo( hdc,pt[1].x,pt[1].y );
+ SetTextAlign( hdc,TA_CENTER | TA_BOTTOM );
+ TextOut( hdc,pt[1].x,pt[1].y,"Z",1 );
#else
- L = 2*(double)cyChar/SF;
- v[0].p[0] = 0.;
- v[0].p[1] = 0.;
- v[0].p[2] = 0.;
- v[1].p[0] = L;
- v[1].p[1] = 0.;
- v[1].p[2] = 0.;
- v[2].p[0] = 0.;
- v[2].p[1] = L;
- v[2].p[2] = 0.;
- v[3].p[0] = 0.;
- v[3].p[1] = 0.;
- v[3].p[2] = L;
- for(i=0; i<=3; i++)
- {
- project(&v[i]);
- Scale(rc,v[i],&pt[i]);
- }
- for(i=1; i<=3; i++)
- {
- pt[i].x += -pt[0].x + rc.right - 2*cyChar;
- pt[i].y += -pt[0].y + rc.bottom + 2*cyChar;
- }
- pt[0].x = rc.right - 2*cyChar;
- pt[0].y = rc.bottom + 2*cyChar;
-
- for(i=1; i<=3; i++)
- {
- g_GLTable.m_pfn_qglBegin (GL_LINES);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x, pt[0].y);
- g_GLTable.m_pfn_qglVertex2i (pt[i].x, pt[i].y);
- g_GLTable.m_pfn_qglEnd ();
- texfont_write (axis[i-1], pt[i].x-cxChar/2,pt[i].y+cyChar/2);
- }
+ L = 2 * (double)cyChar / SF;
+ v[0].p[0] = 0.;
+ v[0].p[1] = 0.;
+ v[0].p[2] = 0.;
+ v[1].p[0] = L;
+ v[1].p[1] = 0.;
+ v[1].p[2] = 0.;
+ v[2].p[0] = 0.;
+ v[2].p[1] = L;
+ v[2].p[2] = 0.;
+ v[3].p[0] = 0.;
+ v[3].p[1] = 0.;
+ v[3].p[2] = L;
+ for ( i = 0; i <= 3; i++ )
+ {
+ project( &v[i] );
+ Scale( rc,v[i],&pt[i] );
+ }
+ for ( i = 1; i <= 3; i++ )
+ {
+ pt[i].x += -pt[0].x + rc.right - 2 * cyChar;
+ pt[i].y += -pt[0].y + rc.bottom + 2 * cyChar;
+ }
+ pt[0].x = rc.right - 2 * cyChar;
+ pt[0].y = rc.bottom + 2 * cyChar;
+
+ for ( i = 1; i <= 3; i++ )
+ {
+ g_GLTable.m_pfn_qglBegin( GL_LINES );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[i].x, pt[i].y );
+ g_GLTable.m_pfn_qglEnd();
+ texfont_write( axis[i - 1], pt[i].x - cxChar / 2,pt[i].y + cyChar / 2 );
+ }
#endif
- // Draw player model's bounding box in red to give a sense of scale
- // PEN_RED
- g_GLTable.m_pfn_qglLineWidth (2);
- g_GLTable.m_pfn_qglColor3f (1, 0, 0);
- g_GLTable.m_pfn_qglDisable (GL_LINE_STIPPLE);
-
- switch(Plane)
- {
- case PLANE_XY1:
- v[0].p[0] = xyz[NH/2][NV/2].p[0] + PlayerBox[Game].x[0];
- v[0].p[1] = xyz[NH/2][NV/2].p[1] + PlayerBox[Game].y[0];
- v[0].p[2] = zmin - PlayerBox[Game].z[0] - 32;
- break;
- case PLANE_XZ0:
- v[0].p[0] = (xmax+xmin)/2 + PlayerBox[Game].x[0];
- v[0].p[1] = ymax+64;
- v[0].p[2] = zmin;
- break;
- case PLANE_XZ1:
- v[0].p[0] = (xmax+xmin)/2 + PlayerBox[Game].x[0];
- v[0].p[1] = ymin-64;
- v[0].p[2] = zmin;
- break;
- case PLANE_YZ0:
- v[0].p[0] = xmax+64;
- v[0].p[1] = (ymax+ymin)/2 + PlayerBox[Game].y[0];
- v[0].p[2] = zmin;
- break;
- case PLANE_YZ1:
- v[0].p[0] = xmin-64;
- v[0].p[1] = (ymax+ymin)/2 + PlayerBox[Game].y[0];
- v[0].p[2] = zmin;
- break;
- default:
- // Put player on a node. For patches, put on an even numbered node.
- if(Game==QUAKE3 && UsePatches!=0)
- {
- if(NH > 2)
- x = Hll + dh * (int)(NH/2 + 1);
- else
- x = Hll + dh * (int)(NH/2);
- if(NV > 2)
- y = Vll + dv * (int)(NV/2 + 1);
- else
- y = Vll + dv * (int)(NV/2);
- }
- else
- {
- if(NH > 1)
- x = Hll + dh * (int)(NH/2);
- else
- x = Hll + dh/2;
- if(NV > 1)
- y = Vll + dv * (int)(NV/2);
- else
- y = Vll + dv/2;
- }
+ // Draw player model's bounding box in red to give a sense of scale
+ // PEN_RED
+ g_GLTable.m_pfn_qglLineWidth( 2 );
+ g_GLTable.m_pfn_qglColor3f( 1, 0, 0 );
+ g_GLTable.m_pfn_qglDisable( GL_LINE_STIPPLE );
+
+ switch ( Plane )
+ {
+ case PLANE_XY1:
+ v[0].p[0] = xyz[NH / 2][NV / 2].p[0] + PlayerBox[Game].x[0];
+ v[0].p[1] = xyz[NH / 2][NV / 2].p[1] + PlayerBox[Game].y[0];
+ v[0].p[2] = zmin - PlayerBox[Game].z[0] - 32;
+ break;
+ case PLANE_XZ0:
+ v[0].p[0] = ( xmax + xmin ) / 2 + PlayerBox[Game].x[0];
+ v[0].p[1] = ymax + 64;
+ v[0].p[2] = zmin;
+ break;
+ case PLANE_XZ1:
+ v[0].p[0] = ( xmax + xmin ) / 2 + PlayerBox[Game].x[0];
+ v[0].p[1] = ymin - 64;
+ v[0].p[2] = zmin;
+ break;
+ case PLANE_YZ0:
+ v[0].p[0] = xmax + 64;
+ v[0].p[1] = ( ymax + ymin ) / 2 + PlayerBox[Game].y[0];
+ v[0].p[2] = zmin;
+ break;
+ case PLANE_YZ1:
+ v[0].p[0] = xmin - 64;
+ v[0].p[1] = ( ymax + ymin ) / 2 + PlayerBox[Game].y[0];
+ v[0].p[2] = zmin;
+ break;
+ default:
+ // Put player on a node. For patches, put on an even numbered node.
+ if ( Game == QUAKE3 && UsePatches != 0 ) {
+ if ( NH > 2 ) {
+ x = Hll + dh * (int)( NH / 2 + 1 );
+ }
+ else{
+ x = Hll + dh * (int)( NH / 2 );
+ }
+ if ( NV > 2 ) {
+ y = Vll + dv * (int)( NV / 2 + 1 );
+ }
+ else{
+ y = Vll + dv * (int)( NV / 2 );
+ }
+ }
+ else
+ {
+ if ( NH > 1 ) {
+ x = Hll + dh * (int)( NH / 2 );
+ }
+ else{
+ x = Hll + dh / 2;
+ }
+ if ( NV > 1 ) {
+ y = Vll + dv * (int)( NV / 2 );
+ }
+ else{
+ y = Vll + dv / 2;
+ }
+ }
// x = (Hll+Hur)/2.;
// y = (Vll+Vur)/2.;
- v[0].p[0] = x + PlayerBox[Game].x[0];
- v[0].p[1] = y + PlayerBox[Game].y[0];
- v[0].p[2] = PlayerStartZ(x,y) + PlayerBox[Game].z[0] + 8; // add 8 cuz I'm a pessimist
- }
- v[1].p[0] = v[0].p[0] + PlayerBox[Game].x[1] - PlayerBox[Game].x[0];
- v[1].p[1] = v[0].p[1];
- v[1].p[2] = v[0].p[2];
- v[2].p[0] = v[1].p[0];
- v[2].p[1] = v[1].p[1] + PlayerBox[Game].y[1] - PlayerBox[Game].y[0];
- v[2].p[2] = v[0].p[2];
- v[3].p[0] = v[0].p[0];
- v[3].p[1] = v[2].p[1];
- v[3].p[2] = v[0].p[2];
- VectorCopy(v[0].p,v[4].p);
- VectorCopy(v[1].p,v[5].p);
- VectorCopy(v[2].p,v[6].p);
- VectorCopy(v[3].p,v[7].p);
- v[4].p[2] += PlayerBox[Game].z[1] - PlayerBox[Game].z[0];
- v[5].p[2] += PlayerBox[Game].z[1] - PlayerBox[Game].z[0];
- v[6].p[2] += PlayerBox[Game].z[1] - PlayerBox[Game].z[0];
- v[7].p[2] += PlayerBox[Game].z[1] - PlayerBox[Game].z[0];
- for(i=0; i<=7; i++)
- {
+ v[0].p[0] = x + PlayerBox[Game].x[0];
+ v[0].p[1] = y + PlayerBox[Game].y[0];
+ v[0].p[2] = PlayerStartZ( x,y ) + PlayerBox[Game].z[0] + 8; // add 8 cuz I'm a pessimist
+ }
+ v[1].p[0] = v[0].p[0] + PlayerBox[Game].x[1] - PlayerBox[Game].x[0];
+ v[1].p[1] = v[0].p[1];
+ v[1].p[2] = v[0].p[2];
+ v[2].p[0] = v[1].p[0];
+ v[2].p[1] = v[1].p[1] + PlayerBox[Game].y[1] - PlayerBox[Game].y[0];
+ v[2].p[2] = v[0].p[2];
+ v[3].p[0] = v[0].p[0];
+ v[3].p[1] = v[2].p[1];
+ v[3].p[2] = v[0].p[2];
+ VectorCopy( v[0].p,v[4].p );
+ VectorCopy( v[1].p,v[5].p );
+ VectorCopy( v[2].p,v[6].p );
+ VectorCopy( v[3].p,v[7].p );
+ v[4].p[2] += PlayerBox[Game].z[1] - PlayerBox[Game].z[0];
+ v[5].p[2] += PlayerBox[Game].z[1] - PlayerBox[Game].z[0];
+ v[6].p[2] += PlayerBox[Game].z[1] - PlayerBox[Game].z[0];
+ v[7].p[2] += PlayerBox[Game].z[1] - PlayerBox[Game].z[0];
+ for ( i = 0; i <= 7; i++ )
+ {
#ifndef ISOMETRIC
- project(&v[i]);
+ project( &v[i] );
#endif
- Scale(rc,v[i],&pt[i]);
- }
- g_GLTable.m_pfn_qglBegin (GL_LINE_STRIP);
- g_GLTable.m_pfn_qglVertex2i (pt[3].x, pt[3].y);
- for(i=0; i<=3; i++)
- g_GLTable.m_pfn_qglVertex2i (pt[i].x, pt[i].y);
- g_GLTable.m_pfn_qglEnd ();
- g_GLTable.m_pfn_qglBegin (GL_LINE_STRIP);
- g_GLTable.m_pfn_qglVertex2i (pt[7].x, pt[7].y);
- for(i=4; i<=7; i++)
- g_GLTable.m_pfn_qglVertex2i (pt[i].x, pt[i].y);
- g_GLTable.m_pfn_qglEnd ();
- g_GLTable.m_pfn_qglBegin (GL_LINES);
- for(i=0; i<=3; i++)
- {
- g_GLTable.m_pfn_qglVertex2i (pt[i].x,pt[i].y);
- g_GLTable.m_pfn_qglVertex2i (pt[i+4].x,pt[i+4].y);
- }
- g_GLTable.m_pfn_qglEnd ();
-
- g_GLTable.m_pfn_qglLineWidth (1);
- g_GLTable.m_pfn_qglColor3f (0, 1, 0);
- g_GLTable.m_pfn_qglDisable (GL_LINE_STIPPLE);
+ Scale( rc,v[i],&pt[i] );
+ }
+ g_GLTable.m_pfn_qglBegin( GL_LINE_STRIP );
+ g_GLTable.m_pfn_qglVertex2i( pt[3].x, pt[3].y );
+ for ( i = 0; i <= 3; i++ )
+ g_GLTable.m_pfn_qglVertex2i( pt[i].x, pt[i].y );
+ g_GLTable.m_pfn_qglEnd();
+ g_GLTable.m_pfn_qglBegin( GL_LINE_STRIP );
+ g_GLTable.m_pfn_qglVertex2i( pt[7].x, pt[7].y );
+ for ( i = 4; i <= 7; i++ )
+ g_GLTable.m_pfn_qglVertex2i( pt[i].x, pt[i].y );
+ g_GLTable.m_pfn_qglEnd();
+ g_GLTable.m_pfn_qglBegin( GL_LINES );
+ for ( i = 0; i <= 3; i++ )
+ {
+ g_GLTable.m_pfn_qglVertex2i( pt[i].x,pt[i].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[i + 4].x,pt[i + 4].y );
+ }
+ g_GLTable.m_pfn_qglEnd();
+
+ g_GLTable.m_pfn_qglLineWidth( 1 );
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 );
+ g_GLTable.m_pfn_qglDisable( GL_LINE_STIPPLE );
}
//=============================================================
-void DrawGrid(Rect rc)
-{
- int i, j, k;
- double h,w,x,y;
- Point pt[2];
- Rect rcBox;
-
- w = (double)(rc.right-rc.left+1) - cxChar;
- h = (double)(rc.top-rc.bottom+1) - cxChar - cyChar;
-
- SFG = w/(Hur-Hll);
- SFG = min(SFG, h/(Vur-Vll));
-
- // Center drawing
- X0G = (int)(rc.left + rc.right - (int)(SFG*(Hur-Hll)))/2;
- Y0G = (int)(rc.top + rc.bottom + cyChar - (int)(SFG*(Vur-Vll)))/2;
-
- g_GLTable.m_pfn_qglLineWidth (2);
- g_GLTable.m_pfn_qglColor3f (0, 1, 0);
- g_GLTable.m_pfn_qglDisable (GL_LINE_STIPPLE);
-
- pt[0].y = Y0G;
- pt[1].y = Y0G + (int)(SFG*(Vur-Vll));
- g_GLTable.m_pfn_qglBegin (GL_LINES);
- for(i=0; i<=NH; i++)
- {
- x = Hll + i * dh;
- pt[0].x = X0G + (int)(SFG*(x-Hll));
- g_GLTable.m_pfn_qglVertex2i(pt[0].x, pt[0].y);
- g_GLTable.m_pfn_qglVertex2i(pt[0].x, pt[1].y);
- }
- g_GLTable.m_pfn_qglEnd ();
- pt[0].x = X0G;
- pt[1].x = X0G + (int)(SFG*(Hur-Hll));
- g_GLTable.m_pfn_qglBegin (GL_LINES);
- for(i=0; i<=NV; i++)
- {
- y = Vll + i * dv;
- pt[0].y = Y0G + (int)(SFG*(Vur-y));
- g_GLTable.m_pfn_qglVertex2i (pt[0].x,pt[0].y);
- g_GLTable.m_pfn_qglVertex2i (pt[1].x,pt[0].y);
- }
- g_GLTable.m_pfn_qglEnd ();
-
- g_GLTable.m_pfn_qglLineWidth (1);
-
- // Draw axes
- pt[0].x = rc.right - cyChar - cxChar - cyChar/2;
- pt[0].y = rc.bottom + cyChar/2;
- pt[1].x = pt[0].x + cyChar;
- pt[1].y = pt[0].y;
- g_GLTable.m_pfn_qglBegin (GL_LINES);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x,pt[0].y);
- g_GLTable.m_pfn_qglVertex2i (pt[1].x,pt[1].y);
- g_GLTable.m_pfn_qglEnd ();
- switch(Plane)
- {
- case PLANE_YZ0:
- case PLANE_YZ1:
- texfont_write ("Y", pt[1].x, pt[1].y+cyChar/2);
- break;
- default:
- texfont_write ("X", pt[1].x, pt[1].y+cyChar/2);
- }
- pt[1].x = pt[0].x;
- pt[1].y = pt[0].y + cyChar;
- g_GLTable.m_pfn_qglBegin (GL_LINES);
- g_GLTable.m_pfn_qglVertex2i (pt[0].x,pt[0].y);
- g_GLTable.m_pfn_qglVertex2i (pt[1].x,pt[1].y);
- g_GLTable.m_pfn_qglEnd ();
- switch(Plane)
- {
- case PLANE_XY0:
- case PLANE_XY1:
- texfont_write ("Y", pt[1].x-cyChar/2, pt[1].y+cyChar);
- break;
- default:
- texfont_write ("Z", pt[1].x-cyChar/2, pt[1].y+cyChar);
- }
-
- // Denote fixed points with a 5x5 red rectangle
- for(i=0; i<=NH; i++)
- {
- for(j=0; j<=NV; j++)
- {
- if(xyz[i][j].fixed)
- {
- x = Hll + i*dh;
- y = Vll + j*dv;
- rcBox.left = X0G + (int)(SFG*(x-Hll)) - 2;
- rcBox.top = Y0G + (int)(SFG*(Vur-y)) + 2;
- rcBox.right = rcBox.left + 5;
- rcBox.bottom = rcBox.top - 5;
-
- DRAW_QUAD (rcBox, 1,0,0);
- }
- }
- }
-
- // Denote currently selected point with a 5x5 green rectangle
- if (NumVerticesSelected)
- {
- for(k=0; k<NumVerticesSelected; k++)
- {
- x = Hll + Vertex[k].i*dh;
- y = Vll + Vertex[k].j*dv;
- rcBox.left = X0G + (int)(SFG*(x-Hll)) - 2;
- rcBox.top = Y0G + (int)(SFG*(Vur-y)) + 2;
- rcBox.right = rcBox.left + 5;
- rcBox.bottom = rcBox.top - 5;
-
- DRAW_QUAD (rcBox, 0,1,0);
- }
- }
-
- // Unmovable vertices
- for(i=0; i<=NH; i++)
- {
- for(j=0; j<=NV; j++)
- {
- if(!CanEdit(i,j))
- {
- x = Hll + i*dh;
- y = Vll + j*dv;
- rcBox.left = X0G + (int)(SFG*(x-Hll)) - 2;
- rcBox.top = Y0G + (int)(SFG*(Vur-y)) + 2;
- rcBox.right = rcBox.left + 5;
- rcBox.bottom = rcBox.top - 5;
-
- DRAW_QUAD (rcBox, 1,1,0);
- }
- }
- }
-
- // Legend
- rcBox.left = rc.left + cxChar/2 - 2;
- rcBox.top = rc.top - cyChar/2 - 2;
- rcBox.right = rcBox.left + 5;
- rcBox.bottom = rcBox.top - 5;
- DRAW_QUAD (rcBox, 1,0,0);
- texfont_write ("Fixed points", rcBox.right+cxChar,rcBox.top-4+cyChar/2);
-
- rcBox.top -= cyChar;
- rcBox.bottom -= cyChar;
- DRAW_QUAD (rcBox, 1,1,0);
- texfont_write ("Not movable", rcBox.right+cxChar, rcBox.top-4+cyChar/2);
-
- rcBox.top -= cyChar;
- rcBox.bottom -= cyChar;
- DRAW_QUAD (rcBox, 0,1,0);
- texfont_write ("Selected", rcBox.right+cxChar, rcBox.top-4+cyChar/2);
+void DrawGrid( Rect rc ){
+ int i, j, k;
+ double h,w,x,y;
+ Point pt[2];
+ Rect rcBox;
+
+ w = (double)( rc.right - rc.left + 1 ) - cxChar;
+ h = (double)( rc.top - rc.bottom + 1 ) - cxChar - cyChar;
+
+ SFG = w / ( Hur - Hll );
+ SFG = min( SFG, h / ( Vur - Vll ) );
+
+ // Center drawing
+ X0G = (int)( rc.left + rc.right - (int)( SFG * ( Hur - Hll ) ) ) / 2;
+ Y0G = (int)( rc.top + rc.bottom + cyChar - (int)( SFG * ( Vur - Vll ) ) ) / 2;
+
+ g_GLTable.m_pfn_qglLineWidth( 2 );
+ g_GLTable.m_pfn_qglColor3f( 0, 1, 0 );
+ g_GLTable.m_pfn_qglDisable( GL_LINE_STIPPLE );
+
+ pt[0].y = Y0G;
+ pt[1].y = Y0G + (int)( SFG * ( Vur - Vll ) );
+ g_GLTable.m_pfn_qglBegin( GL_LINES );
+ for ( i = 0; i <= NH; i++ )
+ {
+ x = Hll + i * dh;
+ pt[0].x = X0G + (int)( SFG * ( x - Hll ) );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[0].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x, pt[1].y );
+ }
+ g_GLTable.m_pfn_qglEnd();
+ pt[0].x = X0G;
+ pt[1].x = X0G + (int)( SFG * ( Hur - Hll ) );
+ g_GLTable.m_pfn_qglBegin( GL_LINES );
+ for ( i = 0; i <= NV; i++ )
+ {
+ y = Vll + i * dv;
+ pt[0].y = Y0G + (int)( SFG * ( Vur - y ) );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x,pt[0].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[1].x,pt[0].y );
+ }
+ g_GLTable.m_pfn_qglEnd();
+
+ g_GLTable.m_pfn_qglLineWidth( 1 );
+
+ // Draw axes
+ pt[0].x = rc.right - cyChar - cxChar - cyChar / 2;
+ pt[0].y = rc.bottom + cyChar / 2;
+ pt[1].x = pt[0].x + cyChar;
+ pt[1].y = pt[0].y;
+ g_GLTable.m_pfn_qglBegin( GL_LINES );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x,pt[0].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[1].x,pt[1].y );
+ g_GLTable.m_pfn_qglEnd();
+ switch ( Plane )
+ {
+ case PLANE_YZ0:
+ case PLANE_YZ1:
+ texfont_write( "Y", pt[1].x, pt[1].y + cyChar / 2 );
+ break;
+ default:
+ texfont_write( "X", pt[1].x, pt[1].y + cyChar / 2 );
+ }
+ pt[1].x = pt[0].x;
+ pt[1].y = pt[0].y + cyChar;
+ g_GLTable.m_pfn_qglBegin( GL_LINES );
+ g_GLTable.m_pfn_qglVertex2i( pt[0].x,pt[0].y );
+ g_GLTable.m_pfn_qglVertex2i( pt[1].x,pt[1].y );
+ g_GLTable.m_pfn_qglEnd();
+ switch ( Plane )
+ {
+ case PLANE_XY0:
+ case PLANE_XY1:
+ texfont_write( "Y", pt[1].x - cyChar / 2, pt[1].y + cyChar );
+ break;
+ default:
+ texfont_write( "Z", pt[1].x - cyChar / 2, pt[1].y + cyChar );
+ }
+
+ // Denote fixed points with a 5x5 red rectangle
+ for ( i = 0; i <= NH; i++ )
+ {
+ for ( j = 0; j <= NV; j++ )
+ {
+ if ( xyz[i][j].fixed ) {
+ x = Hll + i * dh;
+ y = Vll + j * dv;
+ rcBox.left = X0G + (int)( SFG * ( x - Hll ) ) - 2;
+ rcBox.top = Y0G + (int)( SFG * ( Vur - y ) ) + 2;
+ rcBox.right = rcBox.left + 5;
+ rcBox.bottom = rcBox.top - 5;
+
+ DRAW_QUAD( rcBox, 1,0,0 );
+ }
+ }
+ }
+
+ // Denote currently selected point with a 5x5 green rectangle
+ if ( NumVerticesSelected ) {
+ for ( k = 0; k < NumVerticesSelected; k++ )
+ {
+ x = Hll + Vertex[k].i * dh;
+ y = Vll + Vertex[k].j * dv;
+ rcBox.left = X0G + (int)( SFG * ( x - Hll ) ) - 2;
+ rcBox.top = Y0G + (int)( SFG * ( Vur - y ) ) + 2;
+ rcBox.right = rcBox.left + 5;
+ rcBox.bottom = rcBox.top - 5;
+
+ DRAW_QUAD( rcBox, 0,1,0 );
+ }
+ }
+
+ // Unmovable vertices
+ for ( i = 0; i <= NH; i++ )
+ {
+ for ( j = 0; j <= NV; j++ )
+ {
+ if ( !CanEdit( i,j ) ) {
+ x = Hll + i * dh;
+ y = Vll + j * dv;
+ rcBox.left = X0G + (int)( SFG * ( x - Hll ) ) - 2;
+ rcBox.top = Y0G + (int)( SFG * ( Vur - y ) ) + 2;
+ rcBox.right = rcBox.left + 5;
+ rcBox.bottom = rcBox.top - 5;
+
+ DRAW_QUAD( rcBox, 1,1,0 );
+ }
+ }
+ }
+
+ // Legend
+ rcBox.left = rc.left + cxChar / 2 - 2;
+ rcBox.top = rc.top - cyChar / 2 - 2;
+ rcBox.right = rcBox.left + 5;
+ rcBox.bottom = rcBox.top - 5;
+ DRAW_QUAD( rcBox, 1,0,0 );
+ texfont_write( "Fixed points", rcBox.right + cxChar,rcBox.top - 4 + cyChar / 2 );
+
+ rcBox.top -= cyChar;
+ rcBox.bottom -= cyChar;
+ DRAW_QUAD( rcBox, 1,1,0 );
+ texfont_write( "Not movable", rcBox.right + cxChar, rcBox.top - 4 + cyChar / 2 );
+
+ rcBox.top -= cyChar;
+ rcBox.bottom -= cyChar;
+ DRAW_QUAD( rcBox, 0,1,0 );
+ texfont_write( "Selected", rcBox.right + cxChar, rcBox.top - 4 + cyChar / 2 );
}
//=============================================================
-void GetScaleFactor(Rect rc)
-{
+void GetScaleFactor( Rect rc ){
#ifdef ISOMETRIC
- double h, w;
+ double h, w;
- w = (double)(rc.right-rc.left+1) - cxChar;
- h = (double)(rc.top-rc.bottom+1) - cxChar;
+ w = (double)( rc.right - rc.left + 1 ) - cxChar;
+ h = (double)( rc.top - rc.bottom + 1 ) - cxChar;
- SF = w/( (XHi-XLo)*COSXA + (YHi-YLo)*COSYA );
- SF = min(SF, h/( (XHi-XLo)*SINXA + (YHi-YLo)*SINYA + ZHi-ZLo ) );
+ SF = w / ( ( XHi - XLo ) * COSXA + ( YHi - YLo ) * COSYA );
+ SF = min( SF, h / ( ( XHi - XLo ) * SINXA + ( YHi - YLo ) * SINYA + ZHi - ZLo ) );
// Center drawing
- X0 = (int)(rc.left + rc.right - (int)(SF*( (XHi-XLo)*COSXA + (YHi-YLo)*COSYA )) )/2;
- Y0 = (int)(rc.top + rc.bottom - (int)(SF*( (XHi-XLo)*SINXA + (YHi-YLo)*SINYA + ZHi-ZLo) ))/2;
+ X0 = (int)( rc.left + rc.right - (int)( SF * ( ( XHi - XLo ) * COSXA + ( YHi - YLo ) * COSYA ) ) ) / 2;
+ Y0 = (int)( rc.top + rc.bottom - (int)( SF * ( ( XHi - XLo ) * SINXA + ( YHi - YLo ) * SINYA + ZHi - ZLo ) ) ) / 2;
#else
- double h, w;
+ double h, w;
- w = (double)(rc.right-rc.left+1) - cxChar;
- h = (double)(rc.top-rc.bottom+1) - cxChar;
+ w = (double)( rc.right - rc.left + 1 ) - cxChar;
+ h = (double)( rc.top - rc.bottom + 1 ) - cxChar;
- SF = w/(Hhi-Hlo);
- SF = min(SF, h/(Vhi-Vlo) );
- X0 = (int)(rc.left + rc.right - (int)(SF*(Hhi-Hlo)))/2;
- Y0 = (int)(rc.top + rc.bottom + (int)(SF*(Vhi-Vlo)))/2;
+ SF = w / ( Hhi - Hlo );
+ SF = min( SF, h / ( Vhi - Vlo ) );
+ X0 = (int)( rc.left + rc.right - (int)( SF * ( Hhi - Hlo ) ) ) / 2;
+ Y0 = (int)( rc.top + rc.bottom + (int)( SF * ( Vhi - Vlo ) ) ) / 2;
#endif
}
//=============================================================
-void Scale(Rect rc,XYZ xyz,Point *pt)
-{
+void Scale( Rect rc,XYZ xyz,Point *pt ){
#ifdef ISOMETRIC
- pt[0].x = X0 + (int)(SF*( (xyz.p[0]-XLo)*COSXA +
- (YHi-xyz.p[1])*COSYA ));
- pt[0].y = Y0 + (int)(SF*( ZHi-xyz.p[2] +
- (YHi-xyz.p[1])*SINYA +
- (XHi-xyz.p[0])*SINXA ));
+ pt[0].x = X0 + (int)( SF * ( ( xyz.p[0] - XLo ) * COSXA +
+ ( YHi - xyz.p[1] ) * COSYA ) );
+ pt[0].y = Y0 + (int)( SF * ( ZHi - xyz.p[2] +
+ ( YHi - xyz.p[1] ) * SINYA +
+ ( XHi - xyz.p[0] ) * SINXA ) );
#else
- pt[0].x = X0 + (int)(SF*( xyz.pp[0] - Hlo ) );
- pt[0].y = Y0 - (int)(SF*( Vhi - xyz.pp[1] ) );
+ pt[0].x = X0 + (int)( SF * ( xyz.pp[0] - Hlo ) );
+ pt[0].y = Y0 - (int)( SF * ( Vhi - xyz.pp[1] ) );
#endif
}
#ifndef ISOMETRIC
/* ======================================================================= */
-void project(XYZ *v)
-{
+void project( XYZ *v ){
// project a 3D point (x,y,z) onto view plane
double x, y, z, xa, ya, za;
z = v->p[2];
// yaw
- xa = ct[0]*x - st[0]*z;
- za = st[0]*x + ct[0]*z;
+ xa = ct[0] * x - st[0] * z;
+ za = st[0] * x + ct[0] * z;
// roll
- x = ct[1]*xa + st[1]*y;
- ya = ct[1]*y - st[1]*xa;
+ x = ct[1] * xa + st[1] * y;
+ ya = ct[1] * y - st[1] * xa;
// azimuth
- z = ct[2]*za - st[2]*ya;
- y = ct[2]*ya + st[2]*za;
+ z = ct[2] * za - st[2] * ya;
+ y = ct[2] * ya + st[2] * za;
// horizontal and vertical projections:
// v->pp[0] = D*x/z;
// v->projected_v = -v->projected_v * persp/(v->projected_z-persp);
}
/*=======================================================================*/
-void evaluate()
-{
+void evaluate(){
int i, j;
XYZ v[4];
-
- if(elevation > PI) elevation -= 2.*PI;
- roll = elevation * sin(azimuth);
- yaw = 1.5*PI + elevation*cos(azimuth);
+
+ if ( elevation > PI ) {
+ elevation -= 2. * PI;
+ }
+ roll = elevation * sin( azimuth );
+ yaw = 1.5 * PI + elevation*cos( azimuth );
// Find angles from midpoint to viewpoint:
- st[0] = sin(yaw);
- st[1] = sin(roll);
- st[2] = sin(azimuth);
- ct[0] = cos(yaw);
- ct[1] = cos(roll);
- ct[2] = cos(azimuth);
-
- for(i=0; i<=NH; i++)
+ st[0] = sin( yaw );
+ st[1] = sin( roll );
+ st[2] = sin( azimuth );
+ ct[0] = cos( yaw );
+ ct[1] = cos( roll );
+ ct[2] = cos( azimuth );
+
+ for ( i = 0; i <= NH; i++ )
{
- for(j=0; j<=NV; j++)
+ for ( j = 0; j <= NV; j++ )
{
- project(&xyz[i][j]);
+ project( &xyz[i][j] );
}
}
Hlo = Hhi;
Vhi = xyz[0][0].pp[1];
Vlo = Vhi;
- for(i=0; i<=NH; i++)
+ for ( i = 0; i <= NH; i++ )
{
- for(j=0; j<=NV; j++)
+ for ( j = 0; j <= NV; j++ )
{
- Hlo = min(Hlo,xyz[i][j].pp[0]);
- Hhi = max(Hhi,xyz[i][j].pp[0]);
- Vlo = min(Vlo,xyz[i][j].pp[1]);
- Vhi = max(Vhi,xyz[i][j].pp[1]);
+ Hlo = min( Hlo,xyz[i][j].pp[0] );
+ Hhi = max( Hhi,xyz[i][j].pp[0] );
+ Vlo = min( Vlo,xyz[i][j].pp[1] );
+ Vhi = max( Vhi,xyz[i][j].pp[1] );
}
}
// Include backface in min-max
- VectorCopy(xyz[ 0][ 0].p,v[0].p);
- VectorCopy(xyz[NH][ 0].p,v[1].p);
- VectorCopy(xyz[NH][NV].p,v[2].p);
- VectorCopy(xyz[ 0][NV].p,v[3].p);
- switch(Plane)
+ VectorCopy( xyz[ 0][ 0].p,v[0].p );
+ VectorCopy( xyz[NH][ 0].p,v[1].p );
+ VectorCopy( xyz[NH][NV].p,v[2].p );
+ VectorCopy( xyz[ 0][NV].p,v[3].p );
+ switch ( Plane )
{
case PLANE_XZ0:
case PLANE_XZ1:
v[2].p[2] = v[0].p[2];
v[3].p[2] = v[0].p[2];
}
- for(i=0; i<=3; i++)
+ for ( i = 0; i <= 3; i++ )
{
- project(&v[i]);
- Hlo = min(Hlo,v[i].pp[0]);
- Hhi = max(Hhi,v[i].pp[0]);
- Vlo = min(Vlo,v[i].pp[1]);
- Vhi = max(Vhi,v[i].pp[1]);
+ project( &v[i] );
+ Hlo = min( Hlo,v[i].pp[0] );
+ Hhi = max( Hhi,v[i].pp[0] );
+ Vlo = min( Vlo,v[i].pp[1] );
+ Vhi = max( Vhi,v[i].pp[1] );
}
}