PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = 0;
- PRVM_clientglobalstring(mapname) = PRVM_SetEngineString(prog, cl.worldname);
+ PRVM_clientglobalstring(mapname) = PRVM_SetEngineString(prog, cl.worldbasename);
PRVM_clientglobalfloat(player_localnum) = cl.realplayerentity - 1;
PRVM_clientglobalfloat(player_localentnum) = cl.viewentity;