]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - csprogs.c
illuminated surfaces are now sorted by texture, giving a good fps
[xonotic/darkplaces.git] / csprogs.c
index 1ebf6738a3e3be6154f2d3e311fecb85c95cc8e0..8aac1a184020018c44f3ed34f0e533f3111b2053 100644 (file)
--- a/csprogs.c
+++ b/csprogs.c
@@ -123,6 +123,10 @@ static void CSQC_SetGlobals (void)
 
                if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.view_angles)))
                        VectorCopy(cl.viewangles, val->vector);
+               if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.view_punchangle)))
+                       VectorCopy(cl.punchangle, val->vector);
+               if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.view_punchvector)))
+                       VectorCopy(cl.punchvector, val->vector);
                prog->globals.client->maxclients = cl.maxclients;
        CSQC_END
 }