#ifndef CSPROGS_H
#define CSPROGS_H
-#define CL_NAME "client"
-
-#define CL_MAX_EDICTS (1<<12)
+// LordHavoc: changed to match MAX_EDICTS
+#define CL_MAX_EDICTS MAX_EDICTS
#define ENTMASK_ENGINE 1
#define ENTMASK_ENGINEVIEWMODELS 2
#define VF_MIN_X 2 //(float)
#define VF_MIN_Y 3 //(float)
#define VF_SIZE 4 //(vector) (viewport size)
-#define VF_SIZE_Y 5 //(float)
-#define VF_SIZE_X 6 //(float)
+#define VF_SIZE_X 5 //(float)
+#define VF_SIZE_Y 6 //(float)
#define VF_VIEWPORT 7 //(vector, vector)
#define VF_FOV 8 //(vector)
#define VF_FOVX 9 //(float)
#define VF_CL_VIEWANGLES_Y 35 //(float)
#define VF_CL_VIEWANGLES_Z 36 //(float)
-//#define VF_PERSPECTIVE 200
+// FTEQW's extension range
+#define VF_PERSPECTIVE 200 //(float)
+
+// what is this doing here? This is a DP extension introduced by Black, should be in 4xx range
+#define VF_CLEARSCREEN 201 //(float)
+
+// what is this doing here? This is a DP extension introduced by VorteX, should be in 4xx range
+#define VF_FOG_DENSITY 202 //(float)
+#define VF_FOG_COLOR 203 //(vector)
+#define VF_FOG_COLOR_R 204 //(float)
+#define VF_FOG_COLOR_G 205 //(float)
+#define VF_FOG_COLOR_B 206 //(float)
+#define VF_FOG_ALPHA 207 //(float)
+#define VF_FOG_START 208 //(float)
+#define VF_FOG_END 209 //(float)
+#define VF_FOG_HEIGHT 210 //(float)
+#define VF_FOG_FADEDEPTH 211 //(float)
+
+// DP's extension range
+#define VF_MAINVIEW 400 //(float)
+#define VF_MINFPS_QUALITY 401 //(float)
#define RF_VIEWMODEL 1 // The entity is never drawn in mirrors. In engines with realtime lighting, it casts no shadows.
#define RF_EXTERNALMODEL 2 // The entity is appears in mirrors but not in the normal view. It does still cast shadows in engines with realtime lighting.
#define RF_USEAXIS 16 // When set, the entity will use the v_forward, v_right and v_up globals instead of it's angles field for orientation. Angles will be ignored compleatly.
// Note that to use this properly, you'll NEED to use the predraw function to set the globals.
//#define RF_DOUBLESIDED 32
+#define RF_USETRANSPARENTOFFSET 64 // Allows QC to customize origin used for transparent sorting via transparent_origin global, helps to fix transparent sorting bugs on a very large entities
+#define RF_WORLDOBJECT 128 // for large outdoor entities that should not be culled
+#define RF_MODELLIGHT 4096 // CSQC-set model light
+#define RF_DYNAMICMODELLIGHT 8192 // origin-dependent model light
+
+#define RF_FULLBRIGHT 256
+#define RF_NOSHADOW 512
-extern qboolean csqc_frame;
-extern int csqc_buttons;
-extern qboolean csqc_loaded;
-extern vec3_t csqc_origin, csqc_angles;
-extern int csqc_fieldoff_scale;
-extern int csqc_fieldoff_renderflags;
-extern int csqc_fieldoff_tag_entity;
-extern int csqc_fieldoff_tag_index;
-extern int csqc_fieldoff_dphitcontentsmask;
extern cvar_t csqc_progname; //[515]: csqc crc check and right csprogs name according to progs.dat
extern cvar_t csqc_progcrc;
-extern qboolean csqc_usecsqclistener;
-extern matrix4x4_t csqc_listenermatrix;
+extern cvar_t csqc_progsize;
+
+void CL_VM_PreventInformationLeaks(void);
+
+qboolean MakeDownloadPacket(const char *filename, unsigned char *data, size_t len, int crc, int cnt, sizebuf_t *buf, int protocol);
+
+qboolean CL_VM_GetEntitySoundOrigin(int entnum, vec3_t out);
+
+qboolean CL_VM_TransformView(int entnum, matrix4x4_t *viewmatrix, mplane_t *clipplane, vec3_t visorigin);
+
+void CL_VM_Init(void);
+void CL_VM_ShutDown(void);
+void CL_VM_UpdateIntermissionState(int intermission);
+void CL_VM_UpdateShowingScoresState(int showingscores);
+qboolean CL_VM_InputEvent(int eventtype, float x, float y);
+qboolean CL_VM_ConsoleCommand(const char *cmd);
+void CL_VM_UpdateDmgGlobals(int dmg_take, int dmg_save, vec3_t dmg_origin);
+void CL_VM_UpdateIntermissionState(int intermission);
+qboolean CL_VM_Event_Sound(int sound_num, float volume, int channel, float attenuation, int ent, vec3_t pos, int flags, float speed);
+qboolean CL_VM_Parse_TempEntity(void);
+void CL_VM_Parse_StuffCmd(const char *msg);
+void CL_VM_Parse_CenterPrint(const char *msg);
+int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent);
+int CL_GetTagMatrix(prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex);
+void CL_GetEntityMatrix(prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix);
+/* VMs exposing the polygon calls must call this on Init/Reset */
+void VM_Polygons_Reset(prvm_prog_t *prog);
+void QW_CL_StartUpload(unsigned char *data, int size);
+
+void CSQC_UpdateNetworkTimes(double newtime, double oldtime);
+void CSQC_AddPrintText(const char *msg);
+void CSQC_ReadEntities(void);
+void CSQC_RelinkAllEntities(int drawmask);
+void CSQC_RelinkCSQCEntities(void);
+void CSQC_Predraw(prvm_edict_t *ed);
+void CSQC_Think(prvm_edict_t *ed);
+qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum);//csprogs.c
+void CSQC_R_RecalcView(void);
+
+dp_model_t *CL_GetModelByIndex(int modelindex);
+
+int CL_VM_GetViewEntity(void);
#endif