char *defstring;
+ unsigned int globaldefindex_progid[3];
+ int globaldefindex[3];
+ int globaldefindex_stringno[3];
+
//menucvar_t menuinfo;
struct cvar_s *next;
struct cvar_s *nextonhashchain;
void Cvar_Set_f (void);
void Cvar_SetA_f (void);
+void Cvar_Del_f (void);
// commands to create new cvars (or set existing ones)
// seta creates an archived cvar (saved to config)
extern char *cvar_dummy_description; // ALWAYS the same pointer
extern cvar_t *cvar_vars; // used to list all cvars
+void Cvar_UpdateAllAutoCvars(void); // updates ALL autocvars of the active prog to the cvar values (savegame loading)
+
#ifdef FILLALLCVARSWITHRUBBISH
void Cvar_FillAll_f();
#endif /* FILLALLCVARSWITHRUBBISH */