-# Microsoft Developer Studio Project File - Name="sdl" - Package Owner=<4>\r
+# Microsoft Developer Studio Project File - Name="darkplaces-sdl" - Package Owner=<4>\r
# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
# ** DO NOT EDIT **\r
\r
# TARGTYPE "Win32 (x86) Application" 0x0101\r
\r
-CFG=sdl - Win32 Debug\r
+CFG=darkplaces-sdl - Win32 Debug\r
!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
!MESSAGE use the Export Makefile command and run\r
!MESSAGE \r
!MESSAGE You can specify a configuration when running NMAKE\r
!MESSAGE by defining the macro CFG on the command line. For example:\r
!MESSAGE \r
-!MESSAGE NMAKE /f "darkplaces-sdl.mak" CFG="sdl - Win32 Debug"\r
+!MESSAGE NMAKE /f "darkplaces-sdl.mak" CFG="darkplaces-sdl - Win32 Debug"\r
!MESSAGE \r
!MESSAGE Possible choices for configuration are:\r
!MESSAGE \r
-!MESSAGE "sdl - Win32 Release" (based on "Win32 (x86) Application")\r
-!MESSAGE "sdl - Win32 Debug" (based on "Win32 (x86) Application")\r
+!MESSAGE "darkplaces-sdl - Win32 Release" (based on "Win32 (x86) Application")\r
+!MESSAGE "darkplaces-sdl - Win32 Debug" (based on "Win32 (x86) Application")\r
!MESSAGE \r
\r
# Begin Project\r
MTL=midl.exe\r
RSC=rc.exe\r
\r
-!IF "$(CFG)" == "sdl - Win32 Release"\r
+!IF "$(CFG)" == "darkplaces-sdl - Win32 Release"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 0\r
# PROP Intermediate_Dir "Release-SDL"\r
# PROP Ignore_Export_Lib 0\r
# PROP Target_Dir ""\r
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c\r
-# ADD CPP /nologo /MD /W3 /GX /Ox /Ot /Og /Oi /Op /I "SDL/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c\r
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_FILE_OFFSET_BITS=64" /D "__KERNEL_STRICT_NAMES" /YX /FD /c\r
+# ADD CPP /nologo /MD /W3 /GX /Ox /Ot /Og /Oi /Op /I "SDL/include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_FILE_OFFSET_BITS=64" /D "__KERNEL_STRICT_NAMES" /YX /FD /c\r
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32\r
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32\r
# ADD BASE RSC /l 0x40c /d "NDEBUG"\r
# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386\r
-# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib sdl.lib sdlmain.lib /nologo /subsystem:console /machine:I386 /libpath:"SDL/lib"\r
+# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /machine:I386\r
+# ADD LINK32 ws2_32.lib winmm.lib sdl.lib sdlmain.lib user32.lib /nologo /subsystem:console /LARGEADDRESSAWARE /machine:I386 /libpath:"SDL/lib"\r
# SUBTRACT LINK32 /pdb:none\r
\r
-!ELSEIF "$(CFG)" == "sdl - Win32 Debug"\r
+!ELSEIF "$(CFG)" == "darkplaces-sdl - Win32 Debug"\r
\r
# PROP BASE Use_MFC 0\r
# PROP BASE Use_Debug_Libraries 1\r
# PROP Intermediate_Dir "Debug-SDL"\r
# PROP Ignore_Export_Lib 0\r
# PROP Target_Dir ""\r
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c\r
-# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "SDL/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c\r
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_FILE_OFFSET_BITS=64" /D "__KERNEL_STRICT_NAMES" /YX /FD /GZ /c\r
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "SDL/include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_FILE_OFFSET_BITS=64" /D "__KERNEL_STRICT_NAMES" /YX /FD /GZ /c\r
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32\r
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32\r
# ADD BASE RSC /l 0x40c /d "_DEBUG"\r
# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept\r
-# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib sdl.lib sdlmain.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"Debug-SDL/darkplaces-sdl-debug.exe" /pdbtype:sept /libpath:"SDL/lib"\r
+# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept\r
+# ADD LINK32 ws2_32.lib winmm.lib sdl.lib sdlmain.lib user32.lib /nologo /subsystem:console /LARGEADDRESSAWARE /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"Debug-SDL/darkplaces-sdl-debug.exe" /pdbtype:sept /libpath:"SDL/lib"\r
# SUBTRACT LINK32 /pdb:none\r
\r
!ENDIF \r
\r
# Begin Target\r
\r
-# Name "sdl - Win32 Release"\r
-# Name "sdl - Win32 Debug"\r
+# Name "darkplaces-sdl - Win32 Release"\r
+# Name "darkplaces-sdl - Win32 Debug"\r
# Begin Group "Source Files"\r
\r
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\cl_dyntexture.c\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\cl_gecko.c\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\cl_input.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\darkplaces.rc\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\dpvsimpledecode.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\libcurl.c\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\mathlib.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\r_crosshairs.c\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\r_explosion.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\r_light.c\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\r_lightning.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\snd_modplug.c\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\snd_ogg.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\sv_demo.c\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\sv_main.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\svbsp.c\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\svvm_cmds.c\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\world_cs.c\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\zone.c\r
# End Source File\r
# End Group\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\cl_dyntexture.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\cl_gecko.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\cl_screen.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\csprogs.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\curves.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\image_png.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\input.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\libcurl.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\mathlib.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\r_light.h\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\r_modules.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\resource.h\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\sbar.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\snd_modplug.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\snd_ogg.h\r
# End Source File\r
# Begin Source File\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\sv_demo.h\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\svbsp.h\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\sys.h\r
# End Source File\r
# Begin Source File\r
\r
SOURCE=.\darkplaces.ico\r
# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\darkplaces.rc\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\resource.h\r
+# End Source File\r
# End Group\r
# End Target\r
# End Project\r