<ClCompile Include="r_lightning.c" />\r
<ClCompile Include="r_modules.c" />\r
<ClCompile Include="r_shadow.c" />\r
+ <ClInclude Include="r_stats.c" />\r
<ClCompile Include="r_sky.c" />\r
<ClCompile Include="r_sprites.c" />\r
<ClCompile Include="sbar.c" />\r
<ClInclude Include="model_dpmodel.h" />\r
<ClInclude Include="model_iqm.h" />\r
<ClInclude Include="model_psk.h" />\r
+ <ClInclude Include="model_q1bsp.h" />\r
+ <ClInclude Include="model_q2bsp.h" />\r
+ <ClInclude Include="model_q3bsp.h" />\r
<ClInclude Include="model_shared.h" />\r
<ClInclude Include="model_sprite.h" />\r
<ClInclude Include="model_zymotic.h" />\r
<ClInclude Include="quakedef.h" />\r
<ClInclude Include="r_lerpanim.h" />\r
<ClInclude Include="r_modules.h" />\r
+ <ClInclude Include="r_qshader.h" />\r
<ClInclude Include="r_shadow.h" />\r
+ <ClInclude Include="r_stats.h" />\r
<ClInclude Include="r_textures.h" />\r
<ClInclude Include="render.h" />\r
<ClInclude Include="resource.h" />\r