feature list, with information on each feature, I hope it is still adequate\r
documentation.\r
\r
+Tip:\r
+Visit the Color Control submenu of Options, it's near the top, fiddle with\r
+gamma (or grey level if using the color levels mode) until the grey box\r
+surrounding the white/black dither pattern matches up with the grey you see\r
+while looking at the dither from a distance, this will calibrate quake to look\r
+approximately as id Software intended, and ensure everyone sees it the same.\r
+Note: Different resolutions may be different intensities depending on monitor.\r
+Note2: ATI Radeon Catalyst 3.10 drivers seem to have a weird gamma limiting\r
+'feature' which rejects gamma settings it doesn't like, feel free to complain\r
+to ATI about this if it gets in your way (it probably will). \r
+\r
Questions/comments/bugreports/suggestions?\r
Send email to havoc@telefragged.com.\r
\r
Dynamic Farclip (no distance limits in huge maps)\r
Improved gl_flashblend (now renders a corona instead of an ugly blob)\r
DynamicLight coronas (more realism)\r
-Transparent statusbar (scr_conalpha) that does not block your view as much.\r
+Transparent statusbar (sbar_alpha) that does not block your view as much.\r
No 8bit texture uploads (fixes 'green' walls in the distance).\r
Fixed view blends (glquake was quite broken).\r
\r
Client features:\r
+showtime cvar.\r
+showdate cvar.\r
+-benchmark option to run automated timedemo benchmarks (-benchmark demo1 does +timedemo demo1 and quits immediately when finished)\r
+automatic timedemo logging to gamedir/benchmark.log\r
Slightly improved aiming on quake servers (does not support proquake aiming).\r
-sndspeed samplerate (default: 44100, quake used 11025)\r
snd_swapstereo cvar (for people with backwards SB16 sound cards)\r
Allow skin colormaps 14 and 15 (freaky :)\r
Longer chat messages.\r
No more 72fps limit, host_maxfps lets you decide.\r
+Support for more mouse buttons (mouse1-mouse16, mwheelup/mwheeldown are aliases to mouse4 and mouse5).\r
+Server browser for public (sv_public 1) darkplaces servers. \r
\r
Server features: (Note server only supports darkplaces clients)\r
More accurate movement and precise aiming.\r
No crash with the buggy 'teleport train' in shub's pit.\r
Allow skin colormaps 14 and 15 (freaky :)\r
sys_ticrate applies to listen (client) servers as well as dedicated.\r
+sv_public cvar to advertise to master server.\r
\r
Modding features:\r
HalfLife map support (place your HalfLife wads in quake/id1/textures/ or quake/MODDIR/textures/ as the maps need them)\r