\r
#define SP_SEPARATOR -100\r
\r
-#define ST_NAME -1\r
-#define ST_HEALTH -2\r
+#define ST_HIGHLIGHT -1\r
+#define ST_NAME -2\r
+#define ST_HEALTH -3\r
+\r
+#define STP_NAME -1\r
\r
float sbar_field[MAX_SBAR_FIELDS + 1];\r
float sbar_size[MAX_SBAR_FIELDS + 1];\r
float button_zoom;\r
float spectatorbutton_zoom;\r
float button_attack2;\r
+float button_jetpack;\r
float activeweapon;\r
float current_viewzoom;\r
float zoomin_effect;\r
\r
#define ALPHA_MIN_VISIBLE 0.003\r
\r
+float g_campaign;\r
+\r
float armorblockpercent;\r
float g_weaponswitchdelay;\r
\r
-float g_balance_vore_swallow_limit, g_vore_showpreyhealth;\r
+float g_vore;\r
+float g_balance_vore_swallow_limit;\r
\r
-//grabbers\r
-float calledgrabbers;\r
-#define GRABBER_START 1\r
-#define GRABBER_END 2\r
+//hooks\r
+float calledhooks;\r
+#define HOOK_START 1\r
+#define HOOK_END 2\r
\r
.float ping, ping_packetloss, ping_movementloss;\r
-.float plhealth, pleater;\r
+.float plhealth, plpredator;\r