// weapon icon\r
entity e;\r
e = get_weaponinfo(activeweapon);\r
- //if (e && e.netname != "")\r
- dprint(strcat("XX_", e.netname, "_YY\n"));\r
+ if (e && e.netname != "" && e.netname != "N/A")\r
+ drawpic(bottom - '96 96 0', strcat("gfx/hud/bg_status_activeweapon_", e.netname), '192 96 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
\r
// draw scores and timer\r
Sbar_Score();\r