armor_max = cvar("g_balance_armor_limit");\r
WriteCoord(MSG_ENTITY, armor_max);\r
\r
+ float teamheal_max;\r
+ if(cvar("g_vore") && cvar("g_vore_teamvore") && cvar("g_balance_vore_teamheal"))\r
+ teamheal_max = cvar("g_balance_vore_teamheal_stable");\r
+ WriteCoord(MSG_ENTITY, teamheal_max);\r
+\r
return TRUE;\r
}\r
\r