self.grabber_state &~= GRABBER_WAITING_FOR_RELEASE;\r
\r
self.grabber_state &~= GRABBER_RELEASING;\r
- if(self.BUTTON_CROUCH)\r
- {\r
- self.grabber_state &~= GRABBER_PULLING;\r
- //self.grabber_state |= GRABBER_RELEASING;\r
- }\r
- else\r
- {\r
- self.grabber_state |= GRABBER_PULLING;\r
- //self.grabber_state &~= GRABBER_RELEASING;\r
- }\r
+ self.grabber_state |= GRABBER_PULLING;\r
}\r
\r
if(self.weapon != WEP_GRABBER)\r